Player Matchup

Ymir
Ymir
MilkManWill
Ymir
Level 68
God Stats
2W - 2L
1,358 SR
Queue Stats
173W - 182L
1,451 Elo+
Solo
Skadi
Skadi
Nhimue
Skadi
Level 97
God Stats
16W - 8L
1,666 SR
Queue Stats
349W - 329L
1,547 Elo+
Solo
Ah Puch
Ah Puch
frazer37
Ah Puch
Level 103
God Stats
4W - 1L
1,639 SR
Queue Stats
58W - 58L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
mad-monkey000
Ao Kuang
Level 81
God Stats
6W - 5L
1,543 SR
Queue Stats
68W - 85L
1,366 Elo+
Solo
Anubis
Anubis
mischief-1-
Anubis
Level 61
God Stats
17W - 12L
1,868 SR
Queue Stats
266W - 300L
1,473 Elo+
Solo
Team Averages
Level 82
1,615 SR
1,473 Elo+

VS

Team Averages
Level 118
1,502 SR
1,434 Elo+
Ullr
Ullr
A Placid Psion
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,400 Elo+
Solo
Ganesha
Ganesha
Escanor989240
Ganesha
Level 118
God Stats
3W - 2L
1,660 SR
Queue Stats
421W - 467L
1,392 Elo+
Solo
Lancelot
Lancelot
Mizutsune92
Lancelot
Level 127
God Stats
32W - 22L
1,582 SR
Queue Stats
88W - 87L
1,506 Elo+
Party 1
Eset
Eset
Tsunemorii
Eset
Level 123
God Stats
4W - 5L
1,536 SR
Queue Stats
283W - 301L
1,492 Elo+
Party 1
King Arthur
King Arthur
zZassasinblade1
King Arthur
Level 116
God Stats
17W - 21L
1,232 SR
Queue Stats
152W - 152L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,546
502
8,132
16,240
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Nhimue
Skadi
17
7 / 0 / 7
10,228
538
17,774
10,640
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
frazer37
Ah Puch
13
4 / 2 / 3
8,490
447
17,224
13,231
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
mad-monkey000
Ao Kuang
17
11 / 2 / 4
10,475
551
11,487
23,391
16,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
15
2 / 6 / 6
9,593
505
10,426
16,879
9,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,314
385
4,921
11,762
4,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
12
0 / 8 / 2
7,007
369
9,072
21,980
16,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Mizutsune92
Lancelot
13
2 / 8 / 2
8,379
441
13,621
17,880
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
7,947
418
10,627
13,656
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
zZassasinblade1
King Arthur
16
8 / 5 / 0
10,449
550
14,622
20,536
16,743
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
29
Kills
11
11
Deaths
29
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ganesha
0
8
2
0.13
W
5
1
10
10
L
Lancelot
Mizutsune92
Lancelot
2
8
2
0.38
W
Skadi
Nhimue
Skadi
7
0
7
10.5
L
1
5
1
0.3
W
Ah Puch
frazer37
Ah Puch
4
2
3
2.75
W
Ao Kuang
mad-monkey000
Ao Kuang
11
2
4
6.5
W
Anubis
2
6
6
0.83
L
King Arthur
zZassasinblade1
King Arthur
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,043
Damage
52,863
80,381
Taken
85,814
59,115
Mitigated
50,938
30,505
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
1,038
0
602
11,762
4,366
360
3,261
8,501
0
47,553
L
Ganesha
9,072
1,040
329
3,046
21,980
16,254
0
12,761
9,219
33,941
0
W
8,132
2,610
152
2,844
16,240
21,485
31
6,447
9,793
36,082
0
L
Lancelot
Mizutsune92
Lancelot
13,621
2,218
0
3,188
17,880
8,384
825
11,273
6,607
0
58,566
W
Skadi
Nhimue
Skadi
17,774
6,393
0
2,703
10,640
5,202
0
3,459
7,181
0
89,567
L
10,627
647
157
1,754
13,656
5,191
0
8,876
4,780
59,332
0
W
Ah Puch
frazer37
Ah Puch
17,224
2,457
227
3,933
13,231
6,668
1,207
6,392
6,839
57,113
0
W
Ao Kuang
mad-monkey000
Ao Kuang
11,487
2,960
0
13,179
23,391
16,623
0
2,805
20,586
72,207
0
W
Anubis
10,426
911
0
7,467
16,879
9,137
720
596
16,283
67,614
0
L
King Arthur
zZassasinblade1
King Arthur
14,622
2,986
0
625
20,536
16,743
153
11,098
9,438
0
77,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
41,096
505
Minions Killed
433
0
Camps Cleared
0
1,641,407
Distance Traveled
1,673,433
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,314
385
95
5
0
309,469
5
L
Ganesha
7,007
369
25
1
0
326,779
2
W
Ymir
9,546
502
55
3
0
324,076
5
L
Lancelot
8,379
441
79
4
0
384,806
1
W
Skadi
10,228
538
140
7
0
372,716
7
L
Eset
7,947
418
115
6
0
319,066
1
W
Ah Puch
8,490
447
87
5
0
292,070
4
W
Ao Kuang
10,475
551
99
5
0
369,881
0
W
Anubis
9,593
505
124
7
0
282,664
5
L
King Arthur
10,449
550
119
6
0
333,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role