Player Matchup

Ymir
Ymir
Pheraspi
Ymir
Level 61
God Stats
31W - 29L
1,517 SR
Queue Stats
552W - 557L
1,377 Elo+
Party 2
Anhur
Anhur
primeers1
Anhur
Level 57
God Stats
9W - 13L
1,466 SR
Queue Stats
465W - 465L
1,375 Elo+
Party 2
Terra
Terra
tropsimm
Terra
Level 29
God Stats
5W - 4L
1,511 SR
Queue Stats
320W - 327L
1,323 Elo+
Party 2
Team Averages
Level 49
1,498 SR
1,358 Elo+

VS

Team Averages
Level 93
1,250 SR
1,279 Elo+
Kukulkan
Kukulkan
Pureballn
Kukulkan
Level 73
God Stats
4W - 8L
1,128 SR
Queue Stats
222W - 358L
1,236 Elo+
Party 1
Lancelot
Lancelot
TooDamGood4U
Lancelot
Level 158
God Stats
20W - 29L
1,397 SR
Queue Stats
352W - 526L
1,318 Elo+
Party 1
Chaac
Chaac
xDarkMoonx3093
Chaac
Level 47
God Stats
1W - 3L
1,225 SR
Queue Stats
35W - 62L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 5 / 8
12,979
683
12,220
25,364
35,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
primeers1
Anhur
18
5 / 4 / 4
12,636
665
12,794
19,352
7,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
tropsimm
Terra
17
4 / 8 / 6
12,760
672
16,661
25,880
12,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pureballn
Kukulkan
20
7 / 3 / 8
14,392
757
26,340
12,209
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TooDamGood4U
Lancelot
18
6 / 3 / 7
13,469
709
17,442
19,143
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 12
13,425
707
16,768
26,484
17,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
17
17
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
5
8
1.4
W
Kukulkan
Pureballn
Kukulkan
7
3
8
3.67
W
Lancelot
TooDamGood4U
Lancelot
6
3
7
3.17
L
Anhur
primeers1
Anhur
5
4
4
1.75
L
Terra
tropsimm
Terra
4
8
6
0.88
W
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,675
Damage
60,550
70,596
Taken
57,836
55,236
Mitigated
31,360
12,305
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,220
3,177
103
1,844
25,364
35,309
165
12,760
12,604
35,491
0
W
Kukulkan
Pureballn
Kukulkan
26,340
2,469
0
1,979
12,209
5,452
812
7,002
4,760
68,889
0
W
Lancelot
TooDamGood4U
Lancelot
17,442
2,996
0
1,274
19,143
8,256
583
9,693
9,161
0
50,904
L
Anhur
primeers1
Anhur
12,794
6,987
0
3,261
19,352
7,028
862
3,698
15,654
0
43,442
L
Terra
tropsimm
Terra
16,661
848
3,004
4,093
25,880
12,899
146
10,092
15,788
44,388
0
W
16,768
4,397
0
7,301
26,484
17,652
626
12,299
13,643
0
39,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
41,286
191
Minions Killed
205
9
Camps Cleared
6
952,724
Distance Traveled
992,397
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,979
683
49
3
3
303,421
1
W
Kukulkan
14,392
757
112
6
1
307,877
0
W
Lancelot
13,469
709
53
3
4
383,185
1
L
Anhur
12,636
665
72
4
3
340,489
0
L
Terra
12,760
672
70
4
3
308,814
1
W
Chaac
13,425
707
40
2
1
301,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role