Player Matchup

Lancelot
Lancelot
Brock Nd Roll
Lancelot
Level 103
God Stats
3W - 0L
1,737 SR
Queue Stats
414W - 391L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
ColbyTheMachine
Cliodhna
Level 79
God Stats
4W - 5L
1,379 SR
Queue Stats
156W - 125L
1,507 Elo+
Party 2
Cerberus
Cerberus
Estiben
Cerberus
Level 140
God Stats
2W - 2L
1,435 SR
Queue Stats
188W - 171L
1,557 Elo+
Party 3
Jormungandr
Jormungandr
Kaeldyr
Jormungandr
Level 36
God Stats
1W - 0L
1,811 SR
Queue Stats
21W - 10L
1,559 Elo+
Party 3
Yemoja
Yemoja
Mr GagRag
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,339 Elo+
Party 2
Team Averages
Level 75
1,572 SR
1,485 Elo+

VS

Team Averages
Level 81
1,496 SR
1,383 Elo+
Zeus
Zeus
JG333
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,318 Elo+
Solo
Atlas
Atlas
Jordybear55
Atlas
Level 69
God Stats
15W - 15L
1,438 SR
Queue Stats
277W - 252L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
StelarFever
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 190L
1,464 Elo+
Solo
Tiamat
Tiamat
chamm92
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,199 Elo+
Party 1
Hercules
Hercules
lovebear55
Hercules
Level 155
God Stats
7W - 7L
1,542 SR
Queue Stats
338W - 330L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brock Nd Roll
Lancelot
20
16 / 6 / 16
15,564
741
50,733
33,997
22,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
20
15 / 5 / 19
15,244
726
54,370
30,443
18,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Estiben
Cerberus
20
6 / 4 / 32
15,603
743
24,885
44,210
55,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Kaeldyr
Jormungandr
20
8 / 2 / 25
15,372
732
27,564
30,411
35,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Mr GagRag
Yemoja
19
0 / 1 / 19
12,470
594
9,790
15,354
12,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JG333
Zeus
16
1 / 13 / 5
10,579
504
12,303
19,780
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 9
13,149
626
32,767
53,714
49,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
StelarFever
Aphrodite
20
2 / 6 / 10
12,576
599
13,218
32,643
24,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
chamm92
Tiamat
16
0 / 14 / 7
10,228
487
9,964
25,860
14,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lovebear55
Hercules
20
11 / 6 / 6
15,522
739
39,742
54,959
53,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
54
45
Kills
17
18
Deaths
45
111
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Brock Nd Roll
Lancelot
16
6
16
4
W
Cliodhna
15
5
19
4.9
W
Cerberus
Estiben
Cerberus
6
4
32
5.5
L
Zeus
JG333
Zeus
1
13
5
0.27
L
3
6
9
1.25
W
Jormungandr
Kaeldyr
Jormungandr
8
2
25
10.25
W
Yemoja
Mr GagRag
Yemoja
0
1
19
9.5
L
Aphrodite
StelarFever
Aphrodite
2
6
10
1.17
L
Tiamat
chamm92
Tiamat
0
14
7
0.25
L
Hercules
lovebear55
Hercules
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,342
Damage
107,994
154,415
Taken
186,956
145,135
Mitigated
148,869
79,823
Healing
71,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Brock Nd Roll
Lancelot
50,733
10,111
2,868
12,754
33,997
22,703
3,295
15,700
17,189
0
74,500
W
Cliodhna
54,370
9,850
4,204
8,248
30,443
18,891
3,755
13,809
16,213
0
74,129
W
Cerberus
Estiben
Cerberus
24,885
1,800
1,132
17,435
44,210
55,569
780
12,589
30,824
41,473
0
L
Zeus
JG333
Zeus
12,303
1,901
0
40
19,780
6,738
0
6,263
13,517
26,917
0
L
32,767
12,793
1,007
20,834
53,714
49,740
87
19,922
33,792
62,216
0
W
Jormungandr
Kaeldyr
Jormungandr
27,564
5,197
3,848
7,390
30,411
35,879
1,033
14,429
12,973
66,224
0
W
Yemoja
Mr GagRag
Yemoja
9,790
4,306
17,738
4,206
15,354
12,093
1,430
11,724
3,139
19,629
0
L
Aphrodite
StelarFever
Aphrodite
13,218
590
9,441
11,743
32,643
24,133
75
12,967
19,676
28,455
0
L
Tiamat
chamm92
Tiamat
9,964
1,404
65
1,755
25,860
14,924
0
7,608
18,252
18,656
0
L
Hercules
lovebear55
Hercules
39,742
11,759
2,843
23,884
54,959
53,334
0
15,479
39,480
5,469
55,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,253
Gold Earned
62,054
226
Minions Killed
173
0
Camps Cleared
0
2,031,937
Distance Traveled
1,603,608
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,564
741
36
2
0
412,760
0
W
Cliodhna
15,244
726
36
2
0
401,850
0
W
Cerberus
15,603
743
41
2
0
401,140
1
L
Zeus
10,579
504
40
2
0
244,745
0
L
Atlas
13,149
626
52
2
0
359,393
1
W
Jormungandr
15,372
732
90
4
0
418,388
0
W
Yemoja
12,470
594
23
1
0
397,799
0
L
Aphrodite
12,576
599
32
2
0
315,173
0
L
Tiamat
10,228
487
9
0
0
284,133
0
L
Hercules
15,522
739
40
2
0
400,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role