Player Matchup

Freya
Freya
CrazyChazW
Freya
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,546 Elo+
Solo
Ymir
Ymir
SilverbackStot
Ymir
Level 28
God Stats
28W - 11L
1,652 SR
Queue Stats
177W - 166L
1,458 Elo+
Party 2
Lancelot
Lancelot
Zenilla
Lancelot
Level 89
God Stats
12W - 10L
1,607 SR
Queue Stats
122W - 108L
1,547 Elo+
Party 2
Team Averages
Level 90
1,586 SR
1,517 Elo+

VS

Team Averages
Level 71
1,500 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Doomthe99
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Agni
Agni
ampoine
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
5 / 3 / 11
8,398
840
14,198
9,628
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 2 / 13
9,334
933
4,839
10,666
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Zenilla
Lancelot
15
10 / 1 / 8
9,451
945
10,119
9,963
6,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 6 / 4
7,562
756
6,513
15,032
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Doomthe99
Chiron
12
3 / 6 / 1
7,697
770
8,512
10,126
4,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
ampoine
Agni
11
1 / 7 / 3
6,958
696
6,919
9,152
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
6
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
4
0.67
W
Freya
5
3
11
3.5
L
Chiron
Doomthe99
Chiron
3
6
1
0.58
W
4
2
13
5.25
W
Lancelot
Zenilla
Lancelot
10
1
8
14
L
Agni
ampoine
Agni
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
21,944
30,257
Taken
34,310
23,093
Mitigated
22,769
8,104
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,513
1,013
0
1,417
15,032
14,436
0
8,510
6,522
0
13,688
W
Freya
14,198
5,122
0
2,447
9,628
4,886
210
1,443
7,946
29,059
3,078
L
Chiron
Doomthe99
Chiron
8,512
4,207
920
945
10,126
4,546
0
5,820
4,295
0
27,019
W
4,839
736
0
1,696
10,666
11,474
80
3,166
7,329
18,975
0
W
Lancelot
Zenilla
Lancelot
10,119
1,370
0
3,961
9,963
6,733
316
2,653
7,165
0
34,006
L
Agni
ampoine
Agni
6,919
1,594
0
160
9,152
3,787
0
3,578
5,574
17,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
22,217
132
Minions Killed
95
7
Camps Cleared
3
625,910
Distance Traveled
481,969
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,562
756
19
2
1
178,959
4
W
Freya
8,398
840
37
4
4
195,953
1
L
Chiron
7,697
770
40
4
2
148,858
0
W
Ymir
9,334
933
42
4
1
198,147
4
W
Lancelot
9,451
945
53
5
2
231,810
5
L
Agni
6,958
696
36
4
0
154,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role