Player Matchup

Lancelot
Lancelot
OGGYB34R
Lancelot
Level 128
God Stats
18W - 19L
1,391 SR
Queue Stats
176W - 198L
1,362 Elo+
Solo
Raijin
Raijin
Osirus1991_ttv
Raijin
Level 66
God Stats
2W - 3L
1,143 SR
Queue Stats
164W - 202L
1,305 Elo+
Solo
Loki
Loki
Pistol_PeteG05
Loki
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 77L
1,445 Elo+
Solo
Ullr
Ullr
SkyDecay
Ullr
Level 100
God Stats
4W - 2L
1,421 SR
Queue Stats
288W - 304L
1,334 Elo+
Solo
Cthulhu
Cthulhu
SoulReaperAzazel
Cthulhu
Level 78
God Stats
3W - 1L
1,572 SR
Queue Stats
52W - 43L
1,359 Elo+
Solo
Team Averages
Level 87
1,405 SR
1,361 Elo+

VS

Team Averages
Level 55
1,555 SR
1,332 Elo+
Amaterasu
Amaterasu
DJKing1216
Amaterasu
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 248L
1,295 Elo+
Party 1
Hera
Hera
HATR Assist
Hera
Level 66
God Stats
80W - 78L
1,452 SR
Queue Stats
541W - 581L
1,336 Elo+
Solo
Fenrir
Fenrir
NgS_Sharkman
Fenrir
Level 47
God Stats
4W - 6L
1,706 SR
Queue Stats
398W - 386L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
NotoriousGrizz
Danzaburou
Level 101
God Stats
2W - 3L
1,619 SR
Queue Stats
78W - 82L
1,433 Elo+
Party 2
Ymir
Ymir
Steppajay8710
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OGGYB34R
Lancelot
18
6 / 2 / 3
11,145
587
14,486
15,650
11,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 1
9,797
516
6,062
10,863
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 6
9,758
514
9,230
15,621
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ullr
14
3 / 3 / 3
8,972
472
9,569
11,911
4,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 4
8,944
471
14,430
14,756
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJKing1216
Amaterasu
15
2 / 5 / 1
9,406
495
8,834
18,341
16,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 0
9,678
509
8,554
8,892
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
2 / 4 / 2
8,751
461
8,655
16,746
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
NotoriousGrizz
Danzaburou
14
6 / 7 / 2
9,254
487
13,852
17,134
6,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 2 / 6
9,026
475
2,849
17,368
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
13
13
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DJKing1216
Amaterasu
2
5
1
0.5
L
1
3
0
0.33
L
Fenrir
2
4
2
0.75
L
Danzaburou
NotoriousGrizz
Danzaburou
6
7
2
1
W
Lancelot
OGGYB34R
Lancelot
6
2
3
3.75
W
2
1
1
2.5
W
5
2
6
4
W
Ullr
3
3
3
1.5
W
4
5
4
1.2
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,777
Damage
42,744
68,801
Taken
78,481
33,444
Mitigated
49,506
14,330
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DJKing1216
Amaterasu
8,834
2,941
0
4,677
18,341
16,663
402
590
17,751
0
64,716
L
8,554
2,757
0
2,389
8,892
2,608
333
5,072
3,820
78,378
0
L
Fenrir
8,655
3,979
0
5,831
16,746
7,571
270
726
16,020
0
49,688
L
Danzaburou
NotoriousGrizz
Danzaburou
13,852
7,799
237
4,391
17,134
6,575
824
7,403
9,731
0
52,554
W
Lancelot
OGGYB34R
Lancelot
14,486
2,907
0
6,746
15,650
11,763
1,014
0
15,028
0
76,436
W
6,062
356
0
1,337
10,863
3,789
2,345
6,532
4,296
72,276
0
W
9,230
2,501
0
2,149
15,621
5,840
72
1,236
14,275
0
65,122
W
Ullr
9,569
5,147
0
228
11,911
4,853
3,364
2,593
9,318
0
46,786
W
14,430
1,372
620
3,250
14,756
7,199
147
1,378
13,378
56,733
0
L
2,849
708
382
2,363
17,368
16,089
232
6,701
10,667
29,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
46,115
508
Minions Killed
435
0
Camps Cleared
0
1,805,071
Distance Traveled
1,703,560
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,406
495
103
5
0
363,931
2
L
Hera
9,678
509
130
7
0
345,261
5
L
Fenrir
8,751
461
89
5
0
372,999
0
L
Danzaburou
9,254
487
73
4
0
293,835
2
W
Lancelot
11,145
587
121
6
0
377,296
2
W
Raijin
9,797
516
138
7
0
348,399
1
W
Loki
9,758
514
86
5
0
416,955
0
W
Ullr
8,972
472
75
4
0
320,606
3
W
Cthulhu
8,944
471
88
5
0
341,815
1
L
Ymir
9,026
475
40
2
0
327,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role