Player Matchup

Chang'e
Chang'e
Cami30C
Chang'e
Level 77
God Stats
9W - 2L
1,400 SR
Queue Stats
125W - 137L
1,439 Elo+
Solo
Lancelot
Lancelot
DeadSilver2
Lancelot
Level 62
God Stats
14W - 10L
1,543 SR
Queue Stats
160W - 160L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Fullmetalvanity
Nu Wa
Level 104
God Stats
21W - 28L
1,545 SR
Queue Stats
175W - 189L
1,440 Elo+
Solo
Rama
Rama
PP_Turtle25
Rama
Level 99
God Stats
18W - 7L
1,771 SR
Queue Stats
230W - 169L
1,647 Elo+
Party 2
Mulan
Mulan
txpioca
Mulan
Level 49
God Stats
32W - 26L
1,586 SR
Queue Stats
140W - 110L
1,637 Elo+
Party 2
Team Averages
Level 78
1,569 SR
1,534 Elo+

VS

Team Averages
Level 51
1,473 SR
1,427 Elo+
Hel
Hel
Alm1ghty_Push46
Hel
Level 32
God Stats
25W - 32L
1,324 SR
Queue Stats
25W - 34L
1,285 Elo+
Solo
Heimdallr
Heimdallr
Caukmeatalpha
Heimdallr
Level 141
God Stats
1W - 2L
1,736 SR
Queue Stats
38W - 23L
1,560 Elo+
Party 1
Ymir
Ymir
OogaBooga117
Ymir
Level 18
God Stats
5W - 3L
1,503 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ziggity Zucc
Tsukuyomi
Level 60
God Stats
6W - 12L
1,403 SR
Queue Stats
39W - 55L
1,372 Elo+
Party 1
Ra
Ra
kauktimusprime
Ra
Level 5
God Stats
1W - 2L
1,397 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cami30C
Chang'e
20
8 / 2 / 23
16,356
1,168
25,699
20,495
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
DeadSilver2
Lancelot
20
13 / 6 / 10
16,051
1,147
36,659
20,798
10,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 26
15,524
1,109
29,245
7,728
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 15
15,722
1,123
39,283
17,640
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
txpioca
Mulan
20
4 / 4 / 15
14,566
1,040
17,480
30,818
33,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 9
13,342
953
14,980
32,115
17,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Caukmeatalpha
Heimdallr
20
7 / 8 / 8
15,200
1,086
35,999
34,365
20,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 3 / 11
14,638
1,046
8,849
32,061
55,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Ziggity Zucc
Tsukuyomi
20
4 / 10 / 8
14,850
1,061
17,719
32,163
17,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 9 / 5
13,332
952
13,542
21,003
9,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
56
37
Kills
15
15
Deaths
37
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Chang'e
Cami30C
Chang'e
8
2
23
9.75
L
Heimdallr
Caukmeatalpha
Heimdallr
7
8
8
1.38
W
Lancelot
DeadSilver2
Lancelot
13
6
10
3
W
3
2
26
8
L
1
3
11
2.17
W
9
1
15
16.5
L
Tsukuyomi
Ziggity Zucc
Tsukuyomi
4
10
8
0.8
L
3
9
5
0.61
W
Mulan
txpioca
Mulan
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,366
Damage
91,089
97,479
Taken
151,707
62,711
Mitigated
121,819
24,188
Healing
35,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,980
0
10,885
12,415
32,115
17,626
0
10,711
21,404
66,565
0
W
Chang'e
Cami30C
Chang'e
25,699
1,319
6,182
9,454
20,495
8,253
0
8,395
12,100
65,884
0
L
Heimdallr
Caukmeatalpha
Heimdallr
35,999
19,771
0
4,092
34,365
20,453
0
11,508
22,857
0
84,415
W
Lancelot
DeadSilver2
Lancelot
36,659
6,511
0
138
20,798
10,252
0
8,554
12,240
0
48,566
W
29,245
5,513
0
0
7,728
2,884
0
4,242
3,486
54,893
0
L
8,849
2,460
331
2,265
32,061
55,967
0
13,186
18,875
21,378
0
W
39,283
30,560
0
5,155
17,640
7,325
0
6,749
10,891
0
77,101
L
Tsukuyomi
Ziggity Zucc
Tsukuyomi
17,719
5,248
0
3,245
32,163
17,932
0
12,520
19,643
0
54,961
L
13,542
2,210
1,423
376
21,003
9,841
0
7,019
13,984
39,322
0
W
Mulan
txpioca
Mulan
17,480
1,641
0
3,259
30,818
33,997
0
9,431
21,387
0
33,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,219
Gold Earned
71,362
305
Minions Killed
369
13
Camps Cleared
6
1,468,070
Distance Traveled
1,373,766
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,342
953
119
9
3
301,599
0
W
Chang'e
16,356
1,168
123
9
0
317,144
7
L
Heimdallr
15,200
1,086
99
7
1
258,094
1
W
Lancelot
16,051
1,147
21
2
4
328,905
0
W
Nu Wa
15,524
1,109
49
4
3
268,248
0
L
Ymir
14,638
1,046
23
2
1
263,504
0
W
Rama
15,722
1,123
76
5
1
243,072
0
L
Tsukuyomi
14,850
1,061
70
5
1
289,796
0
L
Ra
13,332
952
58
4
0
260,773
1
W
Mulan
14,566
1,040
36
3
5
310,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role