Player Matchup

Tyr
Tyr
ChaseDaChamp
Tyr
Level 44
God Stats
2W - 5L
1,157 SR
Queue Stats
35W - 48L
1,319 Elo+
Party 2
Anubis
Anubis
Crusig
Anubis
Level 32
God Stats
0W - 2L
1,229 SR
Queue Stats
17W - 26L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IlRAREll
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,423 Elo+
Party 1
Bakasura
Bakasura
JulioCardin
Bakasura
Level 123
God Stats
4W - 4L
1,415 SR
Queue Stats
298W - 293L
1,456 Elo+
Solo
Sobek
Sobek
ldiosyncraticat
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,422 Elo+
Party 1
Team Averages
Level 76
1,360 SR
1,389 Elo+

VS

Team Averages
Level 100
1,552 SR
1,440 Elo+
Fenrir
Fenrir
Ellookooo
Fenrir
Level 91
God Stats
31W - 24L
1,593 SR
Queue Stats
541W - 553L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Fazeganzombi
Nu Wa
Level 129
God Stats
9W - 6L
1,777 SR
Queue Stats
366W - 344L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Rar3Moment23
Ratatoskr
Level 68
God Stats
5W - 2L
1,547 SR
Queue Stats
98W - 103L
1,438 Elo+
Solo
Izanami
Izanami
The231 Joker
Izanami
Level 106
God Stats
6W - 8L
1,345 SR
Queue Stats
310W - 342L
1,370 Elo+
Solo
Cthulhu
Cthulhu
xxWhitefangxx49
Cthulhu
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 116L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,449
445
8,639
14,905
13,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Crusig
Anubis
11
2 / 7 / 2
7,657
403
9,123
16,097
8,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
IlRAREll
Ah Muzen Cab
13
1 / 1 / 2
8,287
436
8,842
11,720
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
JulioCardin
Bakasura
16
3 / 2 / 0
9,776
515
9,293
18,160
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 2
8,001
421
5,613
18,739
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ellookooo
Fenrir
16
4 / 1 / 1
10,130
533
9,449
17,318
10,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 8
9,171
483
19,666
8,163
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Rar3Moment23
Ratatoskr
13
1 / 2 / 2
8,495
447
5,152
15,031
6,378
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
The231 Joker
Izanami
18
6 / 1 / 0
11,114
585
15,046
13,226
5,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 4 / 8
8,600
453
9,267
19,015
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
13
13
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Anubis
Crusig
Anubis
2
7
2
0.43
W
Fenrir
Ellookooo
Fenrir
4
1
1
4.5
W
2
1
8
6
L
Ah Muzen Cab
IlRAREll
Ah Muzen Cab
1
1
2
2
L
Bakasura
JulioCardin
Bakasura
3
2
0
1.5
W
Ratatoskr
Rar3Moment23
Ratatoskr
1
2
2
1
W
Izanami
The231 Joker
Izanami
6
1
0
6
L
2
2
2
1.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
58,580
79,621
Taken
72,753
55,330
Mitigated
42,859
20,725
Healing
25,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,639
975
0
2,516
14,905
13,638
215
5,134
9,771
0
47,783
L
Anubis
Crusig
Anubis
9,123
420
0
5,239
16,097
8,504
482
7,545
8,552
52,329
0
W
Fenrir
Ellookooo
Fenrir
9,449
2,108
58
5,839
17,318
10,826
112
3,499
13,819
0
72,117
W
19,666
5,653
252
1,649
8,163
3,167
1,933
1,775
6,148
65,037
0
L
Ah Muzen Cab
IlRAREll
Ah Muzen Cab
8,842
3,366
0
2,901
11,720
4,621
55
3,948
7,772
0
67,282
L
Bakasura
JulioCardin
Bakasura
9,293
6,995
0
3,130
18,160
7,941
1,020
4,618
13,542
0
78,753
W
Ratatoskr
Rar3Moment23
Ratatoskr
5,152
1,397
486
3,687
15,031
6,378
0
1,385
13,646
0
65,646
W
Izanami
The231 Joker
Izanami
15,046
11,702
0
8,440
13,226
5,557
3,002
2,286
10,890
0
125,066
L
5,613
137
378
6,561
18,739
20,626
0
7,688
11,051
33,401
0
W
9,267
1,044
1,102
4,156
19,015
16,931
144
5,791
12,725
42,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
47,510
476
Minions Killed
545
0
Camps Cleared
0
1,810,597
Distance Traveled
1,851,085
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,449
445
98
5
0
393,217
1
L
Anubis
7,657
403
81
4
0
265,370
0
W
Fenrir
10,130
533
114
6
0
379,775
0
W
Nu Wa
9,171
483
90
5
0
339,201
1
L
Ah Muzen Cab
8,287
436
117
6
0
353,157
0
L
Bakasura
9,776
515
143
8
0
440,765
0
W
Ratatoskr
8,495
447
86
5
0
417,221
3
W
Izanami
11,114
585
208
11
0
358,994
3
L
Sobek
8,001
421
37
2
0
358,088
5
W
Cthulhu
8,600
453
47
2
0
355,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role