Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
LUTHERHUSS
Cthulhu
Silver IV
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 36L
1,366 MMR
Solo
Medusa
Medusa
Gold II
MrFIames
Medusa
Gold II
Level 149
God Stats
1W - 3L
2,017 SR
Queue Stats
34W - 33L
1,693 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,672 SR
1,520 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,551 SR
1,402 MMR
Danzaburou
Danzaburou
Silver III
Filtro
Danzaburou
Silver III
Level 128
God Stats
1W - 3L
1,470 SR
Queue Stats
9W - 18L
1,345 MMR
Party 2
Zeus
Zeus
Silver I
MuyiwaranoLuffy
Zeus
Silver I
Level 126
God Stats
4W - 5L
1,682 SR
Queue Stats
36W - 36L
1,541 MMR
Solo
Achilles
Achilles
Bronze V
xoneren
Achilles
Bronze V
Level 94
God Stats
2W - 3L
1,501 SR
Queue Stats
5W - 13L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 5
9,135
703
5,485
15,042
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
LUTHERHUSS
Cthulhu
13
0 / 0 / 7
9,107
701
7,284
10,944
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
MrFIames
Medusa
15
6 / 1 / 1
9,698
746
14,847
9,408
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
NoxThothAresHou YiUllr

VS

Bans
Ah Muzen CabKhepriAgniAtlasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Filtro
Danzaburou
12
0 / 3 / 0
7,597
584
8,297
9,762
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
7,772
598
13,819
6,090
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xoneren
Achilles
11
2 / 2 / 0
7,606
585
6,906
15,841
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
5
4.5
L
Danzaburou
Filtro
Danzaburou
0
3
0
0
W
Cthulhu
LUTHERHUSS
Cthulhu
0
0
7
3.5
W
Medusa
MrFIames
Medusa
6
1
1
6.5
L
0
3
2
0.33
L
Achilles
xoneren
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
29,022
35,394
Taken
31,693
34,331
Mitigated
18,805
15,495
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,485
398
318
5,853
15,042
17,900
436
5,985
8,787
13,678
0
L
Danzaburou
Filtro
Danzaburou
8,297
4,082
0
1,954
9,762
4,544
0
4,478
5,284
0
28,283
W
Cthulhu
LUTHERHUSS
Cthulhu
7,284
1,171
1,370
4,646
10,944
11,855
374
4,904
5,829
20,251
0
W
Medusa
MrFIames
Medusa
14,847
7,806
0
3,308
9,408
4,576
2,107
3,238
5,977
0
65,973
L
13,819
1,974
0
670
6,090
2,401
0
1,804
4,286
39,357
0
L
Achilles
xoneren
Achilles
6,906
2,735
0
4,511
15,841
11,860
0
6,780
9,061
0
8,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
22,975
166
Minions Killed
129
6
Camps Cleared
4
739,447
Distance Traveled
682,483
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,135
703
7
1
1
235,588
2
L
Danzaburou
7,597
584
44
3
1
229,050
1
W
Cthulhu
9,107
701
36
3
1
250,707
4
W
Medusa
9,698
746
123
9
4
253,152
4
L
Zeus
7,772
598
77
6
1
222,147
6
L
Achilles
7,606
585
8
1
2
231,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role