Player Matchup

Merlin
Merlin
FERNANO3O
Merlin
Level 48
God Stats
0W - 3L
1,512 SR
Queue Stats
72W - 59L
1,534 Elo+
Solo
Cerberus
Cerberus
Lightman2112
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,450 Elo+
Party 2
Nemesis
Nemesis
Maxal5507
Nemesis
Level 47
God Stats
4W - 4L
1,354 SR
Queue Stats
9W - 9L
1,365 Elo+
Party 2
Cupid
Cupid
Stricts
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,353 Elo+
Party 2
Loki
Loki
VJULIAN
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,435 Elo+
Solo
Team Averages
Level 43
1,473 SR
1,427 Elo+

VS

Team Averages
Level 81
1,445 SR
1,497 Elo+
Susano
Susano
ActingYoyo
Susano
Level 101
God Stats
2W - 3L
1,345 SR
Queue Stats
202W - 166L
1,526 Elo+
Party 1
Neith
Neith
DrYeske
Neith
Level 160
God Stats
176W - 171L
1,562 SR
Queue Stats
372W - 401L
1,442 Elo+
Solo
Cthulhu
Cthulhu
DroneX90
Cthulhu
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 82L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fashl
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,501 Elo+
Party 1
Ullr
Ullr
Vexl0
Ullr
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
60W - 55L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FERNANO3O
Merlin
17
3 / 5 / 1
11,113
483
15,254
14,636
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Lightman2112
Cerberus
14
2 / 1 / 5
9,371
407
10,822
21,432
28,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Maxal5507
Nemesis
19
2 / 1 / 0
11,263
490
11,350
24,266
15,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Stricts
Cupid
14
5 / 8 / 2
9,113
396
12,892
20,426
9,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
VJULIAN
Loki
8
1 / 2 / 2
7,430
323
2,879
7,034
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ActingYoyo
Susano
19
4 / 3 / 2
11,780
512
18,570
22,176
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
DrYeske
Neith
20
2 / 0 / 2
12,641
550
9,684
8,074
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
DroneX90
Cthulhu
15
5 / 1 / 5
10,952
476
11,557
20,993
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Fashl
Morgan Le Fay
20
5 / 1 / 3
13,172
573
14,944
18,446
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Vexl0
Ullr
15
1 / 8 / 6
9,623
418
10,681
18,319
6,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
17
17
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
ActingYoyo
Susano
4
3
2
1.67
W
Neith
DrYeske
Neith
2
0
2
3
W
Cthulhu
DroneX90
Cthulhu
5
1
5
7.5
L
Merlin
FERNANO3O
Merlin
3
5
1
0.7
W
Morgan Le Fay
Fashl
Morgan Le Fay
5
1
3
6.5
L
Cerberus
Lightman2112
Cerberus
2
1
5
4.5
L
Nemesis
Maxal5507
Nemesis
2
1
0
2
L
Cupid
Stricts
Cupid
5
8
2
0.75
L
Loki
VJULIAN
Loki
1
2
2
1
W
Ullr
Vexl0
Ullr
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,197
Damage
65,436
87,794
Taken
88,008
63,854
Mitigated
45,628
28,894
Healing
32,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ActingYoyo
Susano
18,570
6,666
0
7,667
22,176
9,368
0
4,347
17,619
0
117,977
W
Neith
DrYeske
Neith
9,684
4,001
0
5,153
8,074
3,941
572
570
7,504
0
105,212
W
Cthulhu
DroneX90
Cthulhu
11,557
1,305
1,181
10,717
20,993
16,884
968
7,928
12,911
45,762
0
L
Merlin
FERNANO3O
Merlin
15,254
1,232
0
3,004
14,636
7,328
0
6,638
7,998
91,410
0
W
Morgan Le Fay
Fashl
Morgan Le Fay
14,944
2,215
226
7,341
18,446
8,443
1,968
8,193
9,693
140,354
0
L
Cerberus
Lightman2112
Cerberus
10,822
1,430
0
4,746
21,432
28,832
0
9,187
12,245
46,041
0
L
Nemesis
Maxal5507
Nemesis
11,350
4,906
0
12,825
24,266
15,518
1,702
2,719
21,547
0
84,152
L
Cupid
Stricts
Cupid
12,892
8,063
319
4,706
20,426
9,923
0
6,041
14,385
0
65,731
L
Loki
VJULIAN
Loki
2,879
1,080
0
3,294
7,034
2,253
0
1,916
5,118
0
20,714
W
Ullr
Vexl0
Ullr
10,681
3,600
0
478
18,319
6,992
679
4,023
14,205
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
58,168
551
Minions Killed
671
0
Camps Cleared
0
1,837,102
Distance Traveled
2,186,998
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,780
512
156
7
0
500,634
4
W
Neith
12,641
550
169
7
0
433,037
5
W
Cthulhu
10,952
476
66
3
0
385,990
3
L
Merlin
11,113
483
174
8
0
360,889
5
W
Morgan Le Fay
13,172
573
204
9
0
461,796
4
L
Cerberus
9,371
407
85
4
0
440,376
2
L
Nemesis
11,263
490
161
7
0
444,266
0
L
Cupid
9,113
396
94
4
0
384,531
4
L
Loki
7,430
323
37
2
0
207,040
1
W
Ullr
9,623
418
76
3
0
405,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role