Player Matchup

Chaac
Chaac
DokionXIV
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 62L
1,640 Elo+
Party 1
Ymir
Ymir
Ragnaurora
Ymir
Level 63
God Stats
4W - 3L
1,558 SR
Queue Stats
45W - 44L
1,560 Elo+
Party 1
Atlas
Atlas
Valskjor
Atlas
Level 145
God Stats
15W - 10L
1,668 SR
Queue Stats
154W - 120L
1,610 Elo+
Party 1
Team Averages
Level 97
1,575 SR
1,603 Elo+

VS

Team Averages
Level 133
1,400 SR
1,502 Elo+
Danzaburou
Danzaburou
BuffxMuff
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,535 Elo+
Solo
Agni
Agni
Food4Smite
Agni
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,426 Elo+
Solo
Shiva
Shiva
Zephaulus
Shiva
Level 92
God Stats
29W - 32L
1,200 SR
Queue Stats
427W - 406L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DokionXIV
Chaac
15
5 / 2 / 5
10,557
660
14,328
18,818
17,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 7
11,184
699
3,212
17,696
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Valskjor
Atlas
16
3 / 0 / 9
10,528
658
17,263
20,166
24,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuffxMuff
Danzaburou
13
2 / 7 / 1
9,373
586
12,897
15,007
6,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 2
9,109
569
17,183
7,329
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Zephaulus
Shiva
16
1 / 3 / 2
9,554
597
18,363
18,129
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuffxMuff
Danzaburou
2
7
1
0.36
W
Chaac
DokionXIV
Chaac
5
2
5
3.75
L
0
2
2
0.5
W
4
1
7
7.5
W
Atlas
Valskjor
Atlas
3
0
9
7.5
L
Shiva
Zephaulus
Shiva
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
48,443
56,680
Taken
40,465
65,423
Mitigated
30,939
15,687
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuffxMuff
Danzaburou
12,897
4,228
0
1,877
15,007
6,788
0
7,431
7,177
0
33,346
W
Chaac
DokionXIV
Chaac
14,328
2,258
0
3,527
18,818
17,910
0
6,210
12,334
0
38,850
L
17,183
1,580
0
0
7,329
3,258
0
3,325
3,765
46,643
0
W
3,212
787
786
3,939
17,696
23,293
90
5,606
11,609
16,583
0
W
Atlas
Valskjor
Atlas
17,263
5,368
927
6,508
20,166
24,220
0
6,123
13,515
45,684
0
L
Shiva
Zephaulus
Shiva
18,363
1,754
124
1,462
18,129
20,893
0
8,393
8,924
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
28,036
149
Minions Killed
166
6
Camps Cleared
7
896,747
Distance Traveled
814,496
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,373
586
57
4
3
240,761
1
W
Chaac
10,557
660
62
4
3
303,710
1
L
Agni
9,109
569
63
4
1
270,744
2
W
Ymir
11,184
699
33
2
0
290,625
6
W
Atlas
10,528
658
54
3
3
302,412
5
L
Shiva
9,554
597
46
3
3
302,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role