Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BlueFalcon2022
Scylla
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,464 Elo+
Party 2
Bellona
Bellona
DrippyPirahna
Bellona
Level 15
God Stats
6W - 3L
1,427 SR
Queue Stats
19W - 13L
1,464 Elo+
Party 2
Hachiman
Hachiman
I eat yeh
Hachiman
Level 26
God Stats
9W - 8L
1,348 SR
Queue Stats
34W - 34L
1,446 Elo+
Solo
King Arthur
King Arthur
SlimyAto
King Arthur
Level 69
God Stats
3W - 2L
1,429 SR
Queue Stats
22W - 13L
1,457 Elo+
Party 2
Team Averages
Level 37
1,441 SR
1,466 Elo+

VS

Team Averages
Level 60
1,426 SR
1,347 Elo+
Medusa
Medusa
Alefans
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,415 Elo+
Solo
Ra
Ra
OffADurk
Ra
Level 124
God Stats
0W - 2L
1,456 SR
Queue Stats
95W - 118L
1,338 Elo+
Party 1
Hercules
Hercules
Pheraspi
Hercules
Level 62
God Stats
10W - 7L
1,446 SR
Queue Stats
89W - 107L
1,322 Elo+
Party 1
Lancelot
Lancelot
primeers1
Lancelot
Level 57
God Stats
5W - 2L
1,472 SR
Queue Stats
91W - 113L
1,327 Elo+
Party 1
Terra
Terra
tropsimm
Terra
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
81W - 102L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 4 / 12
9,945
663
11,086
13,831
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 3 / 8
12,696
846
26,308
13,025
5,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
18
6 / 4 / 10
10,982
732
14,845
18,915
19,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
I eat yeh
Hachiman
17
1 / 4 / 12
9,947
663
10,640
12,492
5,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
SlimyAto
King Arthur
18
4 / 3 / 13
10,614
708
14,000
19,495
24,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alefans
Medusa
18
2 / 3 / 3
10,690
713
7,623
14,803
7,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 6 / 5
9,932
662
14,503
13,650
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Pheraspi
Hercules
17
3 / 5 / 6
10,044
670
13,041
20,586
20,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
primeers1
Lancelot
17
7 / 5 / 5
10,760
717
18,502
18,721
11,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
tropsimm
Terra
16
1 / 6 / 6
9,936
662
7,880
21,730
26,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
25
Kills
18
18
Deaths
25
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
4
12
1.5
L
Medusa
Alefans
Medusa
2
3
3
1.17
W
14
3
8
6
W
Bellona
6
4
10
2.75
W
Hachiman
I eat yeh
Hachiman
1
4
12
1.75
L
5
6
5
1.25
L
Hercules
Pheraspi
Hercules
3
5
6
1.2
W
King Arthur
SlimyAto
King Arthur
4
3
13
3.5
L
Lancelot
primeers1
Lancelot
7
5
5
1.9
L
Terra
tropsimm
Terra
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,879
Damage
61,549
77,758
Taken
89,490
61,569
Mitigated
72,473
13,827
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,086
1,339
1,567
3,444
13,831
6,796
0
3,861
9,970
38,877
0
L
Medusa
Alefans
Medusa
7,623
3,203
0
3,879
14,803
7,768
802
4,276
10,527
0
43,735
W
26,308
3,546
0
1,641
13,025
5,391
1,098
3,255
9,770
45,792
0
W
Bellona
14,845
5,200
0
2,317
18,915
19,336
28
5,884
13,031
0
32,502
W
Hachiman
I eat yeh
Hachiman
10,640
6,222
0
2,067
12,492
5,807
364
4,664
7,828
0
34,257
L
14,503
673
1,256
1,962
13,650
6,955
0
5,640
8,010
32,903
0
L
Hercules
Pheraspi
Hercules
13,041
3,968
0
4,082
20,586
20,226
148
7,766
12,820
0
36,896
W
King Arthur
SlimyAto
King Arthur
14,000
827
0
2,791
19,495
24,239
127
4,719
14,776
0
28,021
L
Lancelot
primeers1
Lancelot
18,502
2,019
0
1,143
18,721
11,013
0
9,346
9,375
0
26,571
L
Terra
tropsimm
Terra
7,880
417
1,231
2,355
21,730
26,511
0
10,366
11,364
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
51,362
236
Minions Killed
240
0
Camps Cleared
0
1,416,973
Distance Traveled
1,386,517
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,945
663
57
4
0
274,308
3
L
Medusa
10,690
713
91
6
0
236,053
1
W
Scylla
12,696
846
55
4
0
259,519
0
W
Bellona
10,982
732
33
2
0
305,691
0
W
Hachiman
9,947
663
56
4
0
265,580
0
L
Ra
9,932
662
35
2
0
285,830
0
L
Hercules
10,044
670
65
4
0
281,626
0
W
King Arthur
10,614
708
35
2
0
311,875
0
L
Lancelot
10,760
717
18
1
0
317,520
0
L
Terra
9,936
662
31
2
0
265,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role