Player Matchup

Lancelot
Lancelot
JinzoTheShadow
Lancelot
Level 148
God Stats
4W - 2L
1,690 SR
Queue Stats
45W - 41L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Sclippy
Gilgamesh
Level 118
God Stats
19W - 14L
1,608 SR
Queue Stats
96W - 100L
1,434 Elo+
Party 1
Zeus
Zeus
Tre3idaGoD
Zeus
Level 65
God Stats
24W - 25L
1,596 SR
Queue Stats
366W - 486L
1,376 Elo+
Solo
Team Averages
Level 110
1,631 SR
1,415 Elo+

VS

Team Averages
Level 85
1,484 SR
1,455 Elo+
Ra
Ra
QuietFoal974702
Ra
Level 113
God Stats
10W - 15L
1,373 SR
Queue Stats
156W - 160L
1,506 Elo+
Party 2
Hachiman
Hachiman
Revenge Frost
Hachiman
Level 42
God Stats
13W - 12L
1,484 SR
Queue Stats
108W - 130L
1,354 Elo+
Solo
Sylvanus
Sylvanus
dakthecollector
Sylvanus
Level 101
God Stats
14W - 13L
1,595 SR
Queue Stats
47W - 46L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
6 / 11 / 8
13,050
687
19,713
22,196
9,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Sclippy
Gilgamesh
17
3 / 5 / 10
12,993
684
18,502
25,807
24,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 6 / 8
14,136
744
25,507
15,567
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 10
14,546
766
20,086
18,708
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Revenge Frost
Hachiman
19
11 / 4 / 9
14,800
779
19,171
18,917
7,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
2 / 7 / 19
13,008
685
12,102
33,404
31,515
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
17
Kills
22
22
Deaths
17
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
6
11
8
0.91
W
9
6
10
2.33
W
Hachiman
Revenge Frost
Hachiman
11
4
9
3.88
L
Gilgamesh
Sclippy
Gilgamesh
3
5
10
1.6
L
8
6
8
2
W
Sylvanus
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,722
Damage
51,359
63,570
Taken
71,029
40,456
Mitigated
46,789
5,530
Healing
29,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
19,713
3,571
0
600
22,196
9,020
667
8,527
13,669
0
49,115
W
20,086
957
3,588
5,181
18,708
8,131
1,207
6,283
12,425
63,264
0
W
Hachiman
Revenge Frost
Hachiman
19,171
13,520
374
3,758
18,917
7,143
1,684
6,329
12,588
0
56,226
L
Gilgamesh
Sclippy
Gilgamesh
18,502
3,868
480
1,129
25,807
24,615
40
13,098
12,709
0
46,635
L
25,507
4,718
0
3,321
15,567
6,821
974
11,123
4,444
71,721
0
W
Sylvanus
12,102
2,385
4,739
12,115
33,404
31,515
407
13,212
20,192
22,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
42,354
193
Minions Killed
181
9
Camps Cleared
5
1,008,203
Distance Traveled
957,827
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,050
687
50
3
1
332,838
0
W
Ra
14,546
766
84
4
3
348,867
3
W
Hachiman
14,800
779
79
4
1
310,273
4
L
Gilgamesh
12,993
684
45
2
2
370,951
1
L
Zeus
14,136
744
98
5
6
304,414
4
W
Sylvanus
13,008
685
18
1
1
298,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role