Player Matchup

Ares
Ares
Evilspanki
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Genesispsion
Heimdallr
Level 64
God Stats
3W - 3L
1,637 SR
Queue Stats
55W - 86L
1,370 Elo+
Party 1
Agni
Agni
ItsBior
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,062 Elo+
Solo
Lancelot
Lancelot
Oofen
Lancelot
Level 109
God Stats
4W - 4L
1,521 SR
Queue Stats
37W - 44L
1,432 Elo+
Party 1
Thanatos
Thanatos
TermedROCKMAN
Thanatos
Level 129
God Stats
2W - 1L
1,859 SR
Queue Stats
18W - 22L
1,508 Elo+
Party 1
Team Averages
Level 66
1,603 SR
1,374 Elo+

VS

Team Averages
Level 66
1,381 SR
1,416 Elo+
Gilgamesh
Gilgamesh
AlecR1999
Gilgamesh
Level 14
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 8L
1,292 Elo+
Party 2
Jormungandr
Jormungandr
EIivagar
Jormungandr
Level 80
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 8L
1,549 Elo+
Party 2
Medusa
Medusa
JuicyJay324
Medusa
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 7L
1,392 Elo+
Solo
Sol
Sol
Orca2424TTV
Sol
Level 29
God Stats
10W - 8L
1,662 SR
Queue Stats
138W - 148L
1,478 Elo+
Solo
Thanatos
Thanatos
hweaver64
Thanatos
Level 119
God Stats
2W - 5L
1,457 SR
Queue Stats
71W - 88L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 10
9,819
701
6,873
18,051
19,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Genesispsion
Heimdallr
17
0 / 2 / 13
10,369
741
11,346
11,394
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
ItsBior
Agni
19
5 / 0 / 7
11,287
806
20,330
7,019
3,678
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Oofen
Lancelot
16
6 / 2 / 6
10,412
744
10,030
17,324
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
TermedROCKMAN
Thanatos
19
12 / 1 / 6
11,672
834
19,726
18,506
10,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlecR1999
Gilgamesh
15
2 / 8 / 3
8,894
635
7,064
21,696
13,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
EIivagar
Jormungandr
17
2 / 4 / 7
9,683
692
21,746
22,287
21,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
0 / 1 / 0
7,443
532
410
1,486
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 4
9,958
711
6,833
14,240
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
hweaver64
Thanatos
16
5 / 8 / 1
9,419
673
6,577
18,257
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
23
Kills
10
10
Deaths
23
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlecR1999
Gilgamesh
2
8
3
0.44
L
Jormungandr
EIivagar
Jormungandr
2
4
7
1.38
W
0
5
10
1
W
Heimdallr
Genesispsion
Heimdallr
0
2
13
3.25
W
Agni
ItsBior
Agni
5
0
7
8.5
L
Medusa
0
1
0
0
W
Lancelot
Oofen
Lancelot
6
2
6
4.5
L
1
2
4
1.5
W
Thanatos
TermedROCKMAN
Thanatos
12
1
6
15
L
Thanatos
hweaver64
Thanatos
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,305
Damage
42,630
72,294
Taken
77,966
54,443
Mitigated
50,492
28,881
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlecR1999
Gilgamesh
7,064
2,557
524
527
21,696
13,744
0
5,315
15,880
0
21,681
L
Jormungandr
EIivagar
Jormungandr
21,746
5,381
0
1,207
22,287
21,262
0
11,170
10,510
46,913
0
W
6,873
1,358
0
1,450
18,051
19,866
0
9,045
9,006
18,392
0
W
Heimdallr
Genesispsion
Heimdallr
11,346
5,439
0
3,152
11,394
5,776
6,938
5,149
6,245
0
38,854
W
Agni
ItsBior
Agni
20,330
1,544
0
1,068
7,019
3,678
550
2,880
4,139
58,202
0
L
Medusa
410
142
0
322
1,486
485
0
283
1,203
0
1,981
W
Lancelot
Oofen
Lancelot
10,030
2,080
739
6,894
17,324
14,406
150
6,536
10,788
0
21,992
L
6,833
2,579
0
4,874
14,240
5,651
420
4,721
9,227
46,316
0
W
Thanatos
TermedROCKMAN
Thanatos
19,726
5,048
0
15,578
18,506
10,717
807
4,969
13,537
0
52,381
L
Thanatos
hweaver64
Thanatos
6,577
752
0
9,504
18,257
9,350
0
5,157
12,828
0
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
45,397
233
Minions Killed
204
0
Camps Cleared
0
1,366,896
Distance Traveled
1,106,670
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,894
635
29
2
0
278,524
0
L
Jormungandr
9,683
692
56
4
0
247,731
0
W
Ares
9,819
701
17
1
0
240,095
0
W
Heimdallr
10,369
741
74
5
0
242,321
1
W
Agni
11,287
806
72
5
0
284,881
4
L
Medusa
7,443
532
3
0
0
55,182
1
W
Lancelot
10,412
744
23
2
0
301,609
0
L
Sol
9,958
711
82
6
0
254,981
3
W
Thanatos
11,672
834
47
3
0
297,990
1
L
Thanatos
9,419
673
34
2
0
270,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role