Player Matchup

Hel
Hel
Black-Cat__FR
Hel
Level 44
God Stats
2W - 2L
1,205 SR
Queue Stats
158W - 201L
1,458 Elo+
Party 4
Da Ji
Da Ji
FaZe Quasi6829
Da Ji
Level 84
God Stats
5W - 4L
1,443 SR
Queue Stats
38W - 47L
1,371 Elo+
Solo
Ra
Ra
Flash-MackNahess
Ra
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 150L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
Hugo-Skye
Nu Wa
Level 82
God Stats
13W - 16L
1,362 SR
Queue Stats
360W - 418L
1,442 Elo+
Party 4
Freya
Freya
xTaz_Yoyo_
Freya
Level 73
God Stats
8W - 14L
1,495 SR
Queue Stats
304W - 273L
1,407 Elo+
Party 1
Team Averages
Level 66
1,401 SR
1,410 Elo+

VS

Team Averages
Level 52
1,554 SR
1,409 Elo+
Thor
Thor
 
Thor
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Datson12
Xbalanque
Level 62
God Stats
30W - 22L
1,566 SR
Queue Stats
122W - 132L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Daystrim
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
Duskslide
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 37L
1,216 Elo+
Party 3
Bacchus
Bacchus
Zadamithzu
Bacchus
Level 119
God Stats
3W - 2L
1,703 SR
Queue Stats
222W - 239L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,064
466
2,461
5,123
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 4
7,261
559
4,117
12,865
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 1
6,990
538
3,193
5,694
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Hugo-Skye
Nu Wa
14
11 / 1 / 1
9,057
697
12,818
7,362
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
11
2 / 2 / 5
6,992
538
7,181
10,199
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 4 / 2
6,125
471
4,807
10,505
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Datson12
Xbalanque
13
2 / 1 / 3
7,224
556
7,185
8,497
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Daystrim
Cthulhu
7
0 / 6 / 0
4,971
382
1,675
10,005
4,661
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Duskslide
Achilles
11
3 / 2 / 0
6,937
534
4,937
9,780
6,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Zadamithzu
Bacchus
9
3 / 4 / 1
6,115
470
5,677
8,441
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
10
10
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
W
1
2
1
0.75
L
Xbalanque
Datson12
Xbalanque
2
1
3
3.5
L
Cthulhu
Daystrim
Cthulhu
0
6
0
0
L
Achilles
Duskslide
Achilles
3
2
0
1.5
W
2
2
4
2
W
1
3
1
0.5
W
Nu Wa
Hugo-Skye
Nu Wa
11
1
1
11.5
L
Bacchus
Zadamithzu
Bacchus
3
4
1
0.88
W
Freya
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
24,281
41,243
Taken
47,228
14,535
Mitigated
21,689
17,137
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,807
1,646
0
3,248
10,505
3,655
0
3,554
6,951
0
35,197
W
2,461
95
975
1,687
5,123
1,333
268
1,177
3,858
26,674
0
L
Xbalanque
Datson12
Xbalanque
7,185
3,486
0
3,636
8,497
3,193
0
4,542
3,955
0
54,495
L
Cthulhu
Daystrim
Cthulhu
1,675
86
0
0
10,005
4,661
0
6,154
3,851
11,325
0
L
Achilles
Duskslide
Achilles
4,937
1,114
0
2,518
9,780
6,072
0
5,078
4,702
0
41,991
W
4,117
1,034
155
5,619
12,865
5,014
470
453
12,328
0
55,660
W
3,193
582
42
876
5,694
1,815
234
260
5,434
38,489
0
W
Nu Wa
Hugo-Skye
Nu Wa
12,818
3,056
148
2,657
7,362
2,699
840
2,276
4,890
56,701
0
L
Bacchus
Zadamithzu
Bacchus
5,677
470
0
1,102
8,441
4,108
0
6,325
2,116
22,823
0
W
Freya
7,181
3,425
0
4,978
10,199
3,674
0
2,630
7,381
51,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
31,372
377
Minions Killed
264
0
Camps Cleared
0
1,224,408
Distance Traveled
1,133,377
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,125
471
56
4
0
254,694
1
W
Hel
6,064
466
55
4
0
244,478
2
L
Xbalanque
7,224
556
87
7
0
218,085
0
L
Cthulhu
4,971
382
18
1
0
189,885
0
L
Achilles
6,937
534
72
6
0
233,795
3
W
Da Ji
7,261
559
93
7
0
266,497
3
W
Ra
6,990
538
63
5
0
237,998
1
W
Nu Wa
9,057
697
89
7
0
244,957
1
L
Bacchus
6,115
470
31
2
0
236,918
0
W
Freya
6,992
538
77
6
0
230,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role