Player Matchup

Lancelot
Lancelot
Darkaxis4
Lancelot
Level 14
God Stats
2W - 2L
1,267 SR
Queue Stats
51W - 70L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
Dracomic3
Cthulhu
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Persephone
Persephone
GTiberius
Persephone
Level 29
God Stats
81W - 84L
1,407 SR
Queue Stats
124W - 139L
1,447 Elo+
Party 3
Horus
Horus
JakeSimTV
Horus
Level 48
God Stats
1W - 0L
1,881 SR
Queue Stats
16W - 14L
1,541 Elo+
Solo
Medusa
Medusa
LossMalice
Medusa
Level 43
God Stats
15W - 22L
1,434 SR
Queue Stats
109W - 152L
1,430 Elo+
Party 3
Team Averages
Level 30
1,498 SR
1,462 Elo+

VS

Team Averages
Level 39
1,465 SR
1,384 Elo+
Camazotz
Camazotz
C4tt0
Camazotz
Level 17
God Stats
4W - 6L
1,519 SR
Queue Stats
37W - 39L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
DeityTrey
Aphrodite
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,261 Elo+
Solo
Tyr
Tyr
Malkaizerko
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
Torily
Heimdallr
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
79W - 83L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
YuudaiKudo
Nu Wa
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darkaxis4
Lancelot
20
11 / 2 / 18
14,056
1,081
21,127
17,481
10,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Dracomic3
Cthulhu
20
3 / 1 / 30
13,631
1,049
24,911
33,751
34,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
GTiberius
Persephone
20
5 / 2 / 25
14,031
1,079
27,316
15,441
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JakeSimTV
Horus
20
5 / 0 / 26
14,355
1,104
16,866
20,139
34,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
LossMalice
Medusa
20
16 / 1 / 18
16,092
1,238
36,992
10,222
5,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
C4tt0
Camazotz
17
2 / 13 / 1
12,020
925
14,398
32,474
16,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
DeityTrey
Aphrodite
17
0 / 4 / 2
11,975
921
13,041
22,972
14,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 9 / 5
13,640
1,049
9,857
37,275
52,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Torily
Heimdallr
18
4 / 9 / 2
13,679
1,052
33,500
26,302
13,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
18
0 / 5 / 5
12,158
935
20,052
15,139
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
21
40
Kills
6
6
Deaths
40
117
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
C4tt0
Camazotz
2
13
1
0.19
W
Lancelot
Darkaxis4
Lancelot
11
2
18
10
L
Aphrodite
DeityTrey
Aphrodite
0
4
2
0.25
W
Cthulhu
Dracomic3
Cthulhu
3
1
30
18
W
Persephone
GTiberius
Persephone
5
2
25
8.75
W
Horus
JakeSimTV
Horus
5
0
26
18
W
Medusa
LossMalice
Medusa
16
1
18
25
L
0
9
5
0.28
L
Heimdallr
Torily
Heimdallr
4
9
2
0.56
L
Nu Wa
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,212
Damage
90,848
97,034
Taken
134,162
92,420
Mitigated
103,796
29,021
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
C4tt0
Camazotz
14,398
3,180
0
6,755
32,474
16,168
0
10,627
21,439
0
29,426
W
Lancelot
Darkaxis4
Lancelot
21,127
5,569
0
252
17,481
10,081
0
5,996
11,485
0
33,160
L
Aphrodite
DeityTrey
Aphrodite
13,041
1,494
3,604
5,309
22,972
14,672
0
8,791
13,827
48,610
0
W
Cthulhu
Dracomic3
Cthulhu
24,911
2,153
2,461
14,882
33,751
34,235
0
13,951
19,800
48,796
0
W
Persephone
GTiberius
Persephone
27,316
1,857
0
1,197
15,441
7,650
0
4,923
10,516
51,934
0
W
Horus
JakeSimTV
Horus
16,866
6,846
3,335
5,600
20,139
34,878
0
6,313
13,826
6,586
26,990
W
Medusa
LossMalice
Medusa
36,992
18,987
0
1,294
10,222
5,576
0
1,910
8,308
0
90,830
L
9,857
1,755
216
2,278
37,275
52,557
0
14,379
22,210
0
22,706
L
Heimdallr
Torily
Heimdallr
33,500
19,425
0
1,708
26,302
13,324
0
10,968
15,123
0
66,134
L
Nu Wa
20,052
4,611
0
363
15,139
7,075
0
8,634
6,459
44,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,165
Gold Earned
63,472
312
Minions Killed
249
5
Camps Cleared
10
1,429,658
Distance Traveled
1,140,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,020
925
27
2
0
238,427
0
W
Lancelot
14,056
1,081
38
3
2
305,124
0
L
Aphrodite
11,975
921
100
8
2
226,714
0
W
Cthulhu
13,631
1,049
28
2
0
261,962
0
W
Persephone
14,031
1,079
71
5
0
262,426
1
W
Horus
14,355
1,104
33
3
2
298,985
0
W
Medusa
16,092
1,238
142
11
1
301,161
0
L
Tyr
13,640
1,049
16
1
4
239,526
0
L
Heimdallr
13,679
1,052
61
5
4
216,915
0
L
Nu Wa
12,158
935
45
3
0
218,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role