Player Matchup

Neith
Neith
GalbertLoL
Neith
Level 82
God Stats
6W - 0L
1,534 SR
Queue Stats
6W - 1L
1,558 Elo+
Solo
Sol
Sol
HorrificLynx
Sol
Level 120
God Stats
13W - 13L
1,597 SR
Queue Stats
391W - 565L
1,295 Elo+
Solo
Jormungandr
Jormungandr
ThECrazYGeeZ
Jormungandr
Level 61
God Stats
9W - 5L
1,558 SR
Queue Stats
220W - 302L
1,335 Elo+
Solo
Team Averages
Level 88
1,563 SR
1,396 Elo+

VS

Team Averages
Level 56
1,439 SR
1,348 Elo+
Cupid
Cupid
Light_Work9
Cupid
Level 64
God Stats
8W - 8L
1,523 SR
Queue Stats
110W - 130L
1,457 Elo+
Solo
Raijin
Raijin
icehe
Raijin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 25L
1,206 Elo+
Solo
Chaac
Chaac
theworst2567
Chaac
Level 35
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 8L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 1 / 7
10,724
715
12,984
9,961
5,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 8
10,502
700
9,982
11,366
7,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
ThECrazYGeeZ
Jormungandr
18
8 / 0 / 9
12,133
809
15,429
13,219
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
10,136
676
10,103
12,901
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
icehe
Raijin
12
0 / 8 / 2
8,699
580
5,071
13,652
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
8,758
584
7,972
21,144
11,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
7
7.5
W
4
2
8
4
L
3
5
0
0.6
W
Jormungandr
ThECrazYGeeZ
Jormungandr
8
0
9
12.5
L
Raijin
icehe
Raijin
0
8
2
0.13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
23,146
34,546
Taken
47,697
27,352
Mitigated
21,929
7,269
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,984
5,836
0
2,913
9,961
5,097
1,663
1,344
8,617
0
44,203
W
9,982
2,098
0
2,969
11,366
7,268
964
1,558
9,808
39,545
0
L
10,103
5,190
1,336
3,181
12,901
5,285
0
7,773
5,128
0
36,725
W
Jormungandr
ThECrazYGeeZ
Jormungandr
15,429
4,211
0
1,387
13,219
14,987
463
2,510
10,709
41,580
0
L
Raijin
icehe
Raijin
5,071
524
302
270
13,652
5,068
25
7,013
6,639
19,320
0
L
7,972
1,196
464
5,822
21,144
11,576
0
11,111
10,033
0
30,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
27,593
192
Minions Killed
143
9
Camps Cleared
4
793,731
Distance Traveled
706,229
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,724
715
78
5
2
270,507
3
W
Sol
10,502
700
59
4
6
236,859
0
L
Cupid
10,136
676
58
4
2
242,879
4
W
Jormungandr
12,133
809
55
4
1
286,365
1
L
Raijin
8,699
580
40
3
1
179,478
1
L
Chaac
8,758
584
45
3
1
283,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role