Player Matchup

Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Luckyawc
Vamana
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,500 Elo+
Party 1
Zeus
Zeus
Skymin96
Zeus
Level 75
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 8L
1,390 Elo+
Party 3
Gilgamesh
Gilgamesh
Vintoz024
Gilgamesh
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Poseidon
Poseidon
shadowninja907
Poseidon
Level 20
God Stats
0W - 3L
1,480 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 3
Team Averages
Level 50
1,456 SR
1,463 Elo+

VS

Team Averages
Level 142
1,494 SR
1,536 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Aeristo
Charybdis
Level 160
God Stats
23W - 15L
1,513 SR
Queue Stats
241W - 218L
1,587 Elo+
Party 2
Cerberus
Cerberus
B1llme
Cerberus
Level 105
God Stats
5W - 11L
1,417 SR
Queue Stats
245W - 257L
1,460 Elo+
Solo
Hel
Hel
MajorVengeance
Hel
Level 159
God Stats
8W - 6L
1,489 SR
Queue Stats
252W - 225L
1,552 Elo+
Party 2
Da Ji
Da Ji
The_Malteserman
Da Ji
Level 129
God Stats
6W - 3L
1,551 SR
Queue Stats
205W - 195L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
6 / 3 / 1
10,869
604
15,187
16,878
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Luckyawc
Vamana
12
3 / 4 / 0
8,109
451
7,501
15,678
8,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
1 / 8 / 2
8,794
489
4,788
12,634
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Vintoz024
Gilgamesh
10
0 / 8 / 0
6,847
380
3,617
13,836
10,863
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
13
0 / 7 / 4
8,498
472
9,625
12,319
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 1 / 9
9,635
535
6,494
9,988
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Aeristo
Charybdis
17
6 / 3 / 6
10,986
610
11,363
15,101
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
B1llme
Cerberus
17
6 / 2 / 6
11,312
628
12,970
16,256
15,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 8
10,223
568
9,283
12,262
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 1 / 7
11,379
632
11,517
18,437
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
30
30
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
3
1
2.17
W
Nike
 
Nike
3
1
9
7.5
W
Charybdis
Aeristo
Charybdis
6
3
6
3
W
Cerberus
B1llme
Cerberus
6
2
6
4.5
L
Vamana
Luckyawc
Vamana
3
4
0
0.75
W
4
3
8
2.67
L
Zeus
1
8
2
0.25
W
11
1
7
14.5
L
Gilgamesh
Vintoz024
Gilgamesh
0
8
0
0
L
Poseidon
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,718
Damage
51,627
71,345
Taken
72,044
34,105
Mitigated
46,276
4,339
Healing
30,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
15,187
3,364
0
221
16,878
6,748
0
4,927
11,827
0
72,247
W
Nike
 
Nike
6,494
562
552
2,077
9,988
9,960
0
2,520
7,468
0
28,801
W
Charybdis
Aeristo
Charybdis
11,363
6,041
0
6,816
15,101
6,300
982
4,855
10,246
0
104,957
W
Cerberus
B1llme
Cerberus
12,970
1,427
0
5,594
16,256
15,885
0
893
15,363
85,414
0
L
Vamana
Luckyawc
Vamana
7,501
3,369
0
2,950
15,678
8,894
0
6,336
9,144
0
33,111
W
9,283
2,187
1,606
6,095
12,262
5,220
1,829
3,520
8,742
70,756
5,655
L
Zeus
4,788
787
0
30
12,634
4,078
0
3,066
9,568
64,009
0
W
11,517
2,708
0
7,864
18,437
8,911
442
3,041
15,396
0
93,420
L
Gilgamesh
Vintoz024
Gilgamesh
3,617
822
0
388
13,836
10,863
0
4,784
8,591
0
34,529
L
Poseidon
9,625
1,468
0
750
12,319
3,522
0
1,828
10,485
71,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
53,535
444
Minions Killed
640
0
Camps Cleared
0
1,775,771
Distance Traveled
1,776,815
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,869
604
107
6
0
407,478
0
W
Nike
9,635
535
43
2
0
397,560
5
W
Charybdis
10,986
610
154
9
0
339,339
0
W
Cerberus
11,312
628
199
11
0
314,477
4
L
Vamana
8,109
451
51
3
0
368,309
2
W
Hel
10,223
568
125
7
0
334,186
2
L
Zeus
8,794
489
124
7
0
322,339
8
W
Da Ji
11,379
632
119
7
0
391,253
2
L
Gilgamesh
6,847
380
51
3
0
328,446
0
L
Poseidon
8,498
472
111
6
0
349,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role