Player Matchup

Danzaburou
Danzaburou
Aradac
Danzaburou
Level 91
God Stats
4W - 0L
1,908 SR
Queue Stats
54W - 56L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Azeryu
Morgan Le Fay
Level 107
God Stats
14W - 16L
1,728 SR
Queue Stats
57W - 67L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Rivorty
Jormungandr
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 24L
1,423 Elo+
Party 1
Team Averages
Level 70
1,712 SR
1,406 Elo+

VS

Team Averages
Level 30
1,386 SR
1,500 Elo+
Awilix
Awilix
MarrejAlpha
Awilix
Level 11
God Stats
0W - 2L
1,159 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SakataFey
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
YeetDeath
Achilles
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aradac
Danzaburou
16
8 / 2 / 7
12,511
782
19,039
13,582
6,512
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Azeryu
Morgan Le Fay
16
8 / 1 / 7
12,099
756
17,748
9,838
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Rivorty
Jormungandr
15
0 / 3 / 16
11,657
729
9,954
16,716
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
0 / 7 / 3
9,879
617
8,488
18,446
7,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SakataFey
Cthulhu
13
0 / 7 / 1
9,277
580
5,731
18,675
14,058
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
YeetDeath
Achilles
16
6 / 2 / 0
11,448
716
12,095
19,646
18,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
6
6
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aradac
Danzaburou
8
2
7
5.75
W
Morgan Le Fay
Azeryu
Morgan Le Fay
8
1
7
11.5
L
Awilix
0
7
3
0.21
W
Jormungandr
Rivorty
Jormungandr
0
3
16
2.67
L
Cthulhu
SakataFey
Cthulhu
0
7
1
0.07
L
Achilles
YeetDeath
Achilles
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
26,314
40,136
Taken
56,767
28,481
Mitigated
40,585
10,640
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aradac
Danzaburou
19,039
11,168
0
3,841
13,582
6,512
2,154
1,830
11,752
0
58,912
W
Morgan Le Fay
Azeryu
Morgan Le Fay
17,748
1,554
591
2,716
9,838
5,243
476
1,944
7,894
40,870
0
L
Awilix
8,488
2,389
0
1,739
18,446
7,611
0
8,791
9,655
0
31,083
W
Jormungandr
Rivorty
Jormungandr
9,954
3,164
0
3,492
16,716
16,726
320
2,551
14,165
27,540
0
L
Cthulhu
SakataFey
Cthulhu
5,731
217
442
2,881
18,675
14,058
0
7,879
10,796
30,459
0
L
Achilles
YeetDeath
Achilles
12,095
1,882
0
3,910
19,646
18,916
0
11,472
8,174
0
31,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
30,604
158
Minions Killed
138
6
Camps Cleared
6
862,958
Distance Traveled
832,806
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,511
782
96
6
2
275,698
1
W
Morgan Le Fay
12,099
756
40
3
4
308,558
3
L
Awilix
9,879
617
54
3
3
280,054
1
W
Jormungandr
11,657
729
22
1
0
278,702
5
L
Cthulhu
9,277
580
45
3
2
251,026
2
L
Achilles
11,448
716
39
2
1
301,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role