Player Matchup

Ares
Ares
Adaulf
Ares
Level 108
God Stats
1W - 1L
1,746 SR
Queue Stats
25W - 39L
1,562 Elo+
Party 2
Osiris
Osiris
Ambro1795
Osiris
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,484 Elo+
Solo
Thanatos
Thanatos
Laboogaloo
Thanatos
Level 108
God Stats
2W - 4L
1,822 SR
Queue Stats
35W - 45L
1,563 Elo+
Party 2
Skadi
Skadi
RandoCommando
Skadi
Level 64
God Stats
12W - 15L
1,466 SR
Queue Stats
177W - 202L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
ThaSilentGamer
Nu Wa
Level 145
God Stats
19W - 7L
1,865 SR
Queue Stats
412W - 375L
1,574 Elo+
Party 1
Team Averages
Level 112
1,680 SR
1,538 Elo+

VS

Team Averages
Level 69
1,551 SR
1,515 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Clopclop33299
Baron Samedi
Level 29
God Stats
3W - 4L
1,700 SR
Queue Stats
173W - 181L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Justwon175
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
Zombie player94
Cthulhu
Level 12
God Stats
9W - 9L
1,481 SR
Queue Stats
11W - 14L
1,499 Elo+
Solo
Chaac
Chaac
zark2
Chaac
Level 126
God Stats
18W - 12L
1,575 SR
Queue Stats
268W - 261L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adaulf
Ares
14
2 / 6 / 6
9,121
702
7,905
19,322
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Ambro1795
Osiris
16
1 / 4 / 5
9,069
698
4,919
16,665
17,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Laboogaloo
Thanatos
15
3 / 5 / 2
8,908
685
9,029
13,493
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 3
8,810
678
6,342
11,170
4,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 8
8,814
678
13,316
6,139
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
0 / 3 / 14
8,605
662
10,100
14,789
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Clopclop33299
Baron Samedi
18
4 / 1 / 13
10,196
784
12,873
9,292
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Justwon175
Ah Muzen Cab
19
9 / 0 / 9
10,505
808
18,771
11,335
5,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 12
8,251
635
6,501
13,647
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
zark2
Chaac
17
7 / 2 / 11
9,996
769
10,064
13,554
11,452

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
9
Kills
20
20
Deaths
9
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
3
14
2.33
L
Ares
Adaulf
Ares
2
6
6
0.83
L
Osiris
Ambro1795
Osiris
1
4
5
0.88
W
Baron Samedi
Clopclop33299
Baron Samedi
4
1
13
10.5
W
Ah Muzen Cab
Justwon175
Ah Muzen Cab
9
0
9
13.5
L
Thanatos
Laboogaloo
Thanatos
3
5
2
0.8
L
2
4
3
0.88
L
1
1
8
5
W
0
3
12
2
W
Chaac
zark2
Chaac
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
58,309
66,789
Taken
62,617
56,394
Mitigated
38,271
13,833
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,100
1,632
0
2,001
14,789
8,303
259
5,383
9,203
0
28,335
L
Ares
Adaulf
Ares
7,905
275
0
1,424
19,322
20,569
56
5,377
13,945
11,356
0
L
Osiris
Ambro1795
Osiris
4,919
365
311
3,821
16,665
17,879
0
5,209
11,456
0
28,527
W
Baron Samedi
Clopclop33299
Baron Samedi
12,873
303
2,736
2,898
9,292
5,207
558
3,854
5,268
51,050
0
W
Ah Muzen Cab
Justwon175
Ah Muzen Cab
18,771
5,508
0
2,993
11,335
5,119
2,433
4,497
6,802
0
55,184
L
Thanatos
Laboogaloo
Thanatos
9,029
536
0
6,704
13,493
10,658
263
3,841
9,652
0
14,985
L
6,342
2,207
0
553
11,170
4,669
166
3,791
7,379
0
28,150
L
13,316
3,882
0
1,020
6,139
2,619
14
1,156
4,983
44,882
0
W
6,501
109
2,615
0
13,647
8,190
76
4,117
9,388
20,136
0
W
Chaac
zark2
Chaac
10,064
1,332
517
4,943
13,554
11,452
0
3,370
9,995
0
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
47,553
215
Minions Killed
304
0
Camps Cleared
0
1,255,220
Distance Traveled
1,396,199
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,605
662
27
2
0
293,528
0
L
Ares
9,121
702
8
1
0
243,686
0
L
Osiris
9,069
698
56
4
0
261,937
2
W
Baron Samedi
10,196
784
87
7
0
282,721
1
W
Ah Muzen Cab
10,505
808
102
8
0
283,830
0
L
Thanatos
8,908
685
27
2
0
251,507
1
L
Skadi
8,810
678
67
5
0
233,426
0
L
Nu Wa
8,814
678
57
4
0
264,664
2
W
Cthulhu
8,251
635
46
4
0
266,435
2
W
Chaac
9,996
769
42
3
0
269,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role