Player Matchup

Heimdallr
Heimdallr
Eetza22
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Itz_NexoTix
Cu Chulainn
Level 124
God Stats
40W - 32L
1,555 SR
Queue Stats
294W - 294L
1,458 Elo+
Solo
Thanatos
Thanatos
JOSHM-_-99
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,461 Elo+
Party 1
Agni
Agni
Smegan3580
Agni
Level 123
God Stats
35W - 29L
1,581 SR
Queue Stats
729W - 743L
1,516 Elo+
Solo
King Arthur
King Arthur
zombie-_-0X
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,527 SR
1,487 Elo+

VS

Team Averages
Level 98
1,426 SR
1,435 Elo+
Artemis
Artemis
SirPotatoBattery
Artemis
Level 104
God Stats
2W - 8L
1,302 SR
Queue Stats
40W - 44L
1,468 Elo+
Party 2
Chang'e
Chang'e
Starburst305
Chang'e
Level 65
God Stats
1W - 5L
1,510 SR
Queue Stats
2W - 8L
1,432 Elo+
Party 2
Tyr
Tyr
VtoRm
Tyr
Level 159
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 15L
1,353 Elo+
Solo
Pele
Pele
homefire2
Pele
Level 126
God Stats
1W - 1L
1,484 SR
Queue Stats
14W - 20L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
mothman_forever
Baba Yaga
Level 38
God Stats
1W - 1L
1,627 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Eetza22
Heimdallr
19
6 / 3 / 12
12,062
754
17,272
13,117
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Itz_NexoTix
Cu Chulainn
20
12 / 1 / 13
13,081
818
23,030
22,540
30,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
JOSHM-_-99
Thanatos
20
11 / 7 / 12
13,062
816
15,186
18,994
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 0 / 17
11,750
734
17,980
10,753
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
zombie-_-0X
King Arthur
18
3 / 3 / 13
11,273
705
14,740
23,534
19,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 6
10,893
681
12,597
21,449
9,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Starburst305
Chang'e
17
3 / 6 / 2
10,685
668
8,892
18,571
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
VtoRm
Tyr
16
1 / 8 / 7
10,085
630
8,914
25,405
22,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
19
4 / 5 / 4
11,422
714
20,525
24,464
11,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
mothman_forever
Baba Yaga
18
2 / 5 / 7
10,930
683
10,227
14,143
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
33
Kills
14
14
Deaths
33
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Eetza22
Heimdallr
6
3
12
4
W
Cu Chulainn
Itz_NexoTix
Cu Chulainn
12
1
13
18.5
W
Thanatos
JOSHM-_-99
Thanatos
11
7
12
2.43
L
4
9
6
0.78
W
1
0
17
9.5
L
Chang'e
Starburst305
Chang'e
3
6
2
0.67
L
Tyr
VtoRm
Tyr
1
8
7
0.56
L
Pele
4
5
4
1.2
L
Baba Yaga
mothman_forever
Baba Yaga
2
5
7
1.1
W
King Arthur
zombie-_-0X
King Arthur
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,208
Damage
61,155
88,938
Taken
104,032
73,444
Mitigated
58,375
25,872
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Eetza22
Heimdallr
17,272
8,477
0
1,545
13,117
7,522
2,369
3,373
9,494
0
45,489
W
Cu Chulainn
Itz_NexoTix
Cu Chulainn
23,030
2,409
0
5,270
22,540
30,823
1,044
5,786
16,423
0
55,924
W
Thanatos
JOSHM-_-99
Thanatos
15,186
3,016
0
11,000
18,994
10,442
1,597
2,173
16,542
0
46,030
L
12,597
3,548
0
2,210
21,449
9,532
728
2,859
17,979
0
36,238
W
17,980
639
248
2,691
10,753
4,917
2,420
1,820
8,841
55,891
0
L
Chang'e
Starburst305
Chang'e
8,892
327
2,644
4,010
18,571
7,575
0
3,439
14,396
23,167
0
L
Tyr
VtoRm
Tyr
8,914
1,121
0
3,785
25,405
22,206
0
2,842
21,950
0
26,526
L
Pele
20,525
3,309
0
1,770
24,464
11,718
0
4,202
19,659
0
57,872
L
Baba Yaga
mothman_forever
Baba Yaga
10,227
230
0
1,690
14,143
7,344
165
3,316
10,483
23,738
0
W
King Arthur
zombie-_-0X
King Arthur
14,740
2,099
609
4,509
23,534
19,740
393
5,216
17,830
0
38,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,228
Gold Earned
54,015
280
Minions Killed
199
0
Camps Cleared
0
1,615,316
Distance Traveled
1,563,135
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,062
754
59
4
0
274,700
0
W
Cu Chulainn
13,081
818
57
4
0
338,986
0
W
Thanatos
13,062
816
37
2
0
310,162
0
L
Artemis
10,893
681
47
3
0
277,830
1
W
Agni
11,750
734
85
5
0
342,862
3
L
Chang'e
10,685
668
34
2
0
286,242
0
L
Tyr
10,085
630
28
2
0
318,081
2
L
Pele
11,422
714
64
4
0
354,373
2
L
Baba Yaga
10,930
683
26
2
0
326,609
0
W
King Arthur
11,273
705
42
3
0
348,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role