Player Matchup

Medusa
Medusa
ArtieCarrillo
Medusa
Level 92
God Stats
5W - 2L
1,730 SR
Queue Stats
63W - 86L
1,366 Elo+
Party 1
Poseidon
Poseidon
ItzAlucard
Poseidon
Level 63
God Stats
18W - 33L
1,361 SR
Queue Stats
85W - 128L
1,348 Elo+
Party 1
Shiva
Shiva
Panamajerky
Shiva
Level 72
God Stats
3W - 3L
1,823 SR
Queue Stats
90W - 104L
1,368 Elo+
Party 1
Team Averages
Level 76
1,638 SR
1,360 Elo+

VS

Team Averages
Level 92
1,539 SR
1,529 Elo+
Ganesha
Ganesha
Donny Wasabi
Ganesha
Level 113
God Stats
4W - 5L
1,551 SR
Queue Stats
141W - 146L
1,551 Elo+
Party 2
Hera
Hera
Mitzyua
Hera
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 13L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
TDSFNM
Heimdallr
Level 120
God Stats
1W - 0L
1,566 SR
Queue Stats
163W - 155L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 1
11,074
651
13,487
16,900
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
ItzAlucard
Poseidon
17
1 / 1 / 7
11,240
661
14,540
13,899
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 8 / 5
10,145
597
11,337
20,928
8,165
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Donny Wasabi
Ganesha
17
1 / 1 / 13
11,953
703
11,664
21,882
30,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
Mitzyua
Hera
18
8 / 5 / 7
12,590
741
17,320
9,397
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
TDSFNM
Heimdallr
18
7 / 3 / 9
12,630
743
16,666
15,241
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
16
16
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
W
Ganesha
Donny Wasabi
Ganesha
1
1
13
7.5
L
Poseidon
ItzAlucard
Poseidon
1
1
7
4.5
W
Hera
Mitzyua
Hera
8
5
7
2.3
L
2
8
5
0.56
W
Heimdallr
TDSFNM
Heimdallr
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
45,650
51,727
Taken
46,520
20,381
Mitigated
43,818
8,772
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,487
6,156
0
2,208
16,900
6,983
300
10,470
6,430
0
40,329
W
Ganesha
Donny Wasabi
Ganesha
11,664
675
0
3,676
21,882
30,913
289
8,168
13,714
26,660
0
L
Poseidon
ItzAlucard
Poseidon
14,540
1,732
0
4,214
13,899
5,233
166
7,588
6,311
61,748
0
W
Hera
Mitzyua
Hera
17,320
4,819
0
847
9,397
3,942
670
1,716
7,681
44,037
0
L
11,337
1,787
0
2,350
20,928
8,165
0
11,462
9,466
0
34,038
W
Heimdallr
TDSFNM
Heimdallr
16,666
6,759
0
4,442
15,241
8,963
2,037
4,989
10,252
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
37,173
186
Minions Killed
167
8
Camps Cleared
5
892,068
Distance Traveled
848,393
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,074
651
56
3
1
298,760
0
W
Ganesha
11,953
703
0
0
0
314,962
5
L
Poseidon
11,240
661
100
6
4
318,461
3
W
Hera
12,590
741
82
5
0
267,179
0
L
Shiva
10,145
597
30
2
3
274,847
0
W
Heimdallr
12,630
743
85
5
5
266,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role