Player Matchup

Chiron
Chiron
Silver II
LOIYAL-THEGREAT
Chiron
Silver II
Level 149
God Stats
1W - 2L
1,450 SR
Queue Stats
155W - 189L
994 MMR
Party 2
Agni
Agni
Gold III
ThaPrinceOfLA
Agni
Gold III
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,520 MMR
Party 2
Sylvanus
Sylvanus
Silver V
XxDaRkEnDAllyxX
Sylvanus
Silver V
Level 156
God Stats
2W - 3L
1,480 SR
Queue Stats
82W - 111L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,477 SR
1,255 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,472 SR
1,200 MMR
Nox
Nox
Silver I
Diegoalax5
Nox
Silver I
Level 157
God Stats
9W - 16L
1,466 SR
Queue Stats
52W - 60L
1,264 MMR
Solo
Neith
Neith
Bronze I
Sargal
Neith
Bronze I
Level 158
God Stats
1W - 1L
1,785 SR
Queue Stats
89W - 97L
1,154 MMR
Party 1
Ymir
Ymir
Silver II
x HeavnZ
Ymir
Silver II
Level 84
God Stats
0W - 2L
1,165 SR
Queue Stats
65W - 62L
1,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
13,064
688
16,991
14,786
8,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 3 / 5
13,536
712
18,933
16,309
8,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
19
4 / 2 / 7
13,393
705
14,871
23,735
32,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
BastetZeusGilgameshCthulhuHera

VS

Bans
The MorriganShivaAh Muzen CabHorusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
12,562
661
14,703
16,136
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sargal
Neith
16
1 / 6 / 5
11,764
619
17,694
19,044
8,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
2 / 4 / 5
12,692
668
9,803
24,731
36,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
7
7
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
4
2
10
4.5
L
Neith
Sargal
Neith
1
6
5
0.58
W
7
3
5
3.17
W
Sylvanus
4
2
7
3.75
L
Ymir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
42,200
54,830
Taken
59,911
49,401
Mitigated
53,065
22,174
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,703
379
0
3,683
16,136
7,588
648
9,726
6,211
39,042
0
W
16,991
5,504
1,601
4,670
14,786
8,509
1,154
8,026
6,744
0
50,303
L
Neith
Sargal
Neith
17,694
7,318
0
3,086
19,044
8,996
695
11,599
7,220
0
59,658
W
18,933
1,915
0
3,287
16,309
8,743
860
7,744
8,565
83,521
0
W
Sylvanus
14,871
2,034
3,117
9,499
23,735
32,149
272
9,685
14,050
31,216
0
L
Ymir
9,803
1,801
633
3,448
24,731
36,481
196
11,842
12,544
27,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
37,018
213
Minions Killed
197
13
Camps Cleared
3
1,005,591
Distance Traveled
925,265
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,562
661
49
3
0
301,097
4
W
Chiron
13,064
688
59
3
5
335,257
3
L
Neith
11,764
619
108
6
2
296,778
4
W
Agni
13,536
712
124
7
8
322,065
6
W
Sylvanus
13,393
705
30
2
0
348,269
3
L
Ymir
12,692
668
40
2
1
327,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role