Player Matchup

Hera
Hera
Big Bell7787
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,547 Elo+
Party 3
Artemis
Artemis
MsMistilia
Artemis
Level 129
God Stats
2W - 0L
1,634 SR
Queue Stats
22W - 29L
1,471 Elo+
Party 3
Eset
Eset
Raikir16
Eset
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,502 Elo+
Party 3
Chang'e
Chang'e
hambop
Chang'e
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 234L
1,496 Elo+
Party 1
Fenrir
Fenrir
jettclash96
Fenrir
Level 123
God Stats
4W - 4L
1,883 SR
Queue Stats
219W - 187L
1,572 Elo+
Party 1
Team Averages
Level 120
1,603 SR
1,518 Elo+

VS

Team Averages
Level 128
1,469 SR
1,518 Elo+
Freya
Freya
Alastar977
Freya
Level 51
God Stats
0W - 2L
1,306 SR
Queue Stats
40W - 45L
1,470 Elo+
Party 2
Da Ji
Da Ji
Haxfall
Da Ji
Level 146
God Stats
3W - 5L
1,637 SR
Queue Stats
135W - 138L
1,526 Elo+
Solo
Rama
Rama
POPER187
Rama
Level 157
God Stats
0W - 2L
1,210 SR
Queue Stats
70W - 68L
1,529 Elo+
Party 2
Ra
Ra
RushRPh
Ra
Level 158
God Stats
4W - 3L
1,625 SR
Queue Stats
81W - 84L
1,558 Elo+
Party 2
Discordia
Discordia
asianlee
Discordia
Level 127
God Stats
6W - 7L
1,569 SR
Queue Stats
206W - 198L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
12,551
784
21,465
17,088
9,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
MsMistilia
Artemis
16
5 / 6 / 14
10,989
687
22,408
20,070
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
6 / 3 / 16
12,313
770
12,303
16,419
9,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
hambop
Chang'e
17
2 / 4 / 17
10,650
666
5,046
15,892
10,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
14 / 5 / 10
12,358
772
21,368
23,536
22,222
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
3 / 8 / 11
11,273
705
14,602
19,865
9,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Haxfall
Da Ji
13
2 / 10 / 7
9,399
587
5,437
23,401
23,631
Rama
17
3 / 6 / 5
10,750
672
10,209
15,729
7,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 9
12,525
783
16,051
20,090
10,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
asianlee
Discordia
20
6 / 4 / 8
11,831
739
20,885
11,247
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
32
Kills
20
20
Deaths
32
77
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
3
8
11
1.06
W
5
2
20
7.5
L
Da Ji
Haxfall
Da Ji
2
10
7
0.55
W
Artemis
MsMistilia
Artemis
5
6
14
2
L
Rama
3
6
5
0.92
W
Eset
6
3
16
4.67
L
6
4
9
2.63
L
Discordia
asianlee
Discordia
6
4
8
2.5
W
Chang'e
hambop
Chang'e
2
4
17
2.63
W
Fenrir
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,590
Damage
67,184
93,005
Taken
90,332
62,442
Mitigated
55,495
44,580
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
14,602
3,231
236
4,757
19,865
9,147
773
8,588
11,277
23,129
0
W
21,465
3,691
2,027
1,576
17,088
9,875
1,926
7,167
9,921
47,960
0
L
Da Ji
Haxfall
Da Ji
5,437
848
535
492
23,401
23,631
0
8,445
14,956
0
8,749
W
Artemis
MsMistilia
Artemis
22,408
7,704
2,049
4,213
20,070
11,053
1,707
10,024
10,046
0
30,328
L
Rama
10,209
6,912
789
2,379
15,729
7,300
368
8,303
7,426
0
26,534
W
Eset
12,303
914
6,366
3,527
16,419
9,191
2,218
11,506
4,913
36,564
0
L
16,051
1,811
9,013
8,173
20,090
10,215
288
9,282
10,808
44,945
0
L
Discordia
asianlee
Discordia
20,885
218
329
385
11,247
5,202
393
4,196
7,051
49,208
0
W
Chang'e
hambop
Chang'e
5,046
1,084
13,779
4,930
15,892
10,101
2,037
11,657
4,235
18,096
0
W
Fenrir
21,368
4,387
2,029
4,084
23,536
22,222
579
11,184
12,352
0
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
55,778
173
Minions Killed
156
0
Camps Cleared
0
1,349,707
Distance Traveled
1,246,302
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,273
705
21
1
0
244,108
1
W
Hera
12,551
784
65
4
0
300,547
3
L
Da Ji
9,399
587
4
0
0
220,905
2
W
Artemis
10,989
687
23
1
0
225,239
0
L
Rama
10,750
672
30
2
0
237,931
1
W
Eset
12,313
770
59
4
0
272,727
0
L
Ra
12,525
783
51
3
0
282,720
3
L
Discordia
11,831
739
50
3
0
260,638
2
W
Chang'e
10,650
666
18
1
0
279,130
5
W
Fenrir
12,358
772
8
1
0
272,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role