Player Matchup

Ao Kuang
Ao Kuang
Denilsiton10
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 185L
1,477 Elo+
Party 1
Anhur
Anhur
Joseduke04
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 3
Baron Samedi
Baron Samedi
SeshFrsh
Baron Samedi
Level 36
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 10L
1,524 Elo+
Party 3
Sobek
Sobek
fideel101
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 1
Lancelot
Lancelot
lukylu1s
Lancelot
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
153W - 129L
1,456 Elo+
Party 1
Team Averages
Level 47
1,461 SR
1,406 Elo+

VS

Team Averages
Level 51
1,540 SR
1,478 Elo+
Anhur
Anhur
Erphun
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
RaiyukiChan
The Morrigan
Level 39
God Stats
1W - 5L
1,415 SR
Queue Stats
226W - 194L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
kartal46
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,359 Elo+
Solo
Fenrir
Fenrir
kingbosh19
Fenrir
Level 158
God Stats
0W - 1L
1,784 SR
Queue Stats
44W - 34L
1,521 Elo+
Party 2
Shiva
Shiva
slapbricks
Shiva
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 67L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Denilsiton10
Ao Kuang
20
13 / 6 / 6
12,856
756
15,496
23,137
11,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
19
1 / 4 / 16
11,048
650
13,025
15,489
7,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
SeshFrsh
Baron Samedi
20
6 / 2 / 16
12,614
742
22,152
15,983
10,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
fideel101
Sobek
19
2 / 5 / 13
10,888
640
7,217
21,633
30,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
lukylu1s
Lancelot
18
2 / 7 / 12
10,591
623
6,673
16,338
8,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Erphun
Anhur
11
0 / 5 / 6
8,312
489
3,761
9,631
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
RaiyukiChan
The Morrigan
20
11 / 6 / 9
12,507
736
24,686
10,616
6,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
kartal46
Jormungandr
20
1 / 2 / 14
11,087
652
11,547
15,476
19,925
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
kingbosh19
Fenrir
19
5 / 5 / 12
11,603
683
14,419
16,307
13,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
19
7 / 6 / 13
11,399
671
21,402
24,864
28,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
78
24
Kills
24
24
Deaths
24
63
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Denilsiton10
Ao Kuang
13
6
6
2.67
L
Anhur
Erphun
Anhur
0
5
6
0.6
W
Anhur
1
4
16
2.25
L
The Morrigan
RaiyukiChan
The Morrigan
11
6
9
2.58
W
Baron Samedi
SeshFrsh
Baron Samedi
6
2
16
7
W
Sobek
fideel101
Sobek
2
5
13
1.7
L
Jormungandr
kartal46
Jormungandr
1
2
14
4
L
Fenrir
kingbosh19
Fenrir
5
5
12
2.2
W
Lancelot
lukylu1s
Lancelot
2
7
12
1.14
L
Shiva
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,563
Damage
75,815
92,580
Taken
76,894
68,580
Mitigated
73,251
38,234
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Denilsiton10
Ao Kuang
15,496
3,781
313
8,559
23,137
11,276
575
6,478
16,659
28,257
0
L
Anhur
Erphun
Anhur
3,761
1,753
0
874
9,631
4,660
30
5,473
4,158
0
8,798
W
Anhur
13,025
8,978
1,718
5,171
15,489
7,381
796
7,754
7,735
0
31,894
L
The Morrigan
RaiyukiChan
The Morrigan
24,686
3,320
2,485
1,351
10,616
6,217
0
7,183
3,356
40,117
3,952
W
Baron Samedi
SeshFrsh
Baron Samedi
22,152
2,832
8,372
8,440
15,983
10,850
1,604
4,789
11,194
52,908
0
W
Sobek
fideel101
Sobek
7,217
423
1,205
2,781
21,633
30,822
227
7,334
14,299
17,771
0
L
Jormungandr
kartal46
Jormungandr
11,547
1,521
152
1,131
15,476
19,925
0
7,909
7,567
33,173
0
L
Fenrir
kingbosh19
Fenrir
14,419
1,377
2,181
2,521
16,307
13,493
0
10,766
5,541
0
20,313
W
Lancelot
lukylu1s
Lancelot
6,673
1,271
563
1,112
16,338
8,251
279
7,056
9,282
0
20,686
L
Shiva
21,402
4,033
1,375
2,427
24,864
28,956
0
13,457
11,407
0
32,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
54,908
180
Minions Killed
129
0
Camps Cleared
0
1,439,732
Distance Traveled
1,312,497
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,856
756
21
1
0
227,529
3
L
Anhur
8,312
489
15
1
0
195,966
0
W
Anhur
11,048
650
41
2
0
280,841
3
L
The Morrigan
12,507
736
38
2
0
279,286
0
W
Baron Samedi
12,614
742
72
4
0
320,293
3
W
Sobek
10,888
640
21
1
0
283,099
0
L
Jormungandr
11,087
652
37
2
0
277,313
0
L
Fenrir
11,603
683
18
1
0
291,803
1
W
Lancelot
10,591
623
25
1
0
327,970
0
L
Shiva
11,399
671
21
1
0
268,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role