Player Matchup

Bakasura
Bakasura
AlaskanBullWerm
Bakasura
Level 44
God Stats
3W - 8L
1,362 SR
Queue Stats
29W - 36L
1,443 Elo+
Solo
Neith
Neith
Basdutch
Neith
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,503 Elo+
Solo
Cabrakan
Cabrakan
IRefuseToWipe
Cabrakan
Level 94
God Stats
10W - 6L
1,918 SR
Queue Stats
202W - 194L
1,507 Elo+
Party 2
Sol
Sol
JonathanMK
Sol
Level 43
God Stats
25W - 23L
1,553 SR
Queue Stats
75W - 69L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
namechanged9985
Baron Samedi
Level 48
God Stats
31W - 19L
1,500 SR
Queue Stats
382W - 399L
1,440 Elo+
Solo
Team Averages
Level 53
1,567 SR
1,493 Elo+

VS

Team Averages
Level 37
1,470 SR
1,533 Elo+
Khepri
Khepri
Lightman2112
Khepri
Level 7
God Stats
1W - 1L
1,517 SR
Queue Stats
4W - 3L
1,669 Elo+
Party 1
Chang'e
Chang'e
Maxal5507
Chang'e
Level 47
God Stats
2W - 3L
1,460 SR
Queue Stats
9W - 9L
1,414 Elo+
Party 1
Chiron
Chiron
Raats26120
Chiron
Level 34
God Stats
1W - 4L
1,558 SR
Queue Stats
155W - 126L
1,663 Elo+
Solo
Ravana
Ravana
Stricts
Ravana
Level 48
God Stats
1W - 1L
1,745 SR
Queue Stats
46W - 44L
1,380 Elo+
Party 1
Bellona
Bellona
YisusCL
Bellona
Level 48
God Stats
3W - 9L
1,068 SR
Queue Stats
110W - 136L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
11 / 1 / 3
9,683
692
14,043
12,219
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Basdutch
Neith
13
3 / 2 / 1
7,840
560
7,368
7,783
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
IRefuseToWipe
Cabrakan
13
0 / 1 / 6
7,596
543
8,872
10,710
11,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 2
8,596
614
7,876
8,512
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
namechanged9985
Baron Samedi
11
1 / 3 / 7
6,668
476
3,840
11,754
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 3 / 6
6,259
447
3,497
12,466
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Maxal5507
Chang'e
12
4 / 5 / 0
7,263
519
6,422
13,015
5,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Raats26120
Chiron
13
4 / 4 / 0
7,665
548
8,202
11,800
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Stricts
Ravana
11
1 / 4 / 2
6,489
464
5,838
9,159
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
YisusCL
Bellona
12
1 / 3 / 1
7,374
527
7,980
14,696
14,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
10
10
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
1
3
12.5
W
Neith
Basdutch
Neith
3
2
1
1.75
W
Cabrakan
IRefuseToWipe
Cabrakan
0
1
6
3
W
4
3
2
1.67
L
Khepri
0
3
6
1
L
Chang'e
Maxal5507
Chang'e
4
5
0
0.8
L
Chiron
Raats26120
Chiron
4
4
0
1
L
Ravana
Stricts
Ravana
1
4
2
0.5
L
Bellona
YisusCL
Bellona
1
3
1
0.5
W
Baron Samedi
namechanged9985
Baron Samedi
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,999
Damage
31,939
50,978
Taken
61,136
31,389
Mitigated
39,457
16,420
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,043
9,339
0
3,290
12,219
5,400
2,093
2,605
9,614
0
66,978
W
Neith
Basdutch
Neith
7,368
3,753
0
2,184
7,783
3,484
0
505
7,278
0
46,235
W
Cabrakan
IRefuseToWipe
Cabrakan
8,872
2,122
0
3,431
10,710
11,406
0
499
10,211
48,712
0
W
7,876
5,015
0
4,763
8,512
3,191
360
2,937
5,575
59,509
0
L
Khepri
3,497
718
0
790
12,466
10,821
0
2,020
9,106
17,260
0
L
Chang'e
Maxal5507
Chang'e
6,422
1,243
749
4,335
13,015
5,381
0
6,352
5,963
43,696
0
L
Chiron
Raats26120
Chiron
8,202
3,972
137
2,820
11,800
4,252
714
753
11,046
0
63,652
L
Ravana
Stricts
Ravana
5,838
1,519
0
2,732
9,159
4,347
0
3,872
5,287
0
37,660
L
Bellona
YisusCL
Bellona
7,980
3,801
0
5,616
14,696
14,656
0
7,591
6,723
0
62,272
W
Baron Samedi
namechanged9985
Baron Samedi
3,840
884
319
2,433
11,754
7,908
79
3,373
8,381
21,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
35,050
416
Minions Killed
408
0
Camps Cleared
0
1,312,075
Distance Traveled
1,256,400
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,683
692
126
9
0
340,924
0
W
Neith
7,840
560
74
5
0
229,538
0
W
Cabrakan
7,596
543
91
7
0
217,152
3
W
Sol
8,596
614
88
6
0
272,697
2
L
Khepri
6,259
447
24
2
0
260,176
1
L
Chang'e
7,263
519
75
5
0
257,303
1
L
Chiron
7,665
548
110
8
0
188,298
3
L
Ravana
6,489
464
66
5
0
283,229
3
L
Bellona
7,374
527
133
10
0
267,394
1
W
Baron Samedi
6,668
476
37
3
0
251,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role