Player Matchup

Cu Chulainn
Cu Chulainn
AntomicBomB82
Cu Chulainn
Level 122
God Stats
1W - 5L
1,224 SR
Queue Stats
119W - 132L
1,466 Elo+
Solo
Danzaburou
Danzaburou
GreivinM28
Danzaburou
Level 99
God Stats
6W - 6L
1,716 SR
Queue Stats
755W - 776L
1,442 Elo+
Solo
Ra
Ra
Respxt M3R3L
Ra
Level 105
God Stats
1W - 1L
1,564 SR
Queue Stats
96W - 80L
1,399 Elo+
Party 2
Hel
Hel
Yoko-Arika115
Hel
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 220L
1,448 Elo+
Solo
Awilix
Awilix
l Oblivion l
Awilix
Level 156
God Stats
20W - 17L
1,648 SR
Queue Stats
295W - 291L
1,533 Elo+
Party 2
Team Averages
Level 111
1,530 SR
1,458 Elo+

VS

Team Averages
Level 100
1,586 SR
1,450 Elo+
Scylla
Scylla
AndrexaAsgard
Scylla
Level 147
God Stats
7W - 11L
1,595 SR
Queue Stats
62W - 70L
1,519 Elo+
Party 1
Neith
Neith
Fowlcore
Neith
Level 109
God Stats
6W - 4L
1,872 SR
Queue Stats
59W - 60L
1,335 Elo+
Solo
Ymir
Ymir
RozayCooks
Ymir
Level 98
God Stats
6W - 8L
1,219 SR
Queue Stats
159W - 171L
1,446 Elo+
Solo
Loki
Loki
domdesuu
Loki
Level 61
God Stats
2W - 0L
1,741 SR
Queue Stats
63W - 57L
1,450 Elo+
Solo
Bakasura
Bakasura
jujutheju
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AntomicBomB82
Cu Chulainn
12
1 / 4 / 0
7,291
521
7,589
12,105
9,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
GreivinM28
Danzaburou
11
1 / 5 / 2
7,324
523
3,996
10,875
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 4 / 1
7,467
533
4,818
8,782
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 8 / 1
5,495
393
3,859
13,332
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
11
3 / 3 / 1
7,221
516
5,963
9,853
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,087
578
6,769
6,409
3,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Fowlcore
Neith
12
5 / 1 / 6
8,209
586
9,937
6,444
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 13
7,735
553
6,367
11,739
7,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
14
2 / 2 / 1
7,969
569
3,054
9,672
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
jujutheju
Bakasura
13
11 / 2 / 7
8,694
621
13,997
12,262
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
24
24
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Cu Chulainn
AntomicBomB82
Cu Chulainn
1
4
0
0.25
W
Neith
Fowlcore
Neith
5
1
6
8
L
Danzaburou
GreivinM28
Danzaburou
1
5
2
0.4
L
2
4
1
0.63
W
1
3
13
2.5
L
1
8
1
0.19
W
Loki
2
2
1
1.25
W
Bakasura
jujutheju
Bakasura
11
2
7
7.25
L
Awilix
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,225
Damage
40,124
54,947
Taken
46,526
24,397
Mitigated
22,729
16,298
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,769
880
0
624
6,409
3,212
672
1,742
4,667
50,042
0
L
Cu Chulainn
AntomicBomB82
Cu Chulainn
7,589
2,252
0
1,058
12,105
9,177
918
1,908
9,347
0
50,522
W
Neith
Fowlcore
Neith
9,937
4,694
0
1,669
6,444
3,011
487
2,519
3,925
0
49,984
L
Danzaburou
GreivinM28
Danzaburou
3,996
1,855
0
2,938
10,875
3,689
0
1,222
9,311
0
41,519
L
4,818
1,036
134
1,749
8,782
3,785
0
4,401
4,061
52,238
0
W
6,367
1,297
2,438
2,942
11,739
7,633
0
2,660
9,079
20,238
0
L
3,859
1,086
2,469
3,470
13,332
3,999
0
2,296
9,729
15,934
0
W
Loki
3,054
873
0
1,169
9,672
3,774
469
0
9,672
0
55,270
W
Bakasura
jujutheju
Bakasura
13,997
9,937
0
2,352
12,262
5,099
1,470
1,756
10,506
0
49,984
L
Awilix
5,963
2,550
0
4,480
9,853
3,747
0
3,309
6,279
0
48,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
40,694
369
Minions Killed
373
0
Camps Cleared
0
1,296,988
Distance Traveled
1,403,831
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,087
578
85
6
0
256,106
5
L
Cu Chulainn
7,291
521
97
7
0
236,110
1
W
Neith
8,209
586
83
6
0
258,059
2
L
Danzaburou
7,324
523
69
5
0
239,824
0
L
Ra
7,467
533
95
7
0
268,893
2
W
Ymir
7,735
553
23
2
0
266,337
7
L
Hel
5,495
393
27
2
0
232,877
1
W
Loki
7,969
569
100
7
0
283,368
6
W
Bakasura
8,694
621
82
6
0
339,961
1
L
Awilix
7,221
516
81
6
0
319,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role