Player Matchup

Izanami
Izanami
AceMcl02
Izanami
Level 50
God Stats
0W - 4L
1,448 SR
Queue Stats
10W - 11L
1,308 Elo+
Solo
Geb
Geb
PyBroo
Geb
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 74L
1,583 Elo+
Party 2
Vulcan
Vulcan
ToniTheLegend
Vulcan
Level 21
God Stats
2W - 5L
1,464 SR
Queue Stats
6W - 12L
1,194 Elo+
Party 2
Osiris
Osiris
dufoke
Osiris
Level 108
God Stats
1W - 1L
1,530 SR
Queue Stats
22W - 19L
1,486 Elo+
Party 3
Nemesis
Nemesis
flnd
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,774 Elo+
Party 3
Team Averages
Level 50
1,488 SR
1,469 Elo+

VS

Team Averages
Level 35
1,533 SR
1,442 Elo+
Osiris
Osiris
 
Osiris
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CptCarpe
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,375 Elo+
Party 4
Nemesis
Nemesis
MozakNaOFF
Nemesis
Level 48
God Stats
5W - 2L
1,665 SR
Queue Stats
53W - 40L
1,530 Elo+
Solo
Skadi
Skadi
PE3HUK
Skadi
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 107L
1,401 Elo+
Party 1
Yu Huang
Yu Huang
caFFune
Yu Huang
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceMcl02
Izanami
16
1 / 5 / 2
9,494
475
7,598
14,611
5,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
PyBroo
Geb
12
1 / 3 / 3
8,526
426
6,201
21,033
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 1
7,709
385
3,274
8,782
3,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
dufoke
Osiris
15
1 / 4 / 0
9,467
473
10,032
14,966
14,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
flnd
Nemesis
15
3 / 6 / 2
9,856
493
10,630
17,584
7,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 1 / 6
10,604
530
10,738
16,957
21,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
0 / 1 / 12
8,978
449
3,009
12,097
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MozakNaOFF
Nemesis
17
5 / 1 / 4
10,594
530
8,206
14,166
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
PE3HUK
Skadi
17
10 / 1 / 4
10,915
546
15,884
11,679
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
caFFune
Yu Huang
18
6 / 2 / 8
11,324
566
15,353
12,659
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
23
23
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
6
5
L
Izanami
AceMcl02
Izanami
1
5
2
0.4
W
Ymir
0
1
12
6
W
Nemesis
MozakNaOFF
Nemesis
5
1
4
7
W
Skadi
PE3HUK
Skadi
10
1
4
12
L
Geb
PyBroo
Geb
1
3
3
0.83
L
0
5
1
0.1
W
Yu Huang
caFFune
Yu Huang
6
2
8
5
L
Osiris
dufoke
Osiris
1
4
0
0.25
L
Nemesis
flnd
Nemesis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
53,190
76,976
Taken
67,558
53,383
Mitigated
53,775
8,163
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,738
5,161
0
7,594
16,957
21,715
464
769
16,188
0
70,535
L
Izanami
AceMcl02
Izanami
7,598
3,629
0
2,258
14,611
5,568
1,198
3,380
11,231
0
90,159
W
Ymir
3,009
778
0
803
12,097
14,055
682
2,195
9,902
19,425
0
W
Nemesis
MozakNaOFF
Nemesis
8,206
3,761
0
1,636
14,166
6,124
355
1,739
12,427
0
109,628
W
Skadi
PE3HUK
Skadi
15,884
7,714
0
1,525
11,679
5,346
3,257
1,413
10,266
0
78,564
L
Geb
PyBroo
Geb
6,201
690
533
2,934
21,033
22,464
0
6,806
14,227
34,887
0
L
3,274
402
0
462
8,782
3,320
0
4,500
4,282
45,691
0
W
Yu Huang
caFFune
Yu Huang
15,353
2,788
114
2,326
12,659
6,535
1,421
3,359
9,300
92,185
0
L
Osiris
dufoke
Osiris
10,032
4,055
0
750
14,966
14,063
0
637
14,329
0
65,355
L
Nemesis
flnd
Nemesis
10,630
4,946
0
1,226
17,584
7,968
0
3,501
14,083
0
75,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
52,415
478
Minions Killed
573
0
Camps Cleared
0
1,913,511
Distance Traveled
1,989,702
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,604
530
141
7
0
412,919
3
L
Izanami
9,494
475
136
7
0
312,401
1
W
Ymir
8,978
449
28
1
0
379,550
3
W
Nemesis
10,594
530
146
7
0
442,139
1
W
Skadi
10,915
546
98
5
0
377,860
0
L
Geb
8,526
426
40
2
0
432,606
5
L
Vulcan
7,709
385
64
3
0
375,193
3
W
Yu Huang
11,324
566
160
8
0
377,234
5
L
Osiris
9,467
473
127
6
0
393,423
1
L
Nemesis
9,856
493
111
6
0
399,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role