Player Matchup

Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FlameJanDeka
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
KiraBowie
Jormungandr
Level 18
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
NHonor
Nu Wa
Level 111
God Stats
5W - 4L
1,890 SR
Queue Stats
162W - 176L
1,429 Elo+
Party 2
Lancelot
Lancelot
xJbur
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 48
1,536 SR
1,486 Elo+

VS

Team Averages
Level 78
1,487 SR
1,462 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PREECHAA
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,461 Elo+
Party 1
Nox
Nox
Riximic
Nox
Level 99
God Stats
5W - 4L
1,466 SR
Queue Stats
300W - 336L
1,432 Elo+
Party 1
King Arthur
King Arthur
lViggo_YT
King Arthur
Level 104
God Stats
17W - 14L
1,466 SR
Queue Stats
602W - 633L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 4 / 0
4,393
399
3,211
8,886
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
FlameJanDeka
Sun Wukong
5
0 / 1 / 0
4,050
368
1,468
5,502
3,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KiraBowie
Jormungandr
7
1 / 1 / 0
4,938
449
4,236
8,947
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
NHonor
Nu Wa
7
0 / 2 / 1
4,654
423
5,473
5,384
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
xJbur
Lancelot
5
0 / 2 / 0
4,036
367
1,233
8,540
2,611
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 3
5,722
520
4,004
7,831
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
 
Artemis
9
2 / 0 / 0
5,571
506
4,815
8,586
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
PREECHAA
Nu Wa
10
1 / 0 / 3
5,985
544
5,508
2,459
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
12
3 / 0 / 1
6,941
631
3,495
6,848
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
lViggo_YT
King Arthur
12
3 / 0 / 3
6,788
617
6,773
8,513
5,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Sylvanus
 
Sylvanus
0
1
3
1.5
W
Artemis
 
Artemis
2
0
0
2
L
Sun Wukong
FlameJanDeka
Sun Wukong
0
1
0
0
L
Jormungandr
KiraBowie
Jormungandr
1
1
0
1
L
Nu Wa
NHonor
Nu Wa
0
2
1
0.25
W
Nu Wa
PREECHAA
Nu Wa
1
0
3
2.5
W
Nox
3
0
1
3.5
W
King Arthur
lViggo_YT
King Arthur
3
0
3
4.5
L
Lancelot
xJbur
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,621
Damage
24,595
37,259
Taken
34,237
16,360
Mitigated
18,278
9,256
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,211
650
0
2,520
8,886
3,488
0
3,531
5,355
0
23,121
W
Sylvanus
 
Sylvanus
4,004
1,023
1,723
3,072
7,831
5,481
252
4,426
3,405
18,937
0
W
Artemis
 
Artemis
4,815
2,810
0
3,572
8,586
3,532
0
4,131
4,455
0
34,275
L
Sun Wukong
FlameJanDeka
Sun Wukong
1,468
633
144
1,358
5,502
3,743
0
978
4,524
0
11,619
L
Jormungandr
KiraBowie
Jormungandr
4,236
1,019
261
1,383
8,947
4,914
0
3,699
5,248
23,214
0
L
Nu Wa
NHonor
Nu Wa
5,473
964
0
500
5,384
1,604
0
2,703
2,681
26,298
0
W
Nu Wa
PREECHAA
Nu Wa
5,508
1,248
0
202
2,459
856
45
615
1,844
37,717
0
W
Nox
3,495
1,011
0
3,327
6,848
3,058
0
270
6,578
42,247
0
W
King Arthur
lViggo_YT
King Arthur
6,773
821
0
2,960
8,513
5,351
31
267
8,246
0
45,188
L
Lancelot
xJbur
Lancelot
1,233
303
136
2,954
8,540
2,611
0
2,096
6,444
0
14,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
31,007
131
Minions Killed
313
0
Camps Cleared
0
1,007,242
Distance Traveled
975,346
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,393
399
19
2
0
200,112
1
W
Sylvanus
5,722
520
25
2
0
182,022
0
W
Artemis
5,571
506
53
5
0
144,554
2
L
Sun Wukong
4,050
368
18
2
0
174,670
0
L
Jormungandr
4,938
449
41
4
0
210,199
0
L
Nu Wa
4,654
423
31
3
0
191,277
1
W
Nu Wa
5,985
544
65
6
0
209,547
1
W
Nox
6,941
631
95
9
0
218,707
3
W
King Arthur
6,788
617
75
7
0
220,516
0
L
Lancelot
4,036
367
22
2
0
230,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role