Player Matchup

Lancelot
Lancelot
Appelible
Lancelot
Level 65
God Stats
3W - 8L
1,102 SR
Queue Stats
175W - 175L
1,477 Elo+
Party 1
Ra
Ra
Deomnbane563
Ra
Level 123
God Stats
9W - 11L
1,620 SR
Queue Stats
160W - 138L
1,562 Elo+
Party 1
Neith
Neith
Sefaburakk
Neith
Level 73
God Stats
3W - 2L
1,694 SR
Queue Stats
88W - 81L
1,512 Elo+
Party 3
Bellona
Bellona
honestevivere
Bellona
Level 65
God Stats
11W - 5L
1,737 SR
Queue Stats
172W - 138L
1,565 Elo+
Party 3
Bacchus
Bacchus
İverson3
Bacchus
Level 69
God Stats
1W - 5L
1,377 SR
Queue Stats
66W - 69L
1,502 Elo+
Party 3
Team Averages
Level 79
1,506 SR
1,524 Elo+

VS

Team Averages
Level 104
1,530 SR
1,499 Elo+
Ra
Ra
ADBenE
Ra
Level 136
God Stats
2W - 9L
1,764 SR
Queue Stats
81W - 59L
1,428 Elo+
Solo
Odin
Odin
B3BBY
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 2
Mercury
Mercury
Batoast
Mercury
Level 108
God Stats
9W - 3L
1,634 SR
Queue Stats
279W - 243L
1,529 Elo+
Solo
Cupid
Cupid
BaumEntIein4
Cupid
Level 89
God Stats
2W - 1L
1,253 SR
Queue Stats
48W - 42L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
Mesdio
Baron Samedi
Level 78
God Stats
23W - 16L
1,500 SR
Queue Stats
443W - 424L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Appelible
Lancelot
9
1 / 1 / 0
5,156
516
1,496
6,740
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,220
522
2,819
4,871
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
0 / 5 / 0
4,555
456
2,316
8,953
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
2 / 1 / 0
6,403
640
6,364
9,708
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
İverson3
Bacchus
5
0 / 1 / 0
4,284
428
812
4,271
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 0 / 1
5,942
594
3,091
3,421
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
B3BBY
Odin
9
4 / 0 / 3
6,069
607
3,706
5,270
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Batoast
Mercury
10
1 / 1 / 2
5,512
551
3,237
7,594
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 4
5,574
557
5,930
5,464
1,864
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mesdio
Baron Samedi
10
1 / 1 / 0
5,325
533
2,934
6,498
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
10
10
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
2
0
1
2.5
L
Lancelot
Appelible
Lancelot
1
1
0
1
W
Odin
B3BBY
Odin
4
0
3
5.5
W
Mercury
Batoast
Mercury
1
1
2
2
W
2
2
4
2
L
0
2
0
0
W
Baron Samedi
Mesdio
Baron Samedi
1
1
0
1
L
Neith
0
5
0
0
L
Bellona
2
1
0
2
L
Bacchus
İverson3
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
18,898
34,543
Taken
28,247
16,824
Mitigated
12,600
10,387
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
3,091
526
443
1,754
3,421
1,276
0
963
2,458
49,792
0
L
Lancelot
Appelible
Lancelot
1,496
179
0
950
6,740
2,294
0
1,309
5,431
0
28,381
W
Odin
B3BBY
Odin
3,706
1,105
0
1,770
5,270
3,355
0
976
4,294
0
16,090
W
Mercury
Batoast
Mercury
3,237
2,249
0
1,081
7,594
2,981
0
1,289
6,305
0
39,294
W
5,930
3,266
298
2,268
5,464
1,864
0
403
5,061
0
35,440
L
2,819
288
345
1,044
4,871
1,892
0
1,782
3,089
38,884
0
W
Baron Samedi
Mesdio
Baron Samedi
2,934
715
154
2,346
6,498
3,124
0
0
6,498
28,086
0
L
Neith
2,316
1,215
0
2,537
8,953
2,157
0
0
8,953
0
28,571
L
Bellona
6,364
2,370
0
4,734
9,708
7,645
0
2,934
6,774
0
45,903
L
Bacchus
İverson3
Bacchus
812
238
0
777
4,271
2,836
0
0
4,271
4,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
28,422
278
Minions Killed
297
0
Camps Cleared
0
910,625
Distance Traveled
961,688
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,942
594
89
9
0
200,453
2
L
Lancelot
5,156
516
54
5
0
219,092
1
W
Odin
6,069
607
16
2
0
194,497
1
W
Mercury
5,512
551
73
7
0
235,868
1
W
Cupid
5,574
557
74
7
0
173,049
0
L
Ra
5,220
522
70
7
0
204,462
3
W
Baron Samedi
5,325
533
45
5
0
157,821
1
L
Neith
4,555
456
48
5
0
158,129
1
L
Bellona
6,403
640
101
10
0
197,943
2
L
Bacchus
4,284
428
5
1
0
130,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role