Player Matchup

Artemis
Artemis
Azerx
Artemis
Level 152
God Stats
0W - 1L
2,190 SR
Queue Stats
22W - 21L
1,573 Elo+
Party 1
Camazotz
Camazotz
Fusify
Camazotz
Level 160
God Stats
1W - 4L
1,158 SR
Queue Stats
728W - 690L
1,589 Elo+
Solo
Ah Puch
Ah Puch
Gooboss
Ah Puch
Level 127
God Stats
1W - 1L
1,753 SR
Queue Stats
45W - 35L
1,653 Elo+
Solo
Eset
Eset
Uberrise
Eset
Level 156
God Stats
3W - 2L
1,620 SR
Queue Stats
291W - 220L
1,684 Elo+
Party 1
Cernunnos
Cernunnos
krssz
Cernunnos
Level 158
God Stats
8W - 8L
1,362 SR
Queue Stats
639W - 718L
1,516 Elo+
Solo
Team Averages
Level 151
1,616 SR
1,603 Elo+

VS

Team Averages
Level 157
1,662 SR
1,613 Elo+
Awilix
Awilix
BahtiyarAnestezi
Awilix
Level 160
God Stats
3W - 2L
1,648 SR
Queue Stats
600W - 568L
1,582 Elo+
Solo
Fafnir
Fafnir
Ccalypso
Fafnir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 265L
1,610 Elo+
Solo
Cernunnos
Cernunnos
Hood1eCrow
Cernunnos
Level 160
God Stats
6W - 2L
1,629 SR
Queue Stats
248W - 257L
1,606 Elo+
Solo
Artio
Artio
Misiak
Artio
Level 160
God Stats
3W - 0L
1,862 SR
Queue Stats
112W - 65L
1,714 Elo+
Solo
Ganesha
Ganesha
NirvanaYT
Ganesha
Level 144
God Stats
2W - 0L
1,673 SR
Queue Stats
205W - 226L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azerx
Artemis
15
3 / 9 / 9
10,315
645
10,746
16,313
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Camazotz
Fusify
Camazotz
3
0 / 2 / 0
4,561
285
0
2,240
391
Ah Puch
Gooboss
Ah Puch
20
6 / 8 / 15
13,331
833
25,667
24,225
12,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eset
20
12 / 4 / 13
13,908
869
17,579
16,306
17,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
krssz
Cernunnos
20
7 / 8 / 10
12,427
777
20,575
18,967
7,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 10
12,625
789
11,322
17,495
12,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Ccalypso
Fafnir
19
6 / 7 / 15
12,606
788
14,306
23,927
17,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Hood1eCrow
Cernunnos
19
8 / 5 / 13
12,955
810
17,028
18,490
9,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Misiak
Artio
18
6 / 6 / 17
11,873
742
9,123
23,957
33,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ganesha
NirvanaYT
Ganesha
18
0 / 5 / 27
10,976
686
18,892
17,803
9,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
112
28
Kills
30
31
Deaths
29
47
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Artemis
Azerx
Artemis
3
9
9
0.83
W
10
6
10
2.5
W
Fafnir
Ccalypso
Fafnir
6
7
15
1.93
L
Camazotz
Fusify
Camazotz
0
2
0
0
L
Ah Puch
Gooboss
Ah Puch
6
8
15
1.69
W
Cernunnos
Hood1eCrow
Cernunnos
8
5
13
2.9
W
Artio
Misiak
Artio
6
6
17
2.42
W
Ganesha
NirvanaYT
Ganesha
0
5
27
2.7
L
Eset
12
4
13
4.63
L
Cernunnos
krssz
Cernunnos
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,567
Damage
70,671
78,051
Taken
101,672
44,318
Mitigated
81,442
18,578
Healing
32,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Azerx
Artemis
10,746
5,066
0
2,024
16,313
5,718
0
9,033
6,777
0
20,960
W
11,322
3,257
2,609
2,626
17,495
12,246
1,429
9,256
8,239
0
20,918
W
Fafnir
Ccalypso
Fafnir
14,306
2,054
1,894
7,494
23,927
17,735
1,904
8,229
15,698
28,352
0
L
Camazotz
Fusify
Camazotz
0
0
0
0
2,240
391
0
1,639
525
0
0
L
Ah Puch
Gooboss
Ah Puch
25,667
1,628
1,409
6,794
24,225
12,687
981
12,059
11,490
49,940
0
W
Cernunnos
Hood1eCrow
Cernunnos
17,028
7,349
838
4,734
18,490
9,176
3,743
6,729
11,761
0
53,032
W
Artio
Misiak
Artio
9,123
910
3,268
6,982
23,957
33,207
392
8,718
15,239
23,079
0
W
Ganesha
NirvanaYT
Ganesha
18,892
191
152
1,837
17,803
9,078
1,024
10,314
7,489
30,159
0
L
Eset
17,579
1,582
1,336
1,794
16,306
17,587
884
7,255
8,466
39,533
0
L
Cernunnos
krssz
Cernunnos
20,575
8,157
2,414
2,807
18,967
7,935
2,836
10,274
7,858
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
61,035
144
Minions Killed
193
0
Camps Cleared
0
815,449
Distance Traveled
1,389,818
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,315
645
23
1
0
133,297
0
W
Awilix
12,625
789
32
2
0
298,177
1
W
Fafnir
12,606
788
39
2
0
255,884
1
L
Camazotz
4,561
285
0
0
0
634
0
L
Ah Puch
13,331
833
65
4
0
225,108
1
W
Cernunnos
12,955
810
91
6
0
276,381
2
W
Artio
11,873
742
28
2
0
274,846
0
W
Ganesha
10,976
686
3
0
0
284,530
0
L
Eset
13,908
869
37
2
0
243,062
0
L
Cernunnos
12,427
777
19
1
0
213,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role