Player Matchup

Izanami
Izanami
WaveRiderZero
Izanami
Level 29
God Stats
12W - 11L
1,593 SR
Queue Stats
13W - 12L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
x Riviere
Cthulhu
Level 79
God Stats
2W - 3L
1,441 SR
Queue Stats
36W - 50L
1,437 Elo+
Party 2
Anubis
Anubis
x Salve
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,377 Elo+
Party 2
Team Averages
Level 50
1,511 SR
1,399 Elo+

VS

Team Averages
Level 45
1,500 SR
1,565 Elo+
Scylla
Scylla
Hmoob_Thao-Asa
Scylla
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,598 Elo+
Party 1
Fenrir
Fenrir
PumpkinGecko739
Fenrir
Level 25
God Stats
2W - 10L
1,500 SR
Queue Stats
5W - 23L
1,500 Elo+
Party 1
Atlas
Atlas
RockyCactus9
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 39L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 1 / 3
9,260
617
5,442
7,489
3,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
x Riviere
Cthulhu
14
2 / 2 / 1
10,351
690
11,523
15,816
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
x Salve
Anubis
13
1 / 4 / 2
9,235
616
7,143
9,678
5,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
9,541
636
7,913
5,065
2,337
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 5
9,070
605
6,027
13,523
6,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 0 / 4
10,024
668
11,180
13,731
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
L
1
3
5
1.17
L
2
0
4
4
W
Izanami
0
1
3
1.5
W
Cthulhu
x Riviere
Cthulhu
2
2
1
1.25
W
Anubis
x Salve
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
25,120
32,983
Taken
32,319
23,370
Mitigated
25,033
8,250
Healing
1,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,913
591
0
571
5,065
2,337
48
3,816
1,249
30,582
0
L
6,027
961
0
103
13,523
6,916
240
7,939
5,584
0
17,977
L
11,180
4,004
0
941
13,731
15,780
0
7,291
6,440
31,344
0
W
Izanami
5,442
3,694
0
1,430
7,489
3,407
1,777
4,947
2,542
0
31,528
W
Cthulhu
x Riviere
Cthulhu
11,523
1,035
233
4,253
15,816
14,504
287
8,391
7,425
34,148
0
W
Anubis
x Salve
Anubis
7,143
980
0
2,334
9,678
5,459
348
5,972
3,706
28,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
28,635
144
Minions Killed
129
3
Camps Cleared
4
810,232
Distance Traveled
757,045
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,541
636
57
4
3
214,671
4
L
Fenrir
9,070
605
26
2
0
281,412
4
L
Atlas
10,024
668
46
3
1
260,962
0
W
Izanami
9,260
617
59
4
2
268,302
2
W
Cthulhu
10,351
690
46
3
1
298,067
3
W
Anubis
9,235
616
39
3
0
243,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role