Player Matchup

Ra
Ra
Postpwn
Ra
Level 124
God Stats
13W - 19L
1,472 SR
Queue Stats
178W - 208L
1,454 Elo+
Solo
Thanatos
Thanatos
grimacethepurple
Thanatos
Level 40
God Stats
11W - 27L
1,483 SR
Queue Stats
48W - 73L
1,356 Elo+
Party 2
Achilles
Achilles
themythicalowl
Achilles
Level 86
God Stats
3W - 5L
1,591 SR
Queue Stats
156W - 177L
1,561 Elo+
Party 2
Team Averages
Level 83
1,515 SR
1,457 Elo+

VS

Team Averages
Level 78
1,488 SR
1,399 Elo+
King Arthur
King Arthur
Mudkip666
King Arthur
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 15L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
SeaBasSs_FtW
Zhong Kui
Level 82
God Stats
12W - 10L
1,437 SR
Queue Stats
91W - 150L
1,372 Elo+
Party 1
Da Ji
Da Ji
Twixyyy
Da Ji
Level 67
God Stats
109W - 138L
1,526 SR
Queue Stats
192W - 316L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,454
675
6,948
11,585
4,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 3
9,800
700
8,426
14,524
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
14
4 / 7 / 4
9,910
708
12,154
19,396
27,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mudkip666
King Arthur
16
6 / 1 / 11
10,981
784
11,668
13,064
13,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
SeaBasSs_FtW
Zhong Kui
16
3 / 3 / 17
10,908
779
14,725
12,200
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Twixyyy
Da Ji
16
12 / 5 / 9
11,943
853
15,166
15,030
7,995
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
21
21
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Mudkip666
King Arthur
6
1
11
11.5
L
2
7
2
0.43
W
Zhong Kui
SeaBasSs_FtW
Zhong Kui
3
3
17
3.83
W
Da Ji
Twixyyy
Da Ji
12
5
9
3.3
L
2
7
3
0.5
L
Achilles
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
41,559
45,505
Taken
40,294
38,309
Mitigated
29,415
8,385
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Mudkip666
King Arthur
11,668
835
0
1,471
13,064
13,027
0
2,889
9,813
0
34,197
L
6,948
792
645
1,192
11,585
4,472
0
1,878
9,707
27,119
0
W
Zhong Kui
SeaBasSs_FtW
Zhong Kui
14,725
3,401
771
4,900
12,200
8,393
1,812
1,329
10,576
50,778
5,241
W
Da Ji
Twixyyy
Da Ji
15,166
4,811
0
2,889
15,030
7,995
766
3,400
11,327
0
26,316
L
8,426
1,207
0
4,530
14,524
5,840
0
3,960
10,564
0
19,571
L
Achilles
12,154
2,546
0
2,018
19,396
27,997
0
7,901
11,495
0
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
33,832
110
Minions Killed
146
5
Camps Cleared
7
687,782
Distance Traveled
742,252
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,981
784
34
2
2
278,812
1
L
Ra
9,454
675
60
4
3
198,504
2
W
Zhong Kui
10,908
779
97
7
5
227,214
2
W
Da Ji
11,943
853
15
1
0
236,226
1
L
Thanatos
9,800
700
31
2
2
238,270
0
L
Achilles
9,910
708
19
1
0
251,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role