Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AdaptiveS
King Arthur
Level 106
God Stats
3W - 4L
1,544 SR
Queue Stats
52W - 53L
1,473 Elo+
Party 3
Susano
Susano
Jarlio
Susano
Level 69
God Stats
6W - 8L
1,233 SR
Queue Stats
59W - 61L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
crazijay
Sylvanus
Level 129
God Stats
80W - 80L
1,485 SR
Queue Stats
642W - 659L
1,398 Elo+
Party 1
Freya
Freya
owzee
Freya
Level 143
God Stats
14W - 11L
1,541 SR
Queue Stats
481W - 486L
1,446 Elo+
Party 1
Team Averages
Level 121
1,460 SR
1,459 Elo+

VS

Team Averages
Level 112
1,544 SR
1,500 Elo+
Tiamat
Tiamat
FriedMisa
Tiamat
Level 88
God Stats
6W - 8L
1,559 SR
Queue Stats
16W - 12L
1,535 Elo+
Party 4
Achilles
Achilles
KittySenpai9092
Achilles
Level 156
God Stats
6W - 9L
1,372 SR
Queue Stats
249W - 258L
1,529 Elo+
Party 4
Bakasura
Bakasura
NotAppo
Bakasura
Level 110
God Stats
9W - 6L
1,586 SR
Queue Stats
153W - 162L
1,459 Elo+
Party 2
Charybdis
Charybdis
Redheadskero
Charybdis
Level 121
God Stats
2W - 2L
1,448 SR
Queue Stats
121W - 133L
1,455 Elo+
Party 4
Bacchus
Bacchus
cskoglund123
Bacchus
Level 85
God Stats
6W - 6L
1,753 SR
Queue Stats
82W - 66L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
6,579
548
5,039
5,649
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
AdaptiveS
King Arthur
12
1 / 0 / 0
7,068
589
3,122
4,948
3,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Jarlio
Susano
8
0 / 1 / 1
5,312
443
1,897
7,600
2,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
crazijay
Sylvanus
10
2 / 0 / 1
6,027
502
3,715
6,952
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
owzee
Freya
12
2 / 1 / 1
7,020
585
5,842
5,780
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FriedMisa
Tiamat
9
0 / 2 / 0
5,009
417
4,207
6,412
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
1
0 / 0 / 0
3,730
311
0
0
0
Bakasura
NotAppo
Bakasura
12
0 / 1 / 0
6,538
545
3,780
8,600
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Redheadskero
Charybdis
11
0 / 2 / 1
6,007
501
2,530
9,000
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
cskoglund123
Bacchus
9
1 / 1 / 0
5,616
468
4,406
8,151
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
King Arthur
AdaptiveS
King Arthur
1
0
0
1
L
Tiamat
FriedMisa
Tiamat
0
2
0
0
W
Susano
Jarlio
Susano
0
1
1
0.5
L
Achilles
0
0
0
0
L
Bakasura
NotAppo
Bakasura
0
1
0
0
L
Charybdis
Redheadskero
Charybdis
0
2
1
0.25
W
Sylvanus
crazijay
Sylvanus
2
0
1
2.5
L
Bacchus
cskoglund123
Bacchus
1
1
0
1
W
Freya
owzee
Freya
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
14,923
30,929
Taken
32,163
15,233
Mitigated
14,844
9,769
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,039
2,981
0
3,186
5,649
2,311
1,036
3,157
2,103
0
54,922
W
King Arthur
AdaptiveS
King Arthur
3,122
304
0
360
4,948
3,717
249
0
4,191
1,979
57,938
L
Tiamat
FriedMisa
Tiamat
4,207
744
0
2,190
6,412
2,544
0
630
5,782
25,544
0
W
Susano
Jarlio
Susano
1,897
174
0
615
7,600
2,518
0
940
6,547
0
25,051
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
NotAppo
Bakasura
3,780
2,730
0
2,230
8,600
3,513
0
114
8,486
0
39,789
L
Charybdis
Redheadskero
Charybdis
2,530
1,331
0
4,156
9,000
2,879
0
5,457
3,543
0
47,556
W
Sylvanus
crazijay
Sylvanus
3,715
1,395
658
1,682
6,952
4,524
194
2,627
4,081
21,191
7,981
L
Bacchus
cskoglund123
Bacchus
4,406
861
1,446
3,290
8,151
5,908
0
2,924
5,227
12,109
0
W
Freya
owzee
Freya
5,842
2,489
0
3,268
5,780
2,163
0
1,253
4,527
48,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
26,900
400
Minions Killed
250
0
Camps Cleared
0
1,143,409
Distance Traveled
861,482
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,579
548
99
8
0
211,438
5
W
King Arthur
7,068
589
122
10
0
220,946
4
L
Tiamat
5,009
417
46
4
0
176,707
1
W
Susano
5,312
443
47
4
0
262,764
1
L
Achilles
3,730
311
0
0
0
0
0
L
Bakasura
6,538
545
105
9
0
244,116
3
L
Charybdis
6,007
501
77
6
0
210,186
4
W
Sylvanus
6,027
502
43
4
0
214,350
3
L
Bacchus
5,616
468
22
2
0
230,473
2
W
Freya
7,020
585
89
7
0
233,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role