Player Matchup

Cthulhu
Cthulhu
MetrixCore
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1
Cerberus
Cerberus
XxVIRUS_VENOMxX
Cerberus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 1
Ymir
Ymir
ltzaMeMario
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,608 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,618 Elo+

VS

Team Averages
Level 102
1,583 SR
1,443 Elo+
Danzaburou
Danzaburou
GiftedKhepri
Danzaburou
Level 158
God Stats
9W - 10L
1,608 SR
Queue Stats
690W - 791L
1,407 Elo+
Party 2
Atlas
Atlas
h0munc
Atlas
Level 120
God Stats
37W - 22L
1,618 SR
Queue Stats
394W - 425L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
smallwhales
Morgan Le Fay
Level 29
God Stats
20W - 20L
1,523 SR
Queue Stats
147W - 160L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MetrixCore
Cthulhu
11
1 / 9 / 1
9,279
580
6,641
26,366
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
12
0 / 8 / 3
9,325
583
6,857
25,120
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 9 / 0
10,147
634
9,443
24,833
16,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiftedKhepri
Danzaburou
18
17 / 1 / 9
13,335
833
37,337
10,613
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
h0munc
Atlas
16
6 / 2 / 15
12,224
764
12,520
17,668
17,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
smallwhales
Morgan Le Fay
15
3 / 2 / 21
11,510
719
12,793
8,880
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
4
Kills
26
26
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GiftedKhepri
Danzaburou
17
1
9
21.5
L
Cthulhu
MetrixCore
Cthulhu
1
9
1
0.17
L
Cerberus
0
8
3
0.19
W
Atlas
h0munc
Atlas
6
2
15
6.75
L
3
9
0
0.33
W
Morgan Le Fay
smallwhales
Morgan Le Fay
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
62,650
76,319
Taken
37,161
64,687
Mitigated
27,772
2,950
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GiftedKhepri
Danzaburou
37,337
25,963
0
3,972
10,613
5,606
2,295
9,099
1,514
0
78,412
L
Cthulhu
MetrixCore
Cthulhu
6,641
1,217
0
372
26,366
21,394
26
7,423
18,943
19,927
0
L
Cerberus
6,857
879
0
2,256
25,120
26,413
54
9,692
15,428
20,804
0
W
Atlas
h0munc
Atlas
12,520
5,787
947
3,480
17,668
17,916
475
7,928
9,740
41,374
0
L
9,443
2,736
0
322
24,833
16,880
19
8,531
16,302
37,201
1,712
W
Morgan Le Fay
smallwhales
Morgan Le Fay
12,793
2,874
0
859
8,880
4,250
324
7,176
1,704
33,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
37,069
119
Minions Killed
164
1
Camps Cleared
11
688,685
Distance Traveled
848,520
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,335
833
88
6
8
275,664
1
L
Cthulhu
9,279
580
19
1
0
206,738
2
L
Cerberus
9,325
583
34
2
0
236,612
0
W
Atlas
12,224
764
33
2
1
307,222
5
L
Ymir
10,147
634
66
4
1
245,335
6
W
Morgan Le Fay
11,510
719
43
3
2
265,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role