Player Matchup

Artio
Artio
 
Artio
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DragãoOriental
Lancelot
Level 157
God Stats
22W - 21L
1,394 SR
Queue Stats
498W - 511L
1,438 Elo+
Solo
Poseidon
Poseidon
Inglings14
Poseidon
Level 125
God Stats
3W - 5L
1,433 SR
Queue Stats
158W - 165L
1,474 Elo+
Solo
Neith
Neith
LukasCabral
Neith
Level 87
God Stats
5W - 3L
1,501 SR
Queue Stats
14W - 13L
1,446 Elo+
Solo
Arachne
Arachne
eltrico96
Arachne
Level 104
God Stats
27W - 21L
1,592 SR
Queue Stats
194W - 144L
1,530 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,477 Elo+

VS

Team Averages
Level 118
1,564 SR
1,499 Elo+
Apollo
Apollo
MegasM
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
Obitobo
Lancelot
Level 100
God Stats
4W - 6L
1,712 SR
Queue Stats
235W - 273L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Paladiino
Sylvanus
Level 138
God Stats
20W - 19L
1,590 SR
Queue Stats
309W - 294L
1,499 Elo+
Party 1
Atlas
Atlas
RurouniMatheus
Atlas
Level 120
God Stats
11W - 21L
1,518 SR
Queue Stats
268W - 289L
1,527 Elo+
Solo
Poseidon
Poseidon
WormCrawl
Poseidon
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 5
7,562
420
4,089
13,773
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
14
1 / 1 / 5
8,472
471
14,213
15,047
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Inglings14
Poseidon
16
5 / 0 / 2
9,927
552
9,364
10,970
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 1
9,376
521
6,657
10,335
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
eltrico96
Arachne
15
1 / 1 / 0
8,877
493
6,935
18,795
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MegasM
Apollo
14
0 / 2 / 1
8,418
468
5,504
10,404
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Obitobo
Lancelot
13
0 / 4 / 2
7,980
443
7,719
17,611
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Paladiino
Sylvanus
17
2 / 1 / 0
10,053
559
14,512
14,251
12,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 2
7,668
426
6,589
10,522
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
WormCrawl
Poseidon
15
0 / 2 / 2
8,961
498
10,898
9,976
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
3
3
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
5
2.5
W
Lancelot
1
1
5
3.5
W
Poseidon
Inglings14
Poseidon
5
0
2
6
W
2
0
1
2.5
L
Apollo
MegasM
Apollo
0
2
1
0.25
L
Lancelot
Obitobo
Lancelot
0
4
2
0.25
L
Sylvanus
Paladiino
Sylvanus
2
1
0
2
L
1
1
2
2
L
Poseidon
WormCrawl
Poseidon
0
2
2
0.5
W
Arachne
eltrico96
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
45,222
68,920
Taken
62,764
35,267
Mitigated
36,421
29,744
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,089
358
1,733
5,566
13,773
12,272
0
5,640
8,133
15,453
0
W
Lancelot
14,213
1,993
0
5,109
15,047
6,777
0
4,387
10,660
0
68,673
W
Poseidon
Inglings14
Poseidon
9,364
1,480
0
3,825
10,970
4,915
294
5,370
5,600
96,953
0
W
6,657
3,529
0
5,658
10,335
4,312
2,427
2,826
7,509
0
88,601
L
Apollo
MegasM
Apollo
5,504
3,200
0
2,128
10,404
3,693
1,659
1,876
8,528
0
66,095
L
Lancelot
Obitobo
Lancelot
7,719
2,116
0
6,222
17,611
6,880
0
4,557
13,054
0
63,916
L
Sylvanus
Paladiino
Sylvanus
14,512
4,647
213
8,471
14,251
12,017
699
949
13,302
79,216
16,692
L
6,589
3,172
0
2,224
10,522
10,542
0
2,595
7,927
27,767
0
L
Poseidon
WormCrawl
Poseidon
10,898
1,164
0
2,012
9,976
3,289
195
3,476
6,500
96,281
0
W
Arachne
eltrico96
Arachne
6,935
3,288
0
7,853
18,795
6,991
0
11,884
6,911
0
69,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
43,080
581
Minions Killed
644
0
Camps Cleared
0
1,915,725
Distance Traveled
1,648,037
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,562
420
20
1
0
374,984
7
W
Lancelot
8,472
471
97
5
0
439,150
5
W
Poseidon
9,927
552
182
10
0
376,842
4
W
Neith
9,376
521
153
9
0
331,107
3
L
Apollo
8,418
468
136
8
0
316,158
2
L
Lancelot
7,980
443
109
6
0
382,835
2
L
Sylvanus
10,053
559
192
11
0
275,669
7
L
Atlas
7,668
426
32
2
0
291,083
3
L
Poseidon
8,961
498
175
10
0
382,292
7
W
Arachne
8,877
493
129
7
0
393,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role