Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Handitord
King Arthur
Level 134
God Stats
2W - 3L
1,469 SR
Queue Stats
77W - 75L
1,583 Elo+
Solo
Ravana
Ravana
PucketPossy
Ravana
Level 88
God Stats
0W - 1L
1,780 SR
Queue Stats
21W - 10L
1,470 Elo+
Solo
Ra
Ra
xTFxDJ
Ra
Level 144
God Stats
2W - 1L
1,298 SR
Queue Stats
100W - 89L
1,574 Elo+
Party 2
Yu Huang
Yu Huang
xTFxGod
Yu Huang
Level 156
God Stats
8W - 7L
1,632 SR
Queue Stats
97W - 97L
1,537 Elo+
Party 2
Team Averages
Level 136
1,536 SR
1,533 Elo+

VS

Team Averages
Level 132
1,584 SR
1,595 Elo+
Cernunnos
Cernunnos
BladeKnight77
Cernunnos
Level 154
God Stats
19W - 10L
1,692 SR
Queue Stats
353W - 310L
1,627 Elo+
Party 1
Khepri
Khepri
SilverBlade51
Khepri
Level 148
God Stats
7W - 4L
1,712 SR
Queue Stats
113W - 104L
1,620 Elo+
Party 1
Lancelot
Lancelot
Soracommander
Lancelot
Level 138
God Stats
21W - 19L
1,511 SR
Queue Stats
33W - 33L
1,565 Elo+
Party 1
Chaac
Chaac
fifa-pr
Chaac
Level 103
God Stats
1W - 2L
1,464 SR
Queue Stats
34W - 33L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lRisen_
Morgan Le Fay
Level 119
God Stats
14W - 9L
1,542 SR
Queue Stats
72W - 62L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 2 / 1
10,042
628
10,154
17,063
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Handitord
King Arthur
16
0 / 7 / 1
9,748
609
10,530
28,215
29,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
17
1 / 4 / 0
9,888
618
9,553
22,089
25,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
19
1 / 6 / 2
11,231
702
12,215
16,176
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
xTFxGod
Yu Huang
17
1 / 0 / 2
10,455
653
20,050
11,018
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BladeKnight77
Cernunnos
20
7 / 0 / 6
12,475
780
21,086
14,161
8,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 1 / 12
11,358
710
6,816
23,078
32,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Soracommander
Lancelot
20
4 / 0 / 7
12,141
759
12,456
20,621
16,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
fifa-pr
Chaac
18
2 / 1 / 13
11,231
702
15,945
15,537
24,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
lRisen_
Morgan Le Fay
20
6 / 1 / 8
12,486
780
25,258
13,445
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
3
Kills
19
19
Deaths
3
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Cernunnos
BladeKnight77
Cernunnos
7
0
6
10
L
King Arthur
Handitord
King Arthur
0
7
1
0.07
L
Ravana
1
4
0
0.25
W
0
1
12
6
W
Lancelot
Soracommander
Lancelot
4
0
7
7.5
W
Chaac
fifa-pr
Chaac
2
1
13
8.5
W
Morgan Le Fay
lRisen_
Morgan Le Fay
6
1
8
10
L
Ra
1
6
2
0.33
L
Yu Huang
xTFxGod
Yu Huang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,502
Damage
81,561
94,561
Taken
86,842
78,585
Mitigated
90,564
13,623
Healing
31,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,154
4,146
0
3,709
17,063
8,488
186
5,787
10,895
0
45,187
W
Cernunnos
BladeKnight77
Cernunnos
21,086
12,405
0
4,992
14,161
8,857
4,536
4,642
9,304
0
80,931
L
King Arthur
Handitord
King Arthur
10,530
752
0
500
28,215
29,553
80
10,843
16,344
0
31,534
L
Ravana
9,553
1,503
0
1,747
22,089
25,987
0
6,087
14,935
0
20,583
W
6,816
550
2,163
4,467
23,078
32,709
219
7,265
15,338
19,524
0
W
Lancelot
Soracommander
Lancelot
12,456
659
0
7,997
20,621
16,188
0
7,011
12,431
0
52,535
W
Chaac
fifa-pr
Chaac
15,945
604
0
5,442
15,537
24,990
526
6,571
8,483
0
34,602
W
Morgan Le Fay
lRisen_
Morgan Le Fay
25,258
1,623
0
6,314
13,445
7,820
1,416
4,854
8,277
66,174
0
L
Ra
12,215
951
3,074
3,620
16,176
8,865
294
4,153
11,179
58,119
0
L
Yu Huang
xTFxGod
Yu Huang
20,050
1,070
0
973
11,018
5,692
0
3,318
7,285
50,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
59,691
322
Minions Killed
355
0
Camps Cleared
0
1,530,651
Distance Traveled
1,816,925
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,042
628
62
4
0
280,396
6
W
Cernunnos
12,475
780
105
7
0
324,829
2
L
King Arthur
9,748
609
41
3
0
284,082
3
L
Ravana
9,888
618
27
2
0
322,005
2
W
Khepri
11,358
710
23
1
0
369,825
3
W
Lancelot
12,141
759
82
5
0
407,033
1
W
Chaac
11,231
702
35
2
0
373,980
0
W
Morgan Le Fay
12,486
780
110
7
0
341,258
2
L
Ra
11,231
702
124
8
0
314,512
2
L
Yu Huang
10,455
653
68
4
0
329,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role