Player Matchup

Cerberus
Cerberus
BlazenWoods6196
Cerberus
Level 12
God Stats
1W - 1L
1,497 SR
Queue Stats
88W - 21L
1,500 Elo+
Party 2
Cupid
Cupid
DMR x APOLLO
Cupid
Level 58
God Stats
10W - 16L
1,609 SR
Queue Stats
42W - 73L
1,491 Elo+
Party 2
Vamana
Vamana
One Big Choppa
Vamana
Level 22
God Stats
42W - 21L
1,654 SR
Queue Stats
591W - 400L
1,454 Elo+
Party 2
Team Averages
Level 31
1,587 SR
1,481 Elo+

VS

Team Averages
Level 116
1,685 SR
1,577 Elo+
Fenrir
Fenrir
The Wibb
Fenrir
Level 160
God Stats
3W - 0L
1,442 SR
Queue Stats
132W - 81L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
magic man 1887
Baron Samedi
Level 28
God Stats
62W - 17L
1,783 SR
Queue Stats
150W - 86L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
sketchychicken
Ah Puch
Level 160
God Stats
1W - 1L
1,830 SR
Queue Stats
66W - 22L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 3 / 0
5,651
628
3,475
10,314
10,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,792
644
2,753
8,664
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
4,974
553
82
2,859
1,172
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
The Wibb
Fenrir
11
1 / 0 / 4
6,432
715
7,264
8,451
4,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
magic man 1887
Baron Samedi
11
1 / 0 / 5
6,479
720
5,267
2,485
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 2
7,511
835
7,583
5,414
2,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
0
0
L
0
3
0
0
L
0
1
0
0
W
Fenrir
The Wibb
Fenrir
1
0
4
3
W
Baron Samedi
magic man 1887
Baron Samedi
1
0
5
3.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,310
Damage
20,114
21,837
Taken
16,350
16,154
Mitigated
8,570
2,924
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,475
329
0
1,769
10,314
10,313
0
6,061
3,921
13,151
0
L
2,753
1,108
149
1,006
8,664
4,669
0
4,612
3,883
0
17,377
L
82
0
0
0
2,859
1,172
0
1,743
1,058
0
3,227
W
Fenrir
The Wibb
Fenrir
7,264
3,050
0
3,406
8,451
4,280
135
1,911
6,540
0
20,395
W
Baron Samedi
magic man 1887
Baron Samedi
5,267
589
1,390
1,310
2,485
1,374
123
329
2,156
9,342
0
W
7,583
835
0
1,993
5,414
2,916
440
1,571
3,843
35,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,417
Gold Earned
20,422
85
Minions Killed
116
0
Camps Cleared
9
379,307
Distance Traveled
533,530
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,651
628
45
5
0
166,135
3
L
Cupid
5,792
644
35
4
0
157,168
1
L
Vamana
4,974
553
5
1
0
56,004
0
W
Fenrir
6,432
715
32
4
1
184,891
1
W
Baron Samedi
6,479
720
20
2
3
174,099
2
W
Ah Puch
7,511
835
64
7
5
174,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role