Player Matchup

Nu Wa
Nu Wa
Cornballio
Nu Wa
Level 116
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Edgarrarrio
Izanami
Level 94
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Shiva
Shiva
HumanitysGrace
Shiva
Level 147
God Stats
1W - 2L
1,365 SR
Queue Stats
64W - 36L
1,616 Elo+
Party 1
Team Averages
Level 119
1,554 SR
1,425 Elo+

VS

Team Averages
Level 38
1,468 SR
1,408 Elo+
Ganesha
Ganesha
CrazyBee21
Ganesha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,424 Elo+
Solo
Artemis
Artemis
Shamanking121
Artemis
Level 31
God Stats
13W - 14L
1,421 SR
Queue Stats
127W - 185L
1,400 Elo+
Party 2
Nox
Nox
jlmg
Nox
Level 37
God Stats
5W - 7L
1,484 SR
Queue Stats
145W - 187L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
10 / 0 / 6
11,038
849
14,245
9,271
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Edgarrarrio
Izanami
15
1 / 4 / 11
9,519
732
13,186
11,420
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 9
9,881
760
8,633
9,647
8,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrazyBee21
Ganesha
13
1 / 3 / 4
8,930
687
4,844
14,106
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
12
2 / 7 / 2
8,551
658
6,276
11,938
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
jlmg
Nox
12
1 / 6 / 3
8,528
656
7,248
13,421
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
4
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
10
0
6
13
L
Ganesha
CrazyBee21
Ganesha
1
3
4
1
W
Izanami
Edgarrarrio
Izanami
1
4
11
1.63
W
5
1
9
9.5
L
Artemis
2
7
2
0.43
L
Nox
jlmg
Nox
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
18,368
30,338
Taken
39,465
17,899
Mitigated
24,713
6,402
Healing
1,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,245
5,579
0
1,357
9,271
4,096
772
4,067
5,204
44,552
0
L
Ganesha
CrazyBee21
Ganesha
4,844
373
0
909
14,106
14,646
0
5,917
8,189
18,763
0
W
Izanami
Edgarrarrio
Izanami
13,186
6,668
0
1,962
11,420
5,491
923
6,309
5,111
0
55,757
W
8,633
1,263
635
2,448
9,647
8,312
235
2,176
7,471
147
22,111
L
Artemis
6,276
2,056
0
316
11,938
4,957
0
4,608
7,330
0
24,758
L
Nox
jlmg
Nox
7,248
341
0
244
13,421
5,110
0
3,948
9,473
34,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
26,009
192
Minions Killed
118
9
Camps Cleared
3
698,342
Distance Traveled
670,775
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,038
849
81
6
3
239,120
3
L
Ganesha
8,930
687
4
0
0
243,131
2
W
Izanami
9,519
732
85
7
4
195,940
3
W
Shiva
9,881
760
26
2
2
263,282
2
L
Artemis
8,551
658
37
3
0
210,296
2
L
Nox
8,528
656
77
6
3
217,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role