Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NeptuneeOW
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 113L
1,593 Elo+
Solo
Raijin
Raijin
QUINTEROL
Raijin
Level 160
God Stats
13W - 5L
1,688 SR
Queue Stats
731W - 755L
1,580 Elo+
Solo
Ymir
Ymir
Smartdude1991
Ymir
Level 125
God Stats
7W - 6L
1,586 SR
Queue Stats
489W - 503L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Soylent_Soup
Danzaburou
Level 149
God Stats
12W - 11L
1,655 SR
Queue Stats
434W - 461L
1,540 Elo+
Solo
Team Averages
Level 129
1,586 SR
1,556 Elo+

VS

Team Averages
Level 140
1,577 SR
1,710 Elo+
Mercury
Mercury
GODKINGKEVO
Mercury
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,816 Elo+
Party 2
Ymir
Ymir
SHOTTii
Ymir
Level 140
God Stats
0W - 1L
1,768 SR
Queue Stats
8W - 6L
1,818 Elo+
Party 2
Vulcan
Vulcan
Strainer
Vulcan
Level 149
God Stats
6W - 6L
1,591 SR
Queue Stats
391W - 392L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
Twiggie98
Kuzenbo
Level 153
God Stats
10W - 12L
1,524 SR
Queue Stats
287W - 285L
1,531 Elo+
Party 1
Thor
Thor
TwinXFaces
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
4 / 2 / 23
11,320
755
23,649
16,042
9,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jing Wei
NeptuneeOW
Jing Wei
18
8 / 5 / 12
11,446
763
16,595
14,532
7,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
QUINTEROL
Raijin
20
9 / 5 / 16
12,797
853
23,903
15,333
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 6 / 19
11,197
746
8,140
21,193
26,075
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Soylent_Soup
Danzaburou
20
14 / 3 / 17
13,107
874
22,934
15,597
8,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GODKINGKEVO
Mercury
17
4 / 9 / 6
10,329
689
11,481
18,176
9,701
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
SHOTTii
Ymir
17
1 / 7 / 12
10,641
709
6,570
27,626
36,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Strainer
Vulcan
20
2 / 5 / 10
11,522
768
18,385
15,924
8,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Twiggie98
Kuzenbo
17
6 / 9 / 5
10,555
704
14,012
26,998
40,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 8 / 6
10,750
717
13,398
18,434
9,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
38
Kills
21
21
Deaths
38
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
23
7.75
L
Mercury
GODKINGKEVO
Mercury
4
9
6
0.78
W
Jing Wei
NeptuneeOW
Jing Wei
8
5
12
2.8
W
Raijin
QUINTEROL
Raijin
9
5
16
3.4
L
Ymir
SHOTTii
Ymir
1
7
12
1
W
3
6
19
2.08
W
Danzaburou
Soylent_Soup
Danzaburou
14
3
17
7.5
L
Vulcan
Strainer
Vulcan
2
5
10
1.4
L
Kuzenbo
Twiggie98
Kuzenbo
6
9
5
0.94
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,221
Damage
63,846
82,697
Taken
107,158
58,702
Mitigated
103,860
27,333
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
23,649
2,911
1,561
4,977
16,042
9,630
1,338
6,261
9,562
46,343
0
L
Mercury
GODKINGKEVO
Mercury
11,481
3,729
1,287
2,402
18,176
9,701
468
11,172
7,004
0
20,102
W
Jing Wei
NeptuneeOW
Jing Wei
16,595
12,645
3,413
2,818
14,532
7,138
4,427
6,872
7,490
0
33,366
W
Raijin
QUINTEROL
Raijin
23,903
1,909
2,045
2,391
15,333
7,752
726
7,102
7,933
56,832
0
L
Ymir
SHOTTii
Ymir
6,570
873
2,659
4,956
27,626
36,062
236
16,418
11,208
11,083
0
W
8,140
750
1,542
1,669
21,193
26,075
346
10,131
10,748
13,616
0
W
Danzaburou
Soylent_Soup
Danzaburou
22,934
6,869
2,602
4,315
15,597
8,107
1,753
7,463
7,997
0
37,826
L
Vulcan
Strainer
Vulcan
18,385
7,477
1,427
3,215
15,924
8,055
762
9,915
6,009
42,475
0
L
Kuzenbo
Twiggie98
Kuzenbo
14,012
2,504
1,129
4,075
26,998
40,190
78
8,797
18,201
27,130
0
L
13,398
2,477
459
1,473
18,434
9,852
0
9,390
9,044
0
18,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,867
Gold Earned
53,797
195
Minions Killed
106
0
Camps Cleared
0
1,285,129
Distance Traveled
1,227,928
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,320
755
47
3
0
312,195
0
L
Mercury
10,329
689
19
1
0
268,942
3
W
Jing Wei
11,446
763
41
3
0
241,351
0
W
Raijin
12,797
853
60
4
0
221,668
2
L
Ymir
10,641
709
4
0
0
232,816
0
W
Ymir
11,197
746
9
1
0
237,667
0
W
Danzaburou
13,107
874
38
3
0
272,248
1
L
Vulcan
11,522
768
61
4
0
271,929
2
L
Kuzenbo
10,555
704
13
1
0
236,087
2
L
Thor
10,750
717
9
1
0
218,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role