Player Matchup

Awilix
Awilix
DJJamer
Awilix
Level 129
God Stats
3W - 5L
1,523 SR
Queue Stats
42W - 40L
1,570 Elo+
Party 2
Poseidon
Poseidon
Synpie
Poseidon
Level 129
God Stats
12W - 11L
1,634 SR
Queue Stats
271W - 186L
1,640 Elo+
Party 2
Horus
Horus
Werewolf34
Horus
Level 96
God Stats
25W - 20L
1,596 SR
Queue Stats
242W - 170L
1,597 Elo+
Party 2
Team Averages
Level 118
1,584 SR
1,602 Elo+

VS

Team Averages
Level 67
1,500 SR
1,428 Elo+
Odin
Odin
Benjamyne
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,408 Elo+
Party 1
Freya
Freya
Bggie
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,469 Elo+
Solo
Mercury
Mercury
seanderpington
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DJJamer
Awilix
14
11 / 0 / 2
9,588
872
11,175
8,603
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Synpie
Poseidon
12
1 / 1 / 11
7,866
715
9,373
5,835
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
1 / 0 / 11
7,665
697
5,590
15,215
8,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 1
7,024
639
4,846
11,382
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Bggie
Freya
12
1 / 4 / 0
7,273
661
10,642
10,803
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 1
6,558
596
5,650
10,239
3,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
1
0.17
L
Freya
Bggie
Freya
1
4
0
0.25
W
Awilix
DJJamer
Awilix
11
0
2
12
W
Poseidon
Synpie
Poseidon
1
1
11
6.5
W
Horus
1
0
11
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
21,138
29,653
Taken
32,424
16,705
Mitigated
18,109
10,434
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,846
873
0
1,218
11,382
9,404
0
5,141
6,241
0
12,166
L
Freya
Bggie
Freya
10,642
3,341
0
3,674
10,803
4,930
0
1,945
8,858
31,219
3,076
W
Awilix
DJJamer
Awilix
11,175
3,896
0
553
8,603
5,372
70
2,082
6,521
0
26,343
W
Poseidon
Synpie
Poseidon
9,373
1,563
0
220
5,835
2,438
90
1,766
4,069
39,666
0
W
Horus
5,590
3,187
2,504
7,157
15,215
8,895
171
5,841
9,374
0
10,692
L
5,650
2,163
0
61
10,239
3,775
0
2,694
7,545
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
20,855
130
Minions Killed
112
4
Camps Cleared
5
665,214
Distance Traveled
577,701
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,024
639
16
1
2
210,083
3
L
Freya
7,273
661
64
6
1
171,853
2
W
Awilix
9,588
872
27
2
2
225,820
2
W
Poseidon
7,866
715
86
8
1
212,637
4
W
Horus
7,665
697
17
2
1
226,757
4
L
Mercury
6,558
596
32
3
2
195,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role