Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IWishUDeath
Chaac
Level 123
God Stats
12W - 8L
1,650 SR
Queue Stats
102W - 108L
1,530 Elo+
Party 2
Scylla
Scylla
Malzov
Scylla
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,274 Elo+
Party 2
Fafnir
Fafnir
Tesseract7
Fafnir
Level 118
God Stats
5W - 4L
1,640 SR
Queue Stats
177W - 171L
1,510 Elo+
Party 2
Kali
Kali
byEdGeGames
Kali
Level 128
God Stats
9W - 3L
1,671 SR
Queue Stats
295W - 257L
1,548 Elo+
Solo
Team Averages
Level 119
1,592 SR
1,472 Elo+

VS

Team Averages
Level 114
1,522 SR
1,533 Elo+
Vulcan
Vulcan
DuxStultorum
Vulcan
Level 126
God Stats
5W - 8L
1,509 SR
Queue Stats
632W - 707L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SgtBaconMaster
Ah Muzen Cab
Level 103
God Stats
6W - 2L
1,912 SR
Queue Stats
119W - 137L
1,523 Elo+
Party 3
Hercules
Hercules
TheRealMrSquid
Hercules
Level 123
God Stats
0W - 3L
1,375 SR
Queue Stats
39W - 38L
1,525 Elo+
Party 1
Bacchus
Bacchus
WATGOT
Bacchus
Level 102
God Stats
3W - 3L
1,454 SR
Queue Stats
28W - 23L
1,562 Elo+
Party 1
Lancelot
Lancelot
b3low
Lancelot
Level 118
God Stats
1W - 4L
1,361 SR
Queue Stats
239W - 242L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 2 / 4
11,279
564
12,708
15,507
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 6
11,992
600
16,067
24,153
19,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
Malzov
Scylla
14
4 / 4 / 5
9,708
485
7,419
10,033
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Tesseract7
Fafnir
15
2 / 0 / 10
10,858
543
8,782
13,813
19,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 3 / 8
10,715
536
9,680
17,534
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 6 / 1
9,918
496
7,723
12,008
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SgtBaconMaster
Ah Muzen Cab
15
0 / 6 / 3
9,519
476
9,185
14,157
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
16
6 / 3 / 2
10,474
524
15,387
16,938
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WATGOT
Bacchus
13
0 / 4 / 6
8,549
427
5,411
14,182
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
b3low
Lancelot
18
2 / 4 / 2
11,236
562
9,908
17,530
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
11
12
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
4
4.5
L
Vulcan
3
6
1
0.58
W
7
3
6
3.33
W
Scylla
Malzov
Scylla
4
4
5
1.63
L
Ah Muzen Cab
SgtBaconMaster
Ah Muzen Cab
0
6
3
0.25
W
Fafnir
Tesseract7
Fafnir
2
0
10
7
L
Hercules
6
3
2
2.33
L
Bacchus
WATGOT
Bacchus
0
4
6
0.75
L
Lancelot
b3low
Lancelot
2
4
2
0.75
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
47,614
81,040
Taken
74,815
60,523
Mitigated
54,282
25,907
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,708
7,556
0
6,126
15,507
6,378
3,060
2,357
13,150
0
88,174
L
Vulcan
7,723
1,058
0
750
12,008
5,536
41
4,146
7,862
85,604
0
W
16,067
3,948
0
8,086
24,153
19,740
618
2,591
21,010
0
91,309
W
Scylla
Malzov
Scylla
7,419
1,371
0
643
10,033
3,547
975
3,178
6,855
57,366
0
L
Ah Muzen Cab
SgtBaconMaster
Ah Muzen Cab
9,185
2,902
0
3,772
14,157
5,938
360
1,613
12,544
0
78,242
W
Fafnir
Tesseract7
Fafnir
8,782
2,092
0
2,821
13,813
19,988
218
4,137
9,587
30,082
0
L
Hercules
15,387
5,801
0
5,850
16,938
9,987
659
3,641
13,297
0
78,124
L
Bacchus
WATGOT
Bacchus
5,411
869
495
1,712
14,182
19,089
32
5,045
9,137
22,864
0
L
Lancelot
b3low
Lancelot
9,908
2,184
0
8,660
17,530
13,732
0
1,756
15,774
0
93,347
W
9,680
5,893
0
8,231
17,534
10,870
0
2,525
14,892
0
91,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
49,696
563
Minions Killed
595
0
Camps Cleared
0
1,902,769
Distance Traveled
1,926,695
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,279
564
155
8
0
338,714
6
L
Vulcan
9,918
496
129
6
0
366,621
6
W
Chaac
11,992
600
148
7
0
354,112
1
W
Scylla
9,708
485
96
5
0
361,341
6
L
Ah Muzen Cab
9,519
476
143
7
0
352,372
5
W
Fafnir
10,858
543
36
2
0
408,321
5
L
Hercules
10,474
524
115
6
0
398,063
2
L
Bacchus
8,549
427
37
2
0
388,977
10
L
Lancelot
11,236
562
171
9
0
420,662
0
W
Kali
10,715
536
128
6
0
440,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role