Player Matchup

Zeus
Zeus
EpieiKis
Zeus
Level 31
God Stats
1W - 7L
1,182 SR
Queue Stats
3W - 21L
1,127 Elo+
Party 2
Thor
Thor
Rorolindien
Thor
Level 6
God Stats
3W - 13L
1,178 SR
Queue Stats
3W - 21L
1,127 Elo+
Party 2
Ares
Ares
ThaeNnos
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,181 Elo+
Party 2
Team Averages
Level 24
1,287 SR
1,145 Elo+

VS

Team Averages
Level 69
1,444 SR
1,362 Elo+
Charybdis
Charybdis
Castruche
Charybdis
Level 65
God Stats
6W - 6L
1,581 SR
Queue Stats
7W - 9L
1,338 Elo+
Party 1
Ymir
Ymir
ElPIAFO
Ymir
Level 20
God Stats
5W - 4L
1,427 SR
Queue Stats
6W - 8L
1,248 Elo+
Party 1
Scylla
Scylla
ZOOF
Scylla
Level 122
God Stats
3W - 4L
1,325 SR
Queue Stats
245W - 276L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 5 / 0
8,716
670
3,552
8,877
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 9 / 1
7,601
585
4,503
14,182
6,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
12
0 / 4 / 0
7,830
602
3,806
15,672
16,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Castruche
Charybdis
15
8 / 0 / 9
10,386
799
14,234
7,486
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ElPIAFO
Ymir
13
2 / 1 / 12
9,445
727
2,696
8,818
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ZOOF
Scylla
16
8 / 1 / 10
10,588
814
16,924
6,046
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Castruche
Charybdis
8
0
9
12.5
W
Ymir
ElPIAFO
Ymir
2
1
12
8
L
Zeus
1
5
0
0.2
L
0
9
1
0.06
L
Ares
0
4
0
0
W
Scylla
ZOOF
Scylla
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,861
Damage
33,854
38,731
Taken
22,350
26,366
Mitigated
13,985
1,732
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Castruche
Charybdis
14,234
7,730
0
1,721
7,486
3,055
2,199
3,719
3,767
0
41,025
W
Ymir
ElPIAFO
Ymir
2,696
59
0
932
8,818
8,447
107
1,959
6,859
6,484
0
L
Zeus
3,552
180
0
440
8,877
3,538
61
6,264
2,613
36,174
0
L
4,503
837
0
192
14,182
6,224
0
6,861
7,321
0
18,893
L
Ares
3,806
88
0
1,100
15,672
16,604
32
6,495
9,177
15,342
0
W
Scylla
ZOOF
Scylla
16,924
1,441
0
500
6,046
2,483
657
2,070
3,976
43,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
30,419
126
Minions Killed
136
2
Camps Cleared
5
608,259
Distance Traveled
652,362
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,386
799
64
5
2
221,618
4
W
Ymir
9,445
727
8
1
0
216,413
2
L
Zeus
8,716
670
76
6
0
188,096
0
L
Thor
7,601
585
29
2
2
195,667
3
L
Ares
7,830
602
21
2
0
224,496
3
W
Scylla
10,588
814
64
5
3
214,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role