Player Matchup

Cthulhu
Cthulhu
Dan Glee Sak645
Cthulhu
Level 17
God Stats
10W - 17L
1,324 SR
Queue Stats
15W - 32L
1,259 Elo+
Party 2
Lancelot
Lancelot
Shepherd BETR
Lancelot
Level 107
God Stats
9W - 6L
1,546 SR
Queue Stats
101W - 76L
1,512 Elo+
Party 2
Merlin
Merlin
Yo Candyman
Merlin
Level 54
God Stats
7W - 12L
1,305 SR
Queue Stats
342W - 365L
1,398 Elo+
Party 2
Team Averages
Level 59
1,391 SR
1,390 Elo+

VS

Team Averages
Level 79
1,560 SR
1,619 Elo+
Ares
Ares
ITS NOT ME gg
Ares
Level 128
God Stats
15W - 7L
1,707 SR
Queue Stats
250W - 146L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaczka1126870
Morgan Le Fay
Level 85
God Stats
11W - 11L
1,472 SR
Queue Stats
36W - 54L
1,387 Elo+
Solo
Susano
Susano
TheSlayingToad
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 53L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
10,001
769
8,807
12,156
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Shepherd BETR
Lancelot
15
8 / 4 / 2
10,157
781
14,744
12,997
6,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
0 / 2 / 7
8,895
684
8,891
8,821
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
9,007
693
8,015
17,411
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Kaczka1126870
Morgan Le Fay
13
2 / 4 / 4
8,700
669
10,532
11,631
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 4
8,760
674
6,795
11,383
5,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
6
7
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
2
3
4
1.33
L
Morgan Le Fay
Kaczka1126870
Morgan Le Fay
2
4
4
1
W
Lancelot
Shepherd BETR
Lancelot
8
4
2
2.25
L
2
3
4
1.33
W
Merlin
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
25,342
33,974
Taken
40,425
23,310
Mitigated
29,041
6,429
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,807
662
446
2,057
12,156
12,470
154
5,880
6,276
19,608
0
L
8,015
463
0
3,727
17,411
18,939
100
7,896
9,515
25,585
0
L
Morgan Le Fay
Kaczka1126870
Morgan Le Fay
10,532
1,278
451
1,846
11,631
4,998
0
4,965
6,666
36,702
0
W
Lancelot
Shepherd BETR
Lancelot
14,744
3,506
153
1,503
12,997
6,831
207
6,544
6,453
0
26,357
L
6,795
800
0
616
11,383
5,104
0
5,207
6,176
0
23,166
W
Merlin
8,891
413
0
2,270
8,821
4,009
754
6,269
2,552
40,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
26,467
130
Minions Killed
133
5
Camps Cleared
7
794,557
Distance Traveled
707,122
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,001
769
16
1
2
286,340
1
L
Ares
9,007
693
25
2
2
233,528
4
L
Morgan Le Fay
8,700
669
61
5
5
213,092
2
W
Lancelot
10,157
781
28
2
2
260,482
0
L
Susano
8,760
674
47
4
0
260,502
1
W
Merlin
8,895
684
86
7
1
247,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role