Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
FR0YDENZi
Sobek
Level 124
God Stats
5W - 4L
1,543 SR
Queue Stats
367W - 341L
1,574 Elo+
Party 1
Agni
Agni
Izzy6
Agni
Level 135
God Stats
8W - 5L
1,510 SR
Queue Stats
162W - 147L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
lekiie
Hou Yi
Level 81
God Stats
5W - 5L
1,637 SR
Queue Stats
383W - 366L
1,517 Elo+
Party 1
Tyr
Tyr
МАДЕСТ
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,398 Elo+
Party 4
Team Averages
Level 105
1,538 SR
1,492 Elo+

VS

Team Averages
Level 102
1,513 SR
1,510 Elo+
Pele
Pele
Araelg
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BootyBlossom
Nu Wa
Level 89
God Stats
2W - 0L
1,566 SR
Queue Stats
22W - 30L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
Stinglife
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
dacnitus
Cernunnos
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
manlyman24
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 5 / 4
8,438
767
6,454
11,236
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
FR0YDENZi
Sobek
13
1 / 6 / 6
8,011
728
5,394
17,830
17,434
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Izzy6
Agni
16
4 / 5 / 3
8,889
808
15,541
11,627
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
lekiie
Hou Yi
14
0 / 6 / 5
7,594
690
5,126
11,069
4,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 6 / 3
6,803
618
3,208
12,012
11,411
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Araelg
Pele
15
8 / 5 / 14
9,688
881
9,688
15,581
6,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 17
9,066
824
10,599
4,164
1,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Stinglife
Baba Yaga
19
8 / 1 / 18
10,780
980
16,573
6,682
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
dacnitus
Cernunnos
15
1 / 2 / 20
8,687
790
9,496
9,182
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
manlyman24
Cabrakan
15
6 / 2 / 20
9,399
854
6,748
9,408
9,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
8
Kills
28
28
Deaths
11
21
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
4
1
W
Pele
Araelg
Pele
8
5
14
3
W
5
1
17
13.5
L
Sobek
FR0YDENZi
Sobek
1
6
6
0.67
L
Agni
Izzy6
Agni
4
5
3
1.1
W
Baba Yaga
Stinglife
Baba Yaga
8
1
18
17
W
Cernunnos
dacnitus
Cernunnos
1
2
20
5.5
L
Hou Yi
lekiie
Hou Yi
0
6
5
0.42
W
Cabrakan
manlyman24
Cabrakan
6
2
20
8
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
53,104
63,774
Taken
45,017
44,568
Mitigated
25,898
13,022
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,454
2,264
1,612
1,715
11,236
5,820
503
5,728
5,508
0
11,950
W
Pele
Araelg
Pele
9,688
1,684
757
4,407
15,581
6,913
1,867
5,029
10,358
0
21,094
W
10,599
2,773
1,271
289
4,164
1,829
1,466
2,708
1,298
20,230
0
L
Sobek
FR0YDENZi
Sobek
5,394
92
1,082
3,398
17,830
17,434
56
7,440
10,390
16,015
0
L
Agni
Izzy6
Agni
15,541
349
921
2,036
11,627
5,273
537
7,137
4,490
34,801
0
W
Baba Yaga
Stinglife
Baba Yaga
16,573
1,065
1,457
2,798
6,682
3,544
1,693
3,169
3,333
42,589
0
W
Cernunnos
dacnitus
Cernunnos
9,496
5,037
449
2,814
9,182
3,991
2,615
5,387
3,536
0
21,273
L
Hou Yi
lekiie
Hou Yi
5,126
1,476
261
502
11,069
4,630
711
7,039
4,030
0
20,444
W
Cabrakan
manlyman24
Cabrakan
6,748
451
2,774
2,214
9,408
9,621
728
3,601
5,557
13,377
0
L
3,208
292
313
1,182
12,012
11,411
0
6,576
5,436
0
7,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
47,620
105
Minions Killed
131
0
Camps Cleared
0
986,571
Distance Traveled
1,031,812
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,438
767
2
0
0
194,639
2
W
Pele
9,688
881
19
2
0
201,966
0
W
Nu Wa
9,066
824
19
2
0
194,130
0
L
Sobek
8,011
728
12
1
0
200,274
2
L
Agni
8,889
808
49
4
0
191,645
0
W
Baba Yaga
10,780
980
62
6
0
209,976
2
W
Cernunnos
8,687
790
22
2
0
210,259
0
L
Hou Yi
7,594
690
36
3
0
182,222
1
W
Cabrakan
9,399
854
9
1
0
215,481
0
L
Tyr
6,803
618
6
1
0
217,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role