Player Matchup

Ymir
Ymir
Ryliepoos
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
TTVMANIKIN
Hercules
Level 69
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Chiron
Chiron
The Chief JB
Chiron
Level 19
God Stats
0W - 2L
1,279 SR
Queue Stats
30W - 55L
1,238 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,325 Elo+

VS

Team Averages
Level 104
1,506 SR
1,512 Elo+
Ares
Ares
MaverickDawg
Ares
Level 99
God Stats
22W - 19L
1,529 SR
Queue Stats
42W - 43L
1,525 Elo+
Party 1
Lancelot
Lancelot
SahilBeast132
Lancelot
Level 146
God Stats
1W - 1L
1,566 SR
Queue Stats
14W - 11L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
xFr3z3rx
Ah Puch
Level 66
God Stats
3W - 4L
1,421 SR
Queue Stats
46W - 53L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 5 / 3
11,085
792
9,588
20,009
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TTVMANIKIN
Hercules
14
2 / 9 / 4
9,952
711
9,675
21,902
15,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
12
1 / 13 / 4
8,999
643
8,595
20,915
8,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 16
11,901
850
10,788
14,301
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
SahilBeast132
Lancelot
16
13 / 4 / 11
12,057
861
19,017
16,055
13,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
xFr3z3rx
Ah Puch
16
8 / 1 / 11
11,141
796
25,639
10,711
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
7
Kills
27
27
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Ymir
4
5
3
1.1
W
Lancelot
SahilBeast132
Lancelot
13
4
11
4.63
L
Hercules
TTVMANIKIN
Hercules
2
9
4
0.44
L
Chiron
1
13
4
0.23
W
Ah Puch
xFr3z3rx
Ah Puch
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
55,444
62,826
Taken
41,067
45,579
Mitigated
37,505
7,131
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,788
313
0
4,216
14,301
18,340
624
3,410
10,891
17,825
0
L
Ymir
9,588
1,165
0
1,555
20,009
22,287
0
11,742
7,994
24,209
0
W
Lancelot
SahilBeast132
Lancelot
19,017
5,350
0
1,404
16,055
13,685
752
3,149
12,906
0
47,021
L
Hercules
TTVMANIKIN
Hercules
9,675
2,841
0
3,506
21,902
15,225
0
10,535
10,984
0
19,415
L
Chiron
8,595
2,780
477
1,593
20,915
8,067
818
14,150
6,533
0
25,903
W
Ah Puch
xFr3z3rx
Ah Puch
25,639
1,149
0
5,447
10,711
5,480
1,000
3,411
7,300
66,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
35,099
111
Minions Killed
171
0
Camps Cleared
10
716,942
Distance Traveled
820,078
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,901
850
5
0
3
276,424
1
L
Ymir
11,085
792
36
3
0
247,309
1
W
Lancelot
12,057
861
65
5
2
277,842
0
L
Hercules
9,952
711
25
2
0
267,167
2
L
Chiron
8,999
643
50
4
0
202,466
3
W
Ah Puch
11,141
796
101
7
5
265,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role