Player Matchup

Freya
Freya
Brodwing
Freya
Level 107
God Stats
7W - 9L
1,631 SR
Queue Stats
409W - 430L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
I-JuaN-KilleRS-I
Tsukuyomi
Level 109
God Stats
3W - 2L
1,497 SR
Queue Stats
131W - 154L
1,428 Elo+
Solo
Geb
Geb
LipeLoki
Geb
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
365W - 401L
1,451 Elo+
Solo
Apollo
Apollo
Shinseisama
Apollo
Level 135
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 4L
1,089 Elo+
Solo
King Arthur
King Arthur
Zarak0
King Arthur
Level 89
God Stats
2W - 3L
1,360 SR
Queue Stats
165W - 192L
1,390 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,358 Elo+

VS

Team Averages
Level 60
1,499 SR
1,440 Elo+
Bellona
Bellona
 
Bellona
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Zmichelsdark
Kuzenbo
Level 103
God Stats
3W - 0L
1,705 SR
Queue Stats
204W - 262L
1,407 Elo+
Party 1
Thor
Thor
pro_De_los_pro
Thor
Level 60
God Stats
5W - 6L
1,201 SR
Queue Stats
151W - 156L
1,361 Elo+
Solo
Persephone
Persephone
zLumbar
Persephone
Level 26
God Stats
3W - 0L
1,589 SR
Queue Stats
16W - 14L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Brodwing
Freya
9
1 / 3 / 0
5,781
445
4,764
9,438
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
10
1 / 4 / 2
6,190
476
4,136
10,494
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 1
6,144
473
3,940
10,555
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
10
0 / 3 / 2
5,821
448
3,492
8,329
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Zarak0
King Arthur
11
0 / 0 / 0
6,513
501
5,558
10,519
9,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 1
7,176
552
6,302
8,786
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
 
Heimdallr
12
3 / 1 / 2
7,070
544
9,564
9,205
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Zmichelsdark
Kuzenbo
10
1 / 0 / 4
6,110
470
4,269
8,358
7,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 4
6,529
502
4,412
10,573
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
zLumbar
Persephone
11
3 / 0 / 3
6,849
527
7,074
4,842
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
W
Heimdallr
 
Heimdallr
3
1
2
4
L
Freya
Brodwing
Freya
1
3
0
0.33
L
Tsukuyomi
1
4
2
0.5
L
1
2
1
0.75
L
Apollo
0
3
2
0.33
L
King Arthur
Zarak0
King Arthur
0
0
0
0
W
Kuzenbo
Zmichelsdark
Kuzenbo
1
0
4
3
W
2
2
4
2
W
Persephone
zLumbar
Persephone
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
31,621
49,335
Taken
41,764
29,566
Mitigated
25,961
13,077
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,302
2,333
0
2,127
8,786
9,342
725
204
8,582
0
43,644
W
Heimdallr
 
Heimdallr
9,564
4,926
0
2,138
9,205
3,735
1,290
1,636
7,569
0
54,439
L
Freya
Brodwing
Freya
4,764
1,595
0
3,213
9,438
3,787
72
3,692
5,484
26,921
0
L
Tsukuyomi
4,136
713
0
3,010
10,494
4,241
0
2,402
8,008
0
34,013
L
3,940
349
0
1,846
10,555
9,071
0
3,095
7,312
15,953
0
L
Apollo
3,492
2,855
0
2,758
8,329
2,657
2,562
1,199
7,110
0
38,436
L
King Arthur
Zarak0
King Arthur
5,558
852
0
2,250
10,519
9,810
0
427
10,078
0
43,168
W
Kuzenbo
Zmichelsdark
Kuzenbo
4,269
1,704
932
2,661
8,358
7,042
0
3,102
5,256
17,566
0
W
4,412
1,136
0
2,765
10,573
4,104
0
2,371
8,202
0
33,021
W
Persephone
zLumbar
Persephone
7,074
512
0
1,719
4,842
1,738
104
1,391
3,451
35,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
33,734
259
Minions Killed
312
0
Camps Cleared
0
1,210,075
Distance Traveled
1,229,307
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,176
552
89
7
0
235,739
2
W
Heimdallr
7,070
544
82
6
0
248,035
1
L
Freya
5,781
445
47
4
0
215,816
2
L
Tsukuyomi
6,190
476
54
4
0
259,146
2
L
Geb
6,144
473
9
1
0
269,851
3
L
Apollo
5,821
448
67
5
0
205,662
1
L
King Arthur
6,513
501
82
6
0
259,600
1
W
Kuzenbo
6,110
470
21
2
0
262,417
1
W
Thor
6,529
502
65
5
0
244,141
1
W
Persephone
6,849
527
55
4
0
238,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role