Player Matchup

Izanami
Izanami
Kenre28
Izanami
Level 42
God Stats
0W - 2L
1,373 SR
Queue Stats
14W - 48L
1,090 Elo+
Party 2
King Arthur
King Arthur
Miyamoto0203
King Arthur
Level 42
God Stats
3W - 7L
1,591 SR
Queue Stats
29W - 58L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
Pringle8u
Cthulhu
Level 11
God Stats
1W - 6L
1,197 SR
Queue Stats
3W - 12L
1,191 Elo+
Party 2
Team Averages
Level 32
1,387 SR
1,187 Elo+

VS

Team Averages
Level 126
1,514 SR
1,502 Elo+
Nox
Nox
JokerRjot
Nox
Level 149
God Stats
3W - 8L
1,413 SR
Queue Stats
89W - 85L
1,508 Elo+
Party 1
Lancelot
Lancelot
ProstoJeka
Lancelot
Level 123
God Stats
1W - 1L
1,930 SR
Queue Stats
63W - 57L
1,535 Elo+
Party 1
Mulan
Mulan
Riddler19
Mulan
Level 107
God Stats
1W - 3L
1,198 SR
Queue Stats
73W - 103L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kenre28
Izanami
16
1 / 5 / 6
12,037
634
8,606
18,878
10,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Miyamoto0203
King Arthur
17
4 / 7 / 2
12,506
658
18,343
30,451
43,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Pringle8u
Cthulhu
17
4 / 5 / 3
13,000
684
19,121
28,831
43,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 11
12,828
675
20,505
13,746
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
ProstoJeka
Lancelot
18
7 / 3 / 9
13,650
718
28,356
22,990
13,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Riddler19
Mulan
20
8 / 2 / 9
14,206
748
23,302
29,384
32,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
17
17
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Izanami
Kenre28
Izanami
1
5
6
0.8
L
King Arthur
Miyamoto0203
King Arthur
4
7
2
0.71
L
Cthulhu
Pringle8u
Cthulhu
4
5
3
1.1
W
Lancelot
ProstoJeka
Lancelot
7
3
9
3.83
W
Mulan
Riddler19
Mulan
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,070
Damage
72,163
78,160
Taken
66,120
97,894
Mitigated
53,636
7,564
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,505
1,282
0
1,225
13,746
7,038
730
5,386
8,360
68,199
0
L
Izanami
Kenre28
Izanami
8,606
6,144
0
2,375
18,878
10,280
0
5,452
13,426
0
45,097
L
King Arthur
Miyamoto0203
King Arthur
18,343
2,064
940
1,805
30,451
43,836
105
6,656
23,795
839
42,524
L
Cthulhu
Pringle8u
Cthulhu
19,121
1,606
1,420
1,024
28,831
43,778
117
8,921
19,910
43,694
0
W
Lancelot
ProstoJeka
Lancelot
28,356
8,779
0
4,597
22,990
13,622
968
5,635
17,355
0
65,575
W
Mulan
Riddler19
Mulan
23,302
2,081
0
7,642
29,384
32,976
630
9,323
20,061
195
61,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
40,684
191
Minions Killed
233
4
Camps Cleared
12
912,966
Distance Traveled
1,024,459
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,828
675
96
5
5
330,247
5
L
Izanami
12,037
634
75
4
3
295,980
2
L
King Arthur
12,506
658
58
3
1
314,236
1
L
Cthulhu
13,000
684
58
3
0
302,750
0
W
Lancelot
13,650
718
62
3
5
365,515
2
W
Mulan
14,206
748
75
4
2
328,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role