Player Matchup

Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MsKittyClaymore
Yemoja
Level 149
God Stats
3W - 7L
1,487 SR
Queue Stats
24W - 24L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
VehicularZebra
Ao Kuang
Level 152
God Stats
0W - 2L
1,276 SR
Queue Stats
36W - 38L
1,521 Elo+
Party 2
Persephone
Persephone
Xxkramer24xX
Persephone
Level 124
God Stats
1W - 2L
1,709 SR
Queue Stats
469W - 498L
1,520 Elo+
Solo
Rama
Rama
xoRustyox
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,463 Elo+
Solo
Team Averages
Level 117
1,494 SR
1,505 Elo+

VS

Team Averages
Level 91
1,490 SR
1,494 Elo+
Lancelot
Lancelot
Garrettcrupi4
Lancelot
Level 103
God Stats
3W - 0L
1,827 SR
Queue Stats
87W - 82L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Matt De Fonte
Morgan Le Fay
Level 127
God Stats
7W - 6L
1,452 SR
Queue Stats
196W - 228L
1,517 Elo+
Party 1
Merlin
Merlin
SEN0R AWE50ME
Merlin
Level 48
God Stats
3W - 4L
1,335 SR
Queue Stats
81W - 134L
1,397 Elo+
Party 1
Ullr
Ullr
WolfsBlunt
Ullr
Level 45
God Stats
7W - 3L
1,460 SR
Queue Stats
67W - 51L
1,534 Elo+
Solo
King Arthur
King Arthur
cpt CANADA04
King Arthur
Level 134
God Stats
1W - 6L
1,376 SR
Queue Stats
159W - 220L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 3 / 5
9,988
713
14,253
17,405
19,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 2 / 4
9,582
684
7,989
16,355
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
18
6 / 2 / 5
10,776
770
12,893
19,992
11,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Xxkramer24xX
Persephone
18
3 / 4 / 3
10,781
770
10,787
11,280
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
1 / 7 / 3
8,923
637
10,956
16,589
8,059
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Garrettcrupi4
Lancelot
18
4 / 3 / 8
10,582
756
23,700
19,971
10,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Matt De Fonte
Morgan Le Fay
19
4 / 0 / 2
11,313
808
14,372
11,906
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 7
9,712
694
8,879
11,833
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 4 / 5
11,360
811
12,306
13,499
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
cpt CANADA04
King Arthur
16
1 / 5 / 8
9,461
676
11,158
16,479
16,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
14
Kills
18
18
Deaths
14
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
5
1.83
W
Lancelot
Garrettcrupi4
Lancelot
4
3
8
2.67
W
Morgan Le Fay
Matt De Fonte
Morgan Le Fay
4
0
2
5
L
1
2
4
1.5
W
1
2
7
2.25
L
Ao Kuang
6
2
5
4.25
W
8
4
5
2.63
L
Persephone
Xxkramer24xX
Persephone
3
4
3
1.13
W
King Arthur
cpt CANADA04
King Arthur
1
5
8
1
L
Rama
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,878
Damage
70,415
81,621
Taken
73,688
65,434
Mitigated
45,884
19,909
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
14,253
1,705
0
1,311
17,405
19,012
0
6,571
10,834
0
32,562
W
Lancelot
Garrettcrupi4
Lancelot
23,700
3,722
0
7,248
19,971
10,704
39
7,186
12,474
0
46,657
W
Morgan Le Fay
Matt De Fonte
Morgan Le Fay
14,372
1,645
257
3,836
11,906
5,827
140
3,918
7,889
61,357
0
L
7,989
1,818
4,160
4,014
16,355
21,517
224
4,253
12,102
24,502
0
W
8,879
612
87
1,404
11,833
5,644
584
7,483
4,206
33,448
0
L
Ao Kuang
12,893
2,181
0
7,270
19,992
11,592
0
4,327
15,665
32,572
3,154
W
12,306
6,118
0
1,361
13,499
7,053
3,368
6,031
7,300
0
38,759
L
Persephone
Xxkramer24xX
Persephone
10,787
313
0
1,622
11,280
5,254
0
3,924
7,352
48,965
0
W
King Arthur
cpt CANADA04
King Arthur
11,158
801
0
500
16,479
16,656
84
6,356
9,813
0
22,583
L
Rama
10,956
9,712
564
968
16,589
8,059
303
4,175
12,414
0
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
52,428
234
Minions Killed
293
0
Camps Cleared
0
1,369,369
Distance Traveled
1,503,401
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,988
713
35
3
0
301,632
0
W
Lancelot
10,582
756
54
4
0
353,725
4
W
Morgan Le Fay
11,313
808
82
6
0
297,151
0
L
Yemoja
9,582
684
32
2
0
250,020
0
W
Merlin
9,712
694
53
4
0
266,991
0
L
Ao Kuang
10,776
770
42
3
0
312,352
0
W
Ullr
11,360
811
71
5
0
277,733
1
L
Persephone
10,781
770
93
7
0
263,832
1
W
King Arthur
9,461
676
33
2
0
307,801
3
L
Rama
8,923
637
32
2
0
241,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role