Player Matchup

Fafnir
Fafnir
KmartSmart15
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,565 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Teh J357er
Kumbhakarna
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
14W - 25L
1,445 Elo+
Party 1
Odin
Odin
TerryLightning
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 2
Anhur
Anhur
porklomaine
Anhur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,238 Elo+
Party 1
Agni
Agni
tareek97
Agni
Level 145
God Stats
1W - 4L
1,397 SR
Queue Stats
79W - 82L
1,505 Elo+
Solo
Team Averages
Level 125
1,523 SR
1,388 Elo+

VS

Team Averages
Level 114
1,432 SR
1,475 Elo+
Ganesha
Ganesha
CreamConjurer365
Ganesha
Level 77
God Stats
2W - 0L
1,263 SR
Queue Stats
155W - 176L
1,431 Elo+
Party 3
Yu Huang
Yu Huang
Loves2splewge69
Yu Huang
Level 117
God Stats
2W - 3L
1,106 SR
Queue Stats
273W - 261L
1,441 Elo+
Party 3
Cernunnos
Cernunnos
PublicTelevision
Cernunnos
Level 103
God Stats
2W - 1L
1,522 SR
Queue Stats
272W - 254L
1,445 Elo+
Party 3
Raijin
Raijin
SKADIdoesntKN0W
Raijin
Level 127
God Stats
4W - 0L
1,808 SR
Queue Stats
172W - 162L
1,534 Elo+
Solo
Merlin
Merlin
xShynokx
Merlin
Level 148
God Stats
3W - 1L
1,460 SR
Queue Stats
65W - 75L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
4 / 7 / 4
11,178
699
8,992
26,222
46,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
Teh J357er
Kumbhakarna
16
1 / 7 / 5
8,784
549
4,990
22,191
27,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 7 / 8
9,536
596
11,047
26,084
16,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 9 / 3
10,223
639
13,542
19,859
10,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
3 / 7 / 4
9,868
617
20,030
12,858
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 32
11,971
748
11,203
24,263
32,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
19
8 / 3 / 19
11,968
748
23,697
15,469
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
20
9 / 2 / 25
12,430
777
24,924
17,703
10,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 3 / 19
12,244
765
17,684
13,475
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
xShynokx
Merlin
20
11 / 4 / 19
12,865
804
20,409
14,560
8,880
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
151
11
Kills
37
37
Deaths
14
24
Assists
114
Player
Kills
Deaths
Assists
KDA
W
0
2
32
8
L
Fafnir
4
7
4
0.86
W
Yu Huang
8
3
19
5.83
W
Cernunnos
9
2
25
10.75
W
9
3
19
6.17
L
Kumbhakarna
Teh J357er
Kumbhakarna
1
7
5
0.5
L
1
7
8
0.71
L
2
9
3
0.39
L
Agni
3
7
4
0.71
W
Merlin
xShynokx
Merlin
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,601
Damage
97,917
107,214
Taken
85,470
107,305
Mitigated
67,750
21,970
Healing
36,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,203
844
5,163
5,830
24,263
32,703
316
8,935
15,042
17,372
0
L
Fafnir
8,992
2,153
1,151
4,171
26,222
46,380
0
16,664
9,120
17,354
0
W
Yu Huang
23,697
2,240
3,919
3,684
15,469
8,634
1,230
4,551
10,918
34,618
0
W
Cernunnos
24,924
15,495
2,006
5,823
17,703
10,808
3,091
7,702
10,001
0
44,360
W
17,684
977
3,720
3,147
13,475
6,725
1,673
7,443
6,032
33,677
0
L
Kumbhakarna
Teh J357er
Kumbhakarna
4,990
335
879
1,662
22,191
27,485
0
14,513
7,302
11,623
0
L
11,047
762
923
5,582
26,084
16,264
0
15,984
9,775
0
20,950
L
13,542
5,505
1,246
2,894
19,859
10,361
114
16,055
3,631
0
28,743
L
Agni
20,030
742
2,392
1,070
12,858
6,815
0
8,361
4,393
35,780
0
W
Merlin
xShynokx
Merlin
20,409
1,058
1,870
1,383
14,560
8,880
407
5,381
9,179
48,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,589
Gold Earned
61,478
112
Minions Killed
175
0
Camps Cleared
0
1,248,842
Distance Traveled
1,372,745
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,971
748
0
0
0
285,513
0
L
Fafnir
11,178
699
17
1
0
258,978
0
W
Yu Huang
11,968
748
25
2
0
264,593
1
W
Cernunnos
12,430
777
36
2
0
290,049
0
W
Raijin
12,244
765
38
2
0
269,094
2
L
Kumbhakarna
8,784
549
23
1
0
253,951
3
L
Odin
9,536
596
12
1
0
278,966
0
L
Anhur
10,223
639
33
2
0
207,506
0
L
Agni
9,868
617
27
2
0
249,441
1
W
Merlin
12,865
804
76
5
0
263,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role