Player Matchup

Agni
Agni
AllkoholikCZ
Agni
Level 117
God Stats
20W - 16L
1,568 SR
Queue Stats
113W - 127L
1,418 Elo+
Solo
Nemesis
Nemesis
DarkEmber53
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,381 Elo+
Party 3
Loki
Loki
Darkflame53
Loki
Level 85
God Stats
0W - 6L
1,205 SR
Queue Stats
42W - 66L
1,394 Elo+
Party 3
Cernunnos
Cernunnos
Noctis99
Cernunnos
Level 47
God Stats
13W - 11L
1,620 SR
Queue Stats
101W - 130L
1,317 Elo+
Party 1
Kumbhakarna
Kumbhakarna
amrali10
Kumbhakarna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,320 Elo+
Party 1
Team Averages
Level 64
1,479 SR
1,366 Elo+

VS

Team Averages
Level 87
1,527 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ABagatov
Tyr
Level 69
God Stats
21W - 23L
1,412 SR
Queue Stats
703W - 770L
1,418 Elo+
Solo
Lancelot
Lancelot
SuperGimlee
Lancelot
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 88L
1,457 Elo+
Party 2
Horus
Horus
Trepan
Horus
Level 31
God Stats
5W - 2L
1,725 SR
Queue Stats
80W - 88L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,005
467
9,066
8,357
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
DarkEmber53
Nemesis
9
0 / 5 / 2
5,847
390
3,663
11,275
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 1
7,404
494
9,881
11,048
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Noctis99
Cernunnos
12
1 / 4 / 1
7,216
481
5,566
11,343
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
amrali10
Kumbhakarna
10
0 / 1 / 4
6,734
449
3,403
11,763
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 1
7,186
479
8,549
6,813
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
 
Tiamat
13
0 / 1 / 2
7,119
475
5,318
6,154
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 2
7,794
520
7,878
14,745
15,897
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
SuperGimlee
Lancelot
12
6 / 3 / 1
7,638
509
6,992
11,108
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Trepan
Horus
11
1 / 1 / 3
7,147
476
4,690
10,582
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
13
13
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
1
4.5
W
Tiamat
 
Tiamat
0
1
2
1
W
2
0
2
3
L
3
1
2
4
L
Nemesis
DarkEmber53
Nemesis
0
5
2
0.2
L
2
2
1
1.25
L
Cernunnos
Noctis99
Cernunnos
1
4
1
0.38
W
Lancelot
SuperGimlee
Lancelot
6
3
1
2.17
W
Horus
Trepan
Horus
1
1
3
2.5
L
Kumbhakarna
amrali10
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,579
Damage
33,427
53,786
Taken
49,402
27,043
Mitigated
34,096
13,576
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,549
3,605
0
1,794
6,813
3,185
373
2,026
4,787
0
48,361
W
Tiamat
 
Tiamat
5,318
536
0
1,471
6,154
4,281
104
2,751
3,403
53,267
0
W
7,878
955
0
7,654
14,745
15,897
0
877
13,868
0
50,636
L
9,066
613
0
1,860
8,357
3,682
21
2,629
5,728
54,074
0
L
Nemesis
DarkEmber53
Nemesis
3,663
1,134
0
1,615
11,275
5,599
0
258
11,017
0
33,155
L
9,881
3,411
0
2,745
11,048
4,319
0
0
11,048
0
49,342
L
Cernunnos
Noctis99
Cernunnos
5,566
2,557
0
5,085
11,343
3,992
0
1,188
10,155
0
53,218
W
Lancelot
SuperGimlee
Lancelot
6,992
1,310
0
3,450
11,108
4,827
38
2,815
8,293
0
44,336
W
Horus
Trepan
Horus
4,690
2,816
1,212
2,965
10,582
5,906
575
4,000
6,582
0
33,100
L
Kumbhakarna
amrali10
Kumbhakarna
3,403
382
0
2,271
11,763
9,451
0
1,243
10,520
22,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
36,884
342
Minions Killed
408
0
Camps Cleared
0
1,354,443
Distance Traveled
1,393,572
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,186
479
80
5
0
250,578
5
W
Tiamat
7,119
475
92
6
0
271,207
0
W
Tyr
7,794
520
101
7
0
283,460
6
L
Agni
7,005
467
91
6
0
289,899
2
L
Nemesis
5,847
390
54
4
0
261,728
0
L
Loki
7,404
494
76
5
0
294,825
4
L
Cernunnos
7,216
481
95
6
0
231,580
4
W
Lancelot
7,638
509
84
6
0
328,487
0
W
Horus
7,147
476
51
3
0
259,840
1
L
Kumbhakarna
6,734
449
26
2
0
276,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role